maturity level on this forum when I began visiting frequently only a month ago.
Lately however it seems this forum is drowned in anxiety and negativity ranging
from questions concerning Biowares capabilities and intentions, to bashing
early release DLC.
Personally I think this anti-gamer corporate attitude that
everyone believes Bioware has adopted, is nothing more than misunderstanding.
Everyone seems to place DA2 as a benchmark of Biowares
capabilities, and an example of what's to come in the future. However nobody
seems to realise that they spent 1.5 years on the title, half of the time spent
on the average AAA RPG; and they didn't have a full development team.
If you compare what they created in 1.5 years to Skyrim,
which had a team of 100 working on it for 3 years, DA2 is a commendation to
Biowares potential.
On the subject of day one DLC. If Bioware has ideas for DLC
containing additional characters, why would they begin development after
release and drop a character into the mix months later, when a good portion of
players have already beaten the game. It seems logical to increase the budget
during development in order to release this character on or close to launch, so
that people completing the game for the first time can make use of them.
Understand that I'm not trying to make excuses for Biowares
excessive release of non contributing DLC, or the fact that they released DA2
early (despite my assumptions as to why, which indicates rationality and not
malice; the latter which so many of you assume is the case) and for full price.
All I want to communicate is that Bioware is an exceptional studio, who
is releasing a game that will have had adequate development time, and use of a modern
engine. Therefore we should reserve judgement for after playing the game, or at
least refrain from making connections to their last title given the difference
in effort this time.
Modifié par Skorm777, 17 décembre 2013 - 08:47 .




Ce sujet est fermé
Retour en haut









