After not having played it since before the Extended Cut, I'm just curious: what's worth the money?
Asking about:
-Citadel
-Omega
-Leviathan
I've read that many (not all, but many) weren't content with Omega - but what's everyone's opinions on them each, regardless?
What DLCs are worth it?
Débuté par
SilencedScream
, déc. 17 2013 04:10
#1
Posté 17 décembre 2013 - 04:10
#2
Posté 17 décembre 2013 - 04:18
Depends on what you want from the game. What DLC are and aren't worth it will vary from person to person for that reason.
#3
Posté 17 décembre 2013 - 04:18
Citadel: Absolutely. If you only get one DLC get this one.
Omega: Not a bad DLC, as such. Just overpriced, unless you're a big fan of Aria or the comics
Leviathan: Eh, not bad. Some nice maps. Story's meh. At least you get to travel with your squad.
Omega: Not a bad DLC, as such. Just overpriced, unless you're a big fan of Aria or the comics
Leviathan: Eh, not bad. Some nice maps. Story's meh. At least you get to travel with your squad.
#4
Posté 17 décembre 2013 - 04:22
I enjoy longevity and story.
I also enjoy feeling that it was worth the money.
I'm fairly sure I'm going with Citadel, but was also considering if and which of the other two are worth it, based on longevity and story, though..
I also enjoy feeling that it was worth the money.
I'm fairly sure I'm going with Citadel, but was also considering if and which of the other two are worth it, based on longevity and story, though..
#5
Posté 17 décembre 2013 - 04:28
Citadel: Fluff, lots of character interaction. Doesn't take itself too seriously. Has my stamp of approval.
Leviathan: Retroactive foreshadowing to justify the Catalyst's existence. If you can stomach that much, the missions are interesting enough and it keeps it suspenseful up until then. You'll need to drop your screen resolution to 800x600 to get past a glitched ladder in the second mission. Some of my Shepards did it, some don't.
Omega: Completely detached from the rest of the plot. Will not be acknowledged before or after completion by anyone on your crew. Buggy cutscenes, but it's interesting how Aria reacts to you based on your actions throughout.
Leviathan: Retroactive foreshadowing to justify the Catalyst's existence. If you can stomach that much, the missions are interesting enough and it keeps it suspenseful up until then. You'll need to drop your screen resolution to 800x600 to get past a glitched ladder in the second mission. Some of my Shepards did it, some don't.
Omega: Completely detached from the rest of the plot. Will not be acknowledged before or after completion by anyone on your crew. Buggy cutscenes, but it's interesting how Aria reacts to you based on your actions throughout.
#6
Posté 17 décembre 2013 - 04:30
Citadel is a must-have if you like story and character, because the quest is pretty entertaining and it's chock-full of character moments.
Omega is more for gameplay. The mission isn't anything new, but it has some challenging fights and the bonus powers you get (Lash and Flare) are really enjoyable to use through the rest of the SP campaign. But you'll never reminisce about any moment or plot twist that happened in Omega.
I never bought Leviathan, so I can't say anything about that.
Omega is more for gameplay. The mission isn't anything new, but it has some challenging fights and the bonus powers you get (Lash and Flare) are really enjoyable to use through the rest of the SP campaign. But you'll never reminisce about any moment or plot twist that happened in Omega.
I never bought Leviathan, so I can't say anything about that.
#7
Posté 17 décembre 2013 - 04:32
Well Leviathan can be stretched out making the whole thing feel much longer. It is more story driven though. Combat is often short but can at times be intense if you aren't used to dealing with multiple Banshees. Beware the ladder bug if you get it. Dominate can be a ridiculously funny bonus power, it works on everything but Banshees Harvesters and Geth.
Omega has a straight forward plot, take Omega back. It's very combat heavy. It does track all your decisions for your final conversation with Aria and naturally has some nice bonus powers. But a lot of people have disliked the combat heavy nature.
I personally enjoyed all of them but someone else may not. I'm always iffy telling someone oh yeah you should go spend your money on X though.
Omega has a straight forward plot, take Omega back. It's very combat heavy. It does track all your decisions for your final conversation with Aria and naturally has some nice bonus powers. But a lot of people have disliked the combat heavy nature.
I personally enjoyed all of them but someone else may not. I'm always iffy telling someone oh yeah you should go spend your money on X though.
Modifié par Deathsaurer, 17 décembre 2013 - 04:33 .
#8
Posté 17 décembre 2013 - 04:38
Citadel is basically several hours of fan service, which most people overwhelmingly enjoy. However, it is very disruptive when it comes to the story:
#9
Posté 17 décembre 2013 - 05:17
I've got to say I enjoyed Citadel and Omega. Omega gives you a ton of war assets, and it's fun if you like Aria, and I do. It allows you to get your renegade on without the pain. Nyreen is kind of a pain. Citadel like everyone says is fan service. The plot is cheesy, and it's fun. But after failing the mirror match for the third time because my "twitch skills" are diminishing I'm done.
#10
Posté 17 décembre 2013 - 06:53
I'll chug in with similar recommendations but different points.
Citadel is probably the most value for the money. As already mentioned, there's a lot of character interaction, and it is the dev's love letter to the trilogy. No question. On top of that, though, there's both a great deal of humor (self-referential and not), and it also opens up a new area of the Citadel with plenty of minigames, a combat simulator, and goodies. Citadel is fun in and of itself, and should probably be played right before or after Rannoch.
Leviathan is my vote for the second. It's probably the shortest, but it fits well within the scope of the main story. With multiple missions, a mystery/detective segment, and crewmate recognition and dialogue after the missions, it's like getting a story-arc chain that reaffirms/retroactively foreshadows aspects of the Reapers and Catalyst. It works quite well if you break the missions across the main game, serving as a parallel quest for the Crucible.
Omega... I can't say much for the story, past that they experimented with how to develop and resolve a character arc. Too many shoe-horned things for me to enjoy. Still, plenty of people have described it as pretty, and if you enjoy a hard combat crawl against Cerberus you can get a lot of fun out of this one.
Citadel is probably the most value for the money. As already mentioned, there's a lot of character interaction, and it is the dev's love letter to the trilogy. No question. On top of that, though, there's both a great deal of humor (self-referential and not), and it also opens up a new area of the Citadel with plenty of minigames, a combat simulator, and goodies. Citadel is fun in and of itself, and should probably be played right before or after Rannoch.
Leviathan is my vote for the second. It's probably the shortest, but it fits well within the scope of the main story. With multiple missions, a mystery/detective segment, and crewmate recognition and dialogue after the missions, it's like getting a story-arc chain that reaffirms/retroactively foreshadows aspects of the Reapers and Catalyst. It works quite well if you break the missions across the main game, serving as a parallel quest for the Crucible.
Omega... I can't say much for the story, past that they experimented with how to develop and resolve a character arc. Too many shoe-horned things for me to enjoy. Still, plenty of people have described it as pretty, and if you enjoy a hard combat crawl against Cerberus you can get a lot of fun out of this one.
#11
Posté 17 décembre 2013 - 07:13
Citadel if you must buy one, otherwise grab Citadel and Leviathan. Omega didn't exactly live up to my expectations.
#12
Posté 17 décembre 2013 - 07:26
If we are really thinking about worth, I'd say Citadel is the only one worth the price. But my recommendation is always this: get them all for a complete experience. Most DLCs are over-priced, it's just the nature of them. But as long as I love the main game, I need to get all of them no matter how crappy and whipped they are. The only ones I could overlook are the item/aesthetic packs.
#13
Posté 17 décembre 2013 - 07:28
Omega: Depends on how much you like Aria.
Citadel: Depends on your own sense of humor. Silly and downright goofy at times, but lots of character interaction/good character moments.
Leviathan: Should have been in the game from Day 1.
Citadel: Depends on your own sense of humor. Silly and downright goofy at times, but lots of character interaction/good character moments.
Leviathan: Should have been in the game from Day 1.
#14
Posté 17 décembre 2013 - 04:29
Omega - For the Aria lovers and the combat junkies. Also if you have read the comic on how Aria lost Omega to Cerberus in the first place. See Aria moonwalk...... just not on purpose.
Leviathan - For those who wanted a bit more than run and gun functionality in your game. This pretty much takes the in game mechanics and attempts to turn Shepards investigation's into a CSI montage before heading off for more gunplay. A step away from the comabt heacy focus of the game....... but...... the dev's could have thought of different ways to incoporate this functionality that didn't rely on reticles to add to the hunt for clues mode of play they developed. Still, a step in the right direction of they don't want more door terminal hacking in ME4 (cough.... shouldabeeninME3..... cough).
The story?
.......Should have been in the core game. Along with Javik......... You do have the Javik DLC........right? He's kinda up there in DLC content with.......
Citadel........... Buy it........ OMG buy it....... If you have been laid low by the Catalyst....... this will raise you up again! It has everything in a mission I ever could have wanted in the whole of ME3....... well that's an exageration. But seriously. The shoot from the hip approach where the writers of these character's stop with the whole heavyness of the end of the galaxy and just kick back to let the character's take centre stae is an abject lesson in what character driven bioware RPG games ought to be about. Being with your favourite character's while allowing the history you have created to direct who does what. James doing a Krogan airdrop in place of Wrex? Priceless.
Leviathan - For those who wanted a bit more than run and gun functionality in your game. This pretty much takes the in game mechanics and attempts to turn Shepards investigation's into a CSI montage before heading off for more gunplay. A step away from the comabt heacy focus of the game....... but...... the dev's could have thought of different ways to incoporate this functionality that didn't rely on reticles to add to the hunt for clues mode of play they developed. Still, a step in the right direction of they don't want more door terminal hacking in ME4 (cough.... shouldabeeninME3..... cough).
The story?
.......Should have been in the core game. Along with Javik......... You do have the Javik DLC........right? He's kinda up there in DLC content with.......
Citadel........... Buy it........ OMG buy it....... If you have been laid low by the Catalyst....... this will raise you up again! It has everything in a mission I ever could have wanted in the whole of ME3....... well that's an exageration. But seriously. The shoot from the hip approach where the writers of these character's stop with the whole heavyness of the end of the galaxy and just kick back to let the character's take centre stae is an abject lesson in what character driven bioware RPG games ought to be about. Being with your favourite character's while allowing the history you have created to direct who does what. James doing a Krogan airdrop in place of Wrex? Priceless.
Modifié par Redbelle, 17 décembre 2013 - 04:31 .
#15
Posté 17 décembre 2013 - 04:30
Citadel is the best for value. I'd actually recommend playing it immediately after the Cerberus Coup (When it initially becomes available). That way, once you've finished the main story of the DLC you'll begin unlocking additional character scenes more naturally over the course of the story, rather than coming across various unconnected interactions in the later stages of the game.
Leviathan is part of my top three favorite DLCs (Along with Citadel and Lair of the Shadow Broker). The story is spread across three separate planets and a location on the Citadel, meaning you can break the DLC story up if you wish to more integrate it into the main game. I tend to leave the last mission of the DLC until after Rannoch (Or after Thessia) for narrative purposes.
Leviathan is part of my top three favorite DLCs (Along with Citadel and Lair of the Shadow Broker). The story is spread across three separate planets and a location on the Citadel, meaning you can break the DLC story up if you wish to more integrate it into the main game. I tend to leave the last mission of the DLC until after Rannoch (Or after Thessia) for narrative purposes.
#16
Posté 17 décembre 2013 - 05:25
I thought all three of them were fun. I agree with everyone else that Citadel is a must-have.
I would get all three and play through Leviathan first, then Omega, then Citadel. You absolutely want to leave ME3 with the ending of Citadel, it is the only reason I'm looking forward to ME4 instead of walking away after the extended cut pile of poo.
On that note, I haven't ever installed the MEHEM, but if you are planning to play through the entire game again, I've seen many people say that it provided them with a satisfactory conclusion to the game and series. It's a mod created by fans that purports to scrub some of the suck out of the ending, you might want to take a look.
I would get all three and play through Leviathan first, then Omega, then Citadel. You absolutely want to leave ME3 with the ending of Citadel, it is the only reason I'm looking forward to ME4 instead of walking away after the extended cut pile of poo.
On that note, I haven't ever installed the MEHEM, but if you are planning to play through the entire game again, I've seen many people say that it provided them with a satisfactory conclusion to the game and series. It's a mod created by fans that purports to scrub some of the suck out of the ending, you might want to take a look.
#17
Posté 17 décembre 2013 - 05:51
As long as we're rating DLCs, where does Javik fit in?
#18
Posté 17 décembre 2013 - 06:20
Javik provides some entertaining dialog, adds some diversity to the squad, and the backstory is interesting. I wouldn't consider him essential.
#19
Posté 17 décembre 2013 - 07:12
durasteel wrote...
Javik provides some entertaining dialog, adds some diversity to the squad, and the backstory is interesting. I wouldn't consider him essential.
The thing about Javik...... He's more incorporated as a party member into the entire game than say.... Kasumi or Zaeed. Those two could fight as other members of the crew, but never had as much interaction on the Normandy. The fact I could never do a dialogue wheel with those two was annoying.
Javik by contrast....... when BW aren't taking dialogue control away from the player in a 'No! You've had your fun! ?No more!' mentality, is brilliant as a character as he pushes the fight at any cost, sacrifice whoever you must aspect that even Wrex and Grunt can't touch.
Essential? I would say..... yes...... but as a Day1 DLC I'm against him being essential as this character should have been a core member. He just brings to much to the game to be a Kasumi or Zaeed addon.
Now if they'd released more character DLC up to Javik's quality I'd be saying that Bioware have raised their quality standards.......
#20
Posté 17 décembre 2013 - 07:23
Citadel.
Garrus' dance and Tali singing is exactly what i need after that ending.
Garrus' dance and Tali singing is exactly what i need after that ending.
#21
Posté 17 décembre 2013 - 07:25
AlanC9 wrote...
As long as we're rating DLCs, where does Javik fit in?
Having played ME3 twice before downloading From Ashes, I honestly can't picture playing the game without him now.
#22
Posté 17 décembre 2013 - 07:26
AlanC9 wrote...
As long as we're rating DLCs, where does Javik fit in?
Entertaining. Provides a new perspective on events. But not as necessary as some people seem to think.
#23
Posté 17 décembre 2013 - 07:29
Entertainment, interesting stuff about the Asari you didn't know, being a d**k to some squadmates.
#24
Posté 17 décembre 2013 - 07:34
Citadel and Leviathan are solid and you should get them.
Omega not so much
Omega not so much
#25
Posté 17 décembre 2013 - 07:34
I don't like micro transaction much, but in/for ME, most of the DLC added to the game. Only a few were non-contributory and not recommended.





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