So what about... romances for the antagonists?
#1
Posté 16 décembre 2013 - 01:06
Say we fight them and capture one, and we can decide their fate (Let the person go, capure them or kill him/her)
This would result in 3 seperate events:
(1) Capture. Their lover trying to assault the fort the other is kept in to release him/her, success depending on fort upgrades. If they escape - you will face them again later.
(2) Release. Being able to persuade them later on to abandon their cause or even joining the inquisition (softened by letting them go at the first encounter)
(3) OR if you kill their lover - make the remaining one be overcome with grief and hatred and becomming really powerful for the sole reason of destroying you in revenge. Making an appearance late game as a really hard boss.
Sephiroth had a rather unhealthy relationship with his "mother" in FF7, and Im sure there are other games where you encounter antagonists which are lovers or share a deep bond. If anyone played Icewindale 2, youll remember Isair and Madae (http://forgottenreal...Isair_and_Madae) I believe they were siblings? But close enough.
(Inspired by the "dont dehumanize the antagonist" thread, I thought this could be a great narrative tool to show the deterministic outcome of two or more antagonists that shares a deep bond of love or respect, that simply ends up at the opposing sides for various reasons)
Maybe they are 2 assassins which are siblings or lovers?
Maybe they are a fallen templar and a blood mage that fell in love and decided to "Destroy the world which failed them both"?
Thoughts on this idea?
#2
Posté 16 décembre 2013 - 02:09
Also, if it was kind of like DA:O where you have Loghain as a sort of mini-antagonist and the Archdemon as the main, I'd assume the "mini-antagonist" would be somehow connected to the Templar/Mage war, and therefore a romance would be kind of moot (In the case of a Templar/Chantry antagonist, romance is either restricted heavily or outright forbidden. I haven't really thought too much about a mage antagonist, so I really can't give a theory on that *shrug*)
Just my thoughts on the matter. Apologies if they don't really make sense. It's early and this is being written as coffee is brewing, so my mind is kind of cluttered
Modifié par ShallowChasm, 16 décembre 2013 - 02:09 .
#3
Posté 16 décembre 2013 - 02:11
#4
Posté 16 décembre 2013 - 02:24
TipsLeFedora wrote...
I dont get it... are you implying that the idea is bad or that the response to it will be bad? How so/why? O.o
#5
Posté 16 décembre 2013 - 02:26
#6
Guest_JujuSamedi_*
Posté 16 décembre 2013 - 02:27
Guest_JujuSamedi_*
SomeoneStoleMyName wrote...
TipsLeFedora wrote...
I dont get it... are you implying that the idea is bad or that the response to it will be bad? How so/why? O.o
hahah no, it's just that topics with that contain romances/sexuality usually do not end well.
#7
Posté 16 décembre 2013 - 02:27
Modifié par Fast Jimmy, 16 décembre 2013 - 02:28 .
#8
Posté 16 décembre 2013 - 02:32
That'd be pretty cool, to romance the antagonist, and have those feelings come up in the confrontation later.
But really, I think it's a bad idea.
#9
Posté 16 décembre 2013 - 02:42
#10
Posté 16 décembre 2013 - 02:44
MassivelyEffective0730 wrote...
Why? Odds are we wouldn't see it as the player character... unless the main antagonist happens to be traveling in the party with you the whole time (like KotOR II).
That'd be pretty cool, to romance the antagonist, and have those feelings come up in the confrontation later.
But really, I think it's a bad idea.
I was actually talking about having 2 antagonists that you face - to be romantically involved. Not us romancing an antagonist. Though that aswell would be awesome but unrealistic I guess.
Maybe encounter a minor antagonist in the game that you can flirt with I dunno
#11
Posté 16 décembre 2013 - 02:46
#12
Posté 16 décembre 2013 - 02:47
Magdalena11 wrote...
Can you imagine what would happen if a LI actually BETRAYED the protag? If they did such a thing, I'd just stay off the boards until the dust settled and it was time to comb through the wreckage of the apocalypse.
I'd pay a lot to see that. This BSN wish fulfillment mania needs a good kick in the balls.
SomeoneStoleMyName wrote...
Im not sure how my first post gave the impression of the player him/herself romancing the antagonist. Is it hard to tell that I meant the player facing 2xAntagonists that are lovers? It would ofcourse have to be minor antagonists not major ones
Romances not involving the player? Not a lot of people care about that here.
But a little on topic: the majority of those I've encountered always boiled down to you convincing the female to help you against somehow her lover, so there is a good opportunity to do something interesting with this setup.
Modifié par Khayness, 16 décembre 2013 - 02:54 .
#13
Posté 16 décembre 2013 - 02:51
#14
Posté 16 décembre 2013 - 02:52
WHY WOULD YO UBRING UP FF HERE!?
GTFO WITH YOUR DISGUSTING TASTES YOU MONGREL!
#15
Posté 16 décembre 2013 - 02:53
MassivelyEffective0730 wrote...
That'd be pretty cool, to romance the antagonist, and have those feelings come up in the confrontation later.
But really, I think it's a bad idea.
You could do this in DA2, by romancing the antagonist (Anders).
#16
Posté 16 décembre 2013 - 02:57
Whitefang131 wrote...
WHY!?
WHY WOULD YO UBRING UP FF HERE!?
GTFO WITH YOUR DISGUSTING TASTES YOU MONGREL!
Maybe because the final fantasy games before FFX were actually good? Did you even play them? Only bad final fantasy games imo is FFX and all that followed it.
#17
Posté 16 décembre 2013 - 02:58
#18
Posté 16 décembre 2013 - 03:00
WHAT DID YOU JUST SAY ABOUT FFX?SomeoneStoleMyName wrote...
Whitefang131 wrote...
WHY!?
WHY WOULD YO UBRING UP FF HERE!?
GTFO WITH YOUR DISGUSTING TASTES YOU MONGREL!
Maybe because the final fantasy games before FFX were actually good? Did you even play them? Only bad final fantasy games imo is FFX and all that followed it.
#19
Posté 16 décembre 2013 - 03:01
UC SIM wrote...
Andraste and the Maker.
Can't be. They're still on their honeymoon on Arakis.
Modifié par JulianWellpit, 16 décembre 2013 - 03:01 .
#20
Guest_JujuSamedi_*
Posté 16 décembre 2013 - 03:03
Guest_JujuSamedi_*
#21
Posté 16 décembre 2013 - 03:04
A nose dive to the sweet place called non existence.TipsLeFedora wrote...
Yep, thread already took a nose dive
#22
Posté 16 décembre 2013 - 03:04
Only the classy antagonists have their romance subject, that she/he is most likely in agreement with the acts and ideas of the antagonist (typically another "bad" person).
#23
Posté 16 décembre 2013 - 03:05
Something can't take a nose dive if it was already at it's lowest point to begin with.TipsLeFedora wrote...
Yep, thread already took a nose dive
#24
Posté 16 décembre 2013 - 03:15
Modifié par Necanor, 16 décembre 2013 - 03:16 .
#25
Posté 16 décembre 2013 - 03:38
SomeoneStoleMyName wrote...
Anyone played Final fantasy 8? Because Seifer + Edea(Ultimecia) comes to mind! I believe having 2 antagonist lovers could surely make things interesting.
Say we fight them and capture one, and we can decide their fate (Let the person go, capure them or kill him/her)
This would result in 3 seperate events:
(1) Capture. Their lover trying to assault the fort the other is kept in to release him/her, success depending on fort upgrades. If they escape - you will face them again later.
(2) Release. Being able to persuade them later on to abandon their cause or even joining the inquisition (softened by letting them go at the first encounter)
(3) OR if you kill their lover - make the remaining one be overcome with grief and hatred and becomming really powerful for the sole reason of destroying you in revenge. Making an appearance late game as a really hard boss.
Sephiroth had a rather unhealthy relationship with his "mother" in FF7, and Im sure there are other games where you encounter antagonists which are lovers or share a deep bond. If anyone played Icewindale 2, youll remember Isair and Madae (http://forgottenreal...Isair_and_Madae) I believe they were siblings? But close enough.
(Inspired by the "dont dehumanize the antagonist" thread, I thought this could be a great narrative tool to show the deterministic outcome of two or more antagonists that shares a deep bond of love or respect, that simply ends up at the opposing sides for various reasons)
Maybe they are 2 assassins which are siblings or lovers?
Maybe they are a fallen templar and a blood mage that fell in love and decided to "Destroy the world which failed them both"?
Thoughts on this idea?
Seifer Edea was not a Romance, you'd be better saying Cid and Edea. Seifer only wanted to be a hero so she charmed him with the idea he would be her Knight, he knew what he was doing the entire time, and he knew on the same level that it was wrong... but his role if I recall wasn't to his liking.





Retour en haut







