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So what about... romances for the antagonists?


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#26
The_Huntress

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Kaiser Arian wrote...

Most of the antagonists have no Romance. Either they're too busy with pursuing their goals or if they're so interested in sex they may just rape their victims.
Only the classy antagonists have their romance subject, that she/he is most likely in agreement with the acts and ideas of the antagonist (typically another "bad" person).

Love gone wrong is a compelling base for the bad guys.  Leandra (Hawk's mother) was caught in one such plot.

For this antagonist, think of all the hard tales from Origins.  Just how far will a person go to recover a lover made tranquil for a crime they did not commit? 

It need not always be romantic love.  How far would a mother go to protect her children?  If I could weave a spell that would remake the world in a much more peaceful existance at the cost of 5 billion people whom I do not know ... it is tempting.  Not just my children, but everyone for the reast of time would never know war or hatred or heartache.  Show me the switch and let's get it done.  Could you usher in 7 years of Armagedon if it would end agression forever? 

#27
General TSAR

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What's with everyone's fetish for wanting to bang all NPCs?

Necanor wrote...

Why not? It worked in Uncharted 2. Thought the lines between allies and enemies constantly blurred in that game.

Chloe was always on Drake's side, and only "turned" on him to save him from Flynn and Lazarevic.

Modifié par General TSAR, 16 décembre 2013 - 05:28 .


#28
Vulpe

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At least he didn't ask to be able to romance the antagonist.

#29
The Flying Grey Warden

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JulianWellpit wrote...

At least he didn't ask to be able to romance the antagonist.


Its the small things you gotta appreciate. And I'd be up for antagonists having a life outside of being the antagonist.  As long as it plays a part in the game and has an effect on the story I'm all for it.

Otherwise it would just be a plot-point to nowhere. 

#30
Killdren88

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The Flying Grey Warden wrote...

JulianWellpit wrote...

At least he didn't ask to be able to romance the antagonist.


Its the small things you gotta appreciate. And I'd be up for antagonists having a life outside of being the antagonist.  As long as it plays a part in the game and has an effect on the story I'm all for it.

Otherwise it would just be a plot-point to nowhere. 


No way Bioware would do that. That just begs for a headache.

#31
Star fury

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Our protagonist should romance an antagonist imo.

#32
BouncyFrag

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Saren and Counselor Trois.

#33
Mr.House

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Why not, worked well in P3P.

#34
Akernis

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MKDAWUSS wrote...
You know, depending on how you look at it, the Inquisitor can qualify as the antagonist.

No. 
A little clarification: an antagonist is someone who works against the protagonist. Strictly speaking morality does not factor into those two roles.
The main character being evil would make him or her a villain protagonist, but still decidedly the protagonist.
In DAI the Inquisitor can (perhaps) be a vilain, but not the antagonist. 

Star fury wrote...
Our protagonist should romance an antagonist imo.

An antagonist-turned ally at best, which I would not mind. But outright romancing the antagonist while you and he/she is fighiting each other and are determined to defeat the other is just begging for problems.

But back to the original topic. 
I would be all for the idea of two antagonist who worked together were romantically involved. It dos not even need to be all tragedy with both or one of them becoming bad becasue of the other and so forth.
Two evil individuals being in love with each other would be really interesting if done right.

It obviously would not work if the antagonist is someone/thing unnatural where it would make no sense for him/her/it to be romantically involved, like the Archdemon.  

Modifié par Akernis, 16 décembre 2013 - 05:57 .


#35
billy the squid

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Orgies for all characters or GTFO you bigots.

#36
Zazzerka

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Why not? Worked well in M24F7.

#37
UC SIM

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JulianWellpit wrote...

UC SIM wrote...

Andraste and the Maker.


Can't be. They're still on their honeymoon on Arakis.


^,^ way to threadweave, soon we will have a tapestry! :wizard:

#38
Vulpe

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Killdren88 wrote...

The Flying Grey Warden wrote...

JulianWellpit wrote...

At least he didn't ask to be able to romance the antagonist.


Its the small things you gotta appreciate. And I'd be up for antagonists having a life outside of being the antagonist.  As long as it plays a part in the game and has an effect on the story I'm all for it.

Otherwise it would just be a plot-point to nowhere. 


No way Bioware would do that. That just begs for a headache.


Not if the antagonist's romance is a lesser boss and we kill him/her :devil:

UC SIM wrote...

JulianWellpit wrote...

UC SIM wrote...

Andraste and the Maker.


Can't be. They're still on their honeymoon on Arakis.


^,^ way to threadweave, soon we will have a tapestry! [smilie]http://social.bioware.com/images/forum/emoticons/wizard.png[/smilie]


We should ask the Arigena members to do it. They don't seem to be busy doing any armors for the qunari soldiers :whistle:

#39
Dabrikishaw

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I'm sure no one would care about fighting antagonists in love unless one or both could be influenced by the player.

#40
Star fury

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Akernis wrote...

An antagonist-turned ally at best, which I would not mind. But outright romancing the antagonist while you and he/she is fighiting each other and are determined to defeat the other is just begging for problems.


Or an ally-turned antagonist, already was TWICE in Bioware games.

#41
The_Huntress

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Star fury wrote...

Akernis wrote...

An antagonist-turned ally at best, which I would not mind. But outright romancing the antagonist while you and he/she is fighiting each other and are determined to defeat the other is just begging for problems.


Or an ally-turned antagonist, already was TWICE in Bioware games.


Yes, but Drew Karpyshyn moved on.

/em wipes her eyes and sobs.

#42
Akernis

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Star fury wrote...

Akernis wrote...

An antagonist-turned ally at best, which I would not mind. But outright romancing the antagonist while you and he/she is fighiting each other and are determined to defeat the other is just begging for problems.


Or an ally-turned antagonist, already was TWICE in Bioware games.

Which ones were that?

#43
Killdren88

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Let's keep antagonist as they are. Say they do that, the romance is great want to join their evil LI cause you know. Love makes people stupid. That is a whole new list of variations that Bioware needs to apply which we all know they won't do.

Something Like Zevran would be for the best. Spare the character and they join you and bonds are formed that way.

#44
Sir DeLoria

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General TSAR wrote...

What's with everyone's fetish for wanting to bang all NPCs?

Necanor wrote...

Why not? It worked in Uncharted 2. Thought the lines between allies and enemies constantly blurred in that game.

Chloe was always on Drake's side, and only "turned" on him to save him from Flynn and Lazarevic.



She screwed with both Drake and Flynn though. Flynn however originally was a buddy of Drake(in the comics) and then turned on him whereas Chloe was originally opposing Drake(also in comics) and then allied with him. Ah damn it, Uncharted characters are confusing.

#45
Lebanese Dude

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SomeoneStoleMyName wrote...

Whitefang131 wrote...

WHY!?

WHY WOULD YO UBRING UP FF HERE!?

GTFO WITH YOUR DISGUSTING TASTES YOU MONGREL!


Maybe because the final fantasy games before FFX were actually good? Did you even play them? Only bad final fantasy games imo is FFX and all that followed it.


...


I liked FFX and FFX-2...

They were fun :D

#46
Angrywolves

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SomeoneStoleMyName wrote...

 Anyone played Final fantasy 8? Because Seifer + Edea(Ultimecia) comes to mind! I believe having 2 antagonist lovers could surely make things interesting. 

Say we fight them and capture one, and we can decide their fate (Let the person go, capure them or kill him/her)

This would result in 3 seperate events:

(1) Capture. Their lover trying to assault the fort the other is kept in to release him/her, success depending on fort upgrades. If they escape - you will face them again later.

(2) Release. Being able to persuade them later on to abandon their cause or even joining the inquisition (softened by letting them go at the first encounter)

(3) OR if you kill their lover - make the remaining one be overcome with grief and hatred and becomming really powerful for the sole reason of destroying you in revenge. Making an appearance late game as a really hard boss.

Sephiroth had a rather unhealthy relationship with his "mother" in FF7, and Im sure there are other games where you encounter antagonists which are lovers or share a deep bond. If anyone played Icewindale 2, youll remember Isair and Madae (http://forgottenreal...Isair_and_Madae) I believe they were siblings? But close enough. 

(Inspired by the "dont dehumanize the antagonist" thread, I thought this could be a great narrative tool to show the deterministic outcome of two or more antagonists that shares a deep bond of love or respect, that simply ends up at the opposing sides for various reasons)

Maybe they are 2 assassins which are siblings or lovers?
Maybe they are a fallen templar and a blood mage that fell in love and decided to "Destroy the world which failed them both"?

Thoughts on this idea?


uh no.The antagonist is some kind of god or demon, so not possible.:whistle:

#47
Krypplingz

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Akernis wrote...

-Snip, snip-

Or an ally-turned antagonist, already was TWICE in Bioware games.
-----
Which ones were that?




Spoilers for other Bioware games, you have been warned.

NWN2   
(Keep forgetting that it isn't a Bioware Game, Thanks Wulfram!)
Bishop.

KOTOR
Bastilla. 

SWTOR
I think the female smuggler can have a romantic encounter with one of the antagonists. (And kill him afterwards).

ON TOPIC.

I wouldn't mind having an antagonist with a personal life beyond his evil deeds. 
There was an assassin couple in Baldurs Gate, they were pretty cute together. 
And having a raging widow attack after having killed her husband a few chapters earlier can be interesting.
Or the antagonist sends his beloved to infiltrate the protagonists team. Maybe she succeeds, gets turned around by the protagonist or dies trying. 

Modifié par Krypplingz, 16 décembre 2013 - 11:04 .


#48
Jackums

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I hope not. Keep romance to the PC as optional content.

#49
Wulfram

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NWN2 isn't a Bioware game

#50
Red Panda

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It could be an interesting addition, in my opinion.