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I'm frustrated that ME3 didn't learn its lesson IMO


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#501
Rusty Sandusky

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spirosz wrote...

There is a lot Bioware could of done with that scene, but there is also a lot they could of done with the Reapers in Synthesis and Control as well, but we're talking about the Shepard (lolololol).

You know, I finished ME3 last night and when that scene happened I turned off my TV, walked into the other room and started shouting things about how it didn't happen and how the stargazer doesn't exist.

#502
spirosz

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The thing is though, when it comes down to it, at the end of the day, it's Bioware's decision on how they want to conclude their story.

#503
Br3admax

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The Mad Hanar wrote...


I'm just saying. Everybody's headcannon is the canon and nobody's headcannon is the cannon.

Voltron begs to differ. 

#504
Guest_The Mad Hanar_*

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spirosz wrote...

The thing is though, when it comes down to it, at the end of the day, it's Bioware's decision on how they want to conclude their story.


Still a lame ending, in my book. Not terrible, just lame.

#505
ruggly

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spirosz wrote...

The thing is though, when it comes down to it, at the end of the day, it's Bioware's decision on how they want to conclude their story.


Nuh uh.

#506
spirosz

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It is still lame, that I won't argue - but it's still their product.

#507
CaIIisto

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spirosz wrote...

The thing is though, when it comes down to it, at the end of the day, it's Bioware's decision on how they want to conclude their story.


They should have had that as the first game's tagline.

#508
dreamgazer

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BaladasDemnevanni wrote...

ME1's ending doesn't really work as a counter-point. Aside from lacking the hype of a concluding portion of a trilogy (most who disliked ME1's ending are more likely to set it aside), it's also missing the host of other issues which people have targeted with regard to ME3, such as the lack of boss fights, lack of ending variety, and a general lack of cohesion or logic. 


Yeah, there's plenty of lacking logic with ME1's ending, starting with the conduit's trajectory and landing on reanimated Hopper Saren. You have a point about the ending lacking reactive variety, but I'm pretty sure an LI-smoochin', fist-pumping Shepard would have likely trumped that.

Modifié par dreamgazer, 23 décembre 2013 - 02:31 .


#509
Guest_The Mad Hanar_*

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spirosz wrote...

It is still lame, that I won't argue - but it's still their product.


I do agree that it is their right to write their ending, and I do accept that they don't think it's lame.

#510
Guest_StreetMagic_*

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I doubt they think it's lame either.

Like I said earlier, I ultimately have a disagreement with their value system when it comes down to it. They may love it, but I find that I hate the things they love. I didn't know that until ME3. For awhile there, I thought I might've been on the same page. During the course of the last game though, they pounded it into my head how much they value ideals like sacrifice. The ending is only the cherry on top.

That said, i's their right to value what they want. I wouldn't take that away from anyone. I just think it sucks, their philosophy sucks, and their whole take on life itself sucks. lmao

Modifié par StreetMagic, 23 décembre 2013 - 02:39 .


#511
ruggly

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I feel like there are some people in the company who don't like the ending, but we'll never hear them say it.

#512
BaladasDemnevanni

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dreamgazer wrote...

Yeah, there's plenty of lacking logic with ME1's ending, starting with the conduit's trajectory and landing on reanimated Hopper Saren.


You'll need to elaborate further on those two points for me to understand. 

Regardless, nothing in Mass Effect 1 inspired criticisms to the extent of that directed at ME3, on a logical level. See the sheer frequency of the "Yo Dawg Synthetics" gag, questions regarding TIM and Anderson's teleportation, etc. At least when Saren was sputtering (what the player perceived as) nonsense, you put a  bullet in his head, after arguing the point. ME3 offered no such possibility in this regard.
 

You have a point about the ending lacking reactive variety, but I'm pretty sure an LI-smoochin', fist-pumping Shepard would have likely trumped that.


Possible, but then I think that perception could be due to our over-exposure to certain fan segments. That's why I keep making the comparison to games/movies where the protagonist makes it out alright. I don't think fans will be talking about how great ME3 would be if Shepard survived any more than they would be talking about how great Spiderman 3 is. It would fade into obscurity just as quickly, compared to classics like Planescape: Torment, for example.

Modifié par BaladasDemnevanni, 23 décembre 2013 - 02:43 .


#513
CaIIisto

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I thought that the whole 'sacrifice' thing was better served at the end of the Rannoch mission. Legion's fate if you brokered peace, resonated far more with me than anything around the ending did.

Unfortunately, it was easily possible not to get that on Rannoch, so as to make sure that people who didn't, didn't miss out, we had it rammed down our throats again at the end of the game.

#514
JamesFaith

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ruggly wrote...

I feel like there are some people in the company who don't like the ending, but we'll never hear them say it.


It's kinda logical to assume that there would be difference in opinions in company with few hunderds eployees.

#515
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Bester76 wrote...

I thought that the whole 'sacrifice' thing was better served at the end of the Rannoch mission. Legion's fate if you brokered peace, resonated far more with me than anything around the ending did.

Unfortunately, it was easily possible not to get that on Rannoch, so as to make sure that people who didn't, didn't miss out, we had it rammed down our throats again at the end of the game.


I prefer seeing Legion living up to his name (the possesed man in the gospels). If I'm Space Jesus, then he's Space Judas. Don't get me wrong, I love Legion, but he gets a bullet. That in itself can sort of be a precursor to destroy (shooting the red tube :?).

Modifié par StreetMagic, 23 décembre 2013 - 02:46 .


#516
ruggly

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JamesFaith wrote...

ruggly wrote...

I feel like there are some people in the company who don't like the ending, but we'll never hear them say it.


It's kinda logical to assume that there would be difference in opinions in company with few hunderds eployees.


Logic schmogic. But yeah.

Modifié par ruggly, 23 décembre 2013 - 02:48 .


#517
spirosz

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Bester76 wrote...

spirosz wrote...

The thing is though, when it comes down to it, at the end of the day, it's Bioware's decision on how they want to conclude their story.


They should have had that as the first game's tagline.


Yes because they need to do that.  :pinched:

#518
CaIIisto

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StreetMagic wrote...

Bester76 wrote...

I thought that the whole 'sacrifice' thing was better served at the end of the Rannoch mission. Legion's fate if you brokered peace, resonated far more with me than anything around the ending did.

Unfortunately, it was easily possible not to get that on Rannoch, so as to make sure that people who didn't, didn't miss out, we had it rammed down our throats again at the end of the game.


I prefer seeing Legion living up to his name (the possesed man in the gospels). If I'm Space Jesus, then he's Space Judas. Don't get me wrong, I love Legion, but he gets a bullet. That in itself can sort of be a precursor to destroy (shooting the red tube :?).


Well there's another thing with the ending I guess - if you don't care for the AIs then there's literally no down side to Destroy. The Geth are already dead, couldn't care less about the sexbot, Shepard survives the rubble, Reapers and Starjar dead and gone forever. Win.

So basically, you're rewarded, and get the perfect ending if you hate AIs. Doesn't seem overly politcally correct......:lol:

#519
BaladasDemnevanni

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Bester76 wrote...

StreetMagic wrote...

Bester76 wrote...

I thought that the whole 'sacrifice' thing was better served at the end of the Rannoch mission. Legion's fate if you brokered peace, resonated far more with me than anything around the ending did.

Unfortunately, it was easily possible not to get that on Rannoch, so as to make sure that people who didn't, didn't miss out, we had it rammed down our throats again at the end of the game.


I prefer seeing Legion living up to his name (the possesed man in the gospels). If I'm Space Jesus, then he's Space Judas. Don't get me wrong, I love Legion, but he gets a bullet. That in itself can sort of be a precursor to destroy (shooting the red tube :?).


Well there's another thing with the ending I guess - if you don't care for the AIs then there's literally no down side to Destroy. The Geth are already dead, couldn't care less about the sexbot, Shepard survives the rubble, Reapers and Starjar dead and gone forever. Win.

So basically, you're rewarded, and get the perfect ending if you hate AIs. Doesn't seem overly politcally correct......:lol:


Not necessarily perfect. Yeah, the Catalyst tells us that the Relays can be built, but you still have an insane amount of rebuilding to do and with few resources to do it, compared to either Control or Synthesis which both have access to the hyper-advanced Reapers for aid on that point.

#520
Eterna

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crimzontearz wrote...

Because the best way of stopping that was to fall quiet (like two others did after the ending fiasco) as opposed to spend two minutes clarifying


Smart!


They could write a research paper explaining their intent and you people would still ****. 

Modifié par Eterna5, 23 décembre 2013 - 02:57 .


#521
CaIIisto

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BaladasDemnevanni wrote...
Not necessarily perfect. Yeah, the Catalyst tells us that the Relays can be built, but you still have an insane amount of rebuilding to do and with few resources to do it, compared to either Control or Synthesis which both have access to the hyper-advanced Reapers for aid on that point.


You're forgetting though, I hate AIs (hypothetically), Control and Synthesis are useless to me to that end. Destory has them dead, along with the Geth and the sexbot. Hackett tells us that everything can be rebuilt, we even see the rebuilt Citadel. Sure, we have it tough while they're being rebuilt, but that's a short-term problem compared to having the Reapers around still, posing a permanent risk in the event of them ever being corrupted again.

#522
crimzontearz

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They could write a research paper explaining their intent and you people would still ****.


No, "In High EMS Destroy Shepard survives and lives on after being rescued"

12 official words, happy crimzontearz

#523
Eterna

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crimzontearz wrote...

They could write a research paper explaining their intent and you people would still ****.


No, "In High EMS Destroy Shepard survives and lives on after being rescued"

12 official words, happy crimzontearz


So basically you need them to explain a joke to you that a mere child could understand.

How is it Biowares problem that you're inept? 

Modifié par Eterna5, 23 décembre 2013 - 03:32 .


#524
KaiserShep

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Eterna5 wrote...

They could write a research paper explaining their intent and you people would still ****. 


They're only human. Can't let a video game stop them from ****ing. 

#525
crimzontearz

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So basically you need them to explain a joke to you that a mere child could understand.

How is it Biowares problem that you're inept?

I do not trust them thus I require official, unquestioned, uncontradicted word of god.

If you have a different outlook, good for you