billy the squid wrote...
And yet we see "professional"
reviewers giving DA2 10/10 or Rome 2 which was frankly utterly broken on
release, of BF4 getting 85% from IGN despite still being patched nearly
2 months after release and the MP still being broken, the user reviews
are not nuanced and they're not representitive of the game by bombin it
with 0. Yet, I'm unmoved when many of the "professionals" are nothing
more than shills and bought out whores.
I see it as
karmic justice, if gamers trawl a developer's reputation through the mud
when they're trying to pull a fast one, like Hammerpoint did when they
took a pounding for their antics with War Z.
An interesting explanation for this:
Journalists are invited to the studio or a rented room at a convention. They play the most polished level and/or segment of the game
for a couple hours, maybe over the course of a few days. Drinks and
meals are on the house. Keep in mind that they're getting dropped into
the middle of the game somewhere, because complicated gameplay that
builds on lessons learned in previous levels would be extremely
frustrating, whereas you want the journalists to experience fun and
excitement. So we're talking graphics, simple combat, flashy cinematics,
and controlled linear environments that look really good -- as
long as the journalists never stray from the path, which is why there
are marketing execs looking right over their shoulders and telling them
where to go. And it's amazing how intuitive level design becomes when the guy who designed the level is there to explain it.
From
point 3 in
This
Article. So not always as underhanded or sinister as it seems
(at least on the part of game journalists).
Fandango9641 wrote...
I mean, my decision not to purchase Bioware games at launch going forwards has less to do with ignorant negativity than it does disappointment with their more recent games.
Somewhat similar situation here. I was very disappointed with DA2, but a single game isn't enough to scare me off (I've not played ME3 yet). After all, I love BioWare's games. But what's done it for me is the focus on a steady stream of DLC. I've come to the point now that I just don't want to pre-order a game or buy it on launch day if it's going to have a crapton of DLC released over the course of months. I'd far prefer to wait until all the DLC is out and then play the game with everything installed. For me, this is the biggest reason to wait.