iakus wrote...
AlanC9 wrote...
You're really not following the thread. We were talking about CrutchCricket's alternative version of the Crucible that would lead to a conventional victory. I certainly agree that in ME3 as written the Reapers aren't having any particular trouble. But if the Reapers aren't going to have trouble, why are you bothering to talk about limitations on Reaper actions below? What version of ME3 are you talking about?
I thought the argument was if the galaxy ever did get to the point where they could potentially beat the Reapers conventuionally, they'd escalate to wipe out troublesome species.
It was... in the context of an alternate version of the Crucible resolving canonical ME3 that would lead to conventional victory by be being a localized WMD and thus the Reapers would apparently retreat and adopt an insurgency naval war against the galaxy. because seiges and long-term stationary harvesting would be impossible.
THis makes no sense because:
A) If they could do that, they would have done it already. For efficiency's sake if nothing else
Unless they'd like to harvest species as possible within a certain threshhold.
It would be a basic concept of prioritization of objectives. Objective A: prevent societies from advancing to the point of being able to produce suffiently advanced AI. Objective B: harvest said sufficient sections of societies to produce Reapers unless Objective B threatens the accomplishment of Objective A.
Prioritizing objectives when they become mutually exclusive is basic conflict resolution. Conventional war advocates just insist that the Reapers will throw away the larger goal for the smaller one.
Their mandate is to preserve organic life. Escalation to that point violates this mandate unless tehy have some clause in it that states "Unless they're giving you a really, really hard time"
Their mandate is to preserve organic life from a potential future synthetic singularity, not any given cause of death. Their clause is 'at all costs,' which includes potential ascension candidate pools.
You're basically strawmanning the Reapers own stated goals and rationals at this point.
Destroying a dreadnought doesn't also destroy a crop of candidates?
Thousands as opposed to millions/billions?
Millions/billions to trillions/googleplex if the cycle collapses and a hostile AI rises?
(Because, you know, that's their concern.)
For your Shep, anyway. Shame his head was so loose.
Please don't pretend I'm the only one who feels this way. Enough do that this is pretty much guaranteed to haunt Bioware for years to come. Nearly Headless Nick Shepard.
Shame for them as well. I also feel pity for the many people who are convinced Refuse was a middle finger to them after the game used every authority figure and other tools to emphasize that conventional victory was flawed and the Crucible was the path to victory, but such injuries are self-inflicted.
It just goes to show, if you build it, people will run themselves into it and blame you regardless.