angol fear wrote...
crimzontearz wrote...
30+ pages later......and it's still unclear as to what "lesson" ME3 was supposed to learn (from itself?).
Don't underestimate your fan base's investment?
Don't be condescending?
Don't use "art" as a non plus ultra shield?
Don't listen to Walters?
Don't use minimalist delivery for something that is supposed to give emotional payoff?
Don't forego peer review?
Don't rush a game of this size?
All of the above?
They had no lesson to learn. You don't want them to write (what they like), you want them to please you. The art as ultra shield, the minimalism (once again you're wrong!), and the "rushed" game, all of this is wrong it's just you who see that.
they need to keep consistency in both story & plot
here is a 14 min vid about narrative a preety basic one
www.youtube.com/watchin 99% of the trilogy the reapers were evil, threatened, enslaved species, indoctrinated people, created plagues to kill of species except humans, & only one thing in the game sounds like synthesis if you look up zha'til the reapers took over them & on a genetic level tranformed their offsprings
into synthetic slaves (javik tells tali this on rannoch) & in the end they are good without any buildup,
And the game was rushed in the final hours they admit they had to remove important parts of the story because of time & in the leaked script there was a lot more that was not in the game.
for example priorithy earth would have been a mission where all of your ems would play out, shep would fall under reaper control & an transformed illusive man bossfight
leaked script
pastebin.com/9A1dwb3Mpastebin.ru/1edrRRB6
Modifié par Troxa, 28 décembre 2013 - 12:33 .