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Ship sizes revealed


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#26
Star fury

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Where the hell are Alliance and Turian dreadnoughts?

#27
B.Shep

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Interesting....Can you take a look at Leviathan DLC to see the size of the leviathans?

#28
Zkyire

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Actual in-game sizes and canon specs are vastly different.

Case in point - SR2 was about as big as a Frigate could be - 200m. Yet you have a Turian Frigate listed as 700m. And how the Geth Dread was 30% bigger than Alliance ones, and Alliance Dreads were 1k long. That'd put it at 1300m long, bigger than the one you listed from the in-game cinematics.

Modifié par Zkyire, 21 décembre 2013 - 01:29 .


#29
Sion1138

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So we have crustaceans in excess of 2 kilometers tall.

What the crap do they eat?

#30
Chaoswind

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I think those numbers are references for the artist department, canon numbers are much MUCH different.

I think is better to take the numbers presented by the OP with a grain of salt.

#31
BassStyles

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Cool Ships

Probably seen by some of you, but still spiffy.

#32
VinBron

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Zkyire wrote...

Actual in-game sizes and canon specs are vastly different.

Case in point - SR2 was about as big as a Frigate could be - 200m. Yet you have a Turian Frigate listed as 700m. And how the Geth Dread was 30% bigger than Alliance ones, and Alliance Dreads were 1k long. That'd put it at 1300m long, bigger than the one you listed from the in-game cinematics.


I wouldn't say that they are vastly different.
First, the turian "Frigate" is listed as around 500m. Which is still to much for a frigate, like you said, but in my opinion this is just a mistake by Bioware. They called it frigate, even if it has the size of a cruiser. One hind for that this name is just a mistake can be found in Mass Effect 2. In an interview that Shepard can have on the Citadel he/she said that turians lost 20 cruisers during the battle of the citadel and not frigates, but only ships, which look like turian frigates were destroyed in the in-game cinematics of the battle.
So I think it's just a mistake by Bioware. The Normandy is a true frigate, but the turian frigate is in fact either a heavy frigate or even a cruiser.
Second, the in-game model of the Geth Dread is around 1200. Pretty close to 1300m!

Those numbers are all just hints for the real canon ship sizes.
Still, I think they can give a better idea, about how big those ships really are.

BassStyles wrote...

Cool Ships

Probably seen by some of you, but still spiffy.


There is a bigger version with more Mass Effect ships! =)

dirkloechel.deviantart.com/art/Size-Comparison-Science-Fiction-spaceships-398790051

Problem is that some numbers of this picture are very strange. I would really like to now, where he got his data from. But still, just a great comparison chart

Modifié par VinBron, 21 décembre 2013 - 07:42 .


#33
Astartes Marine

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crimzontearz wrote...
Sooooo in other words the UNSC Infinity DWARFS the harbinger class reapers AND outguns them

Actually compared to many other sci-fi ships/series the Reapers are not all that great in terms of firepower and strength.

The likes of Star Wars/Warhammer 40,000/Star Trek for example would generally laugh and consider them a minor threat at best.

#34
ImaginaryMatter

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Astartes Marine wrote...

crimzontearz wrote...
Sooooo in other words the UNSC Infinity DWARFS the harbinger class reapers AND outguns them

Actually compared to many other sci-fi ships/series the Reapers are not all that great in terms of firepower and strength.

The likes of Star Wars/Warhammer 40,000/Star Trek for example would generally laugh and consider them a minor threat at best.


Kinetic Barriers are also a pretty subpar form of defense.

#35
Fayfel

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It's unfair to compare one story universe to another, especially when most of the listed examples are far more fantasy than sci-fi.

#36
BronzTrooper

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ImaginaryMatter wrote...

Astartes Marine wrote...

crimzontearz wrote...
Sooooo in other words the UNSC Infinity DWARFS the harbinger class reapers AND outguns them

Actually compared to many other sci-fi ships/series the Reapers are not all that great in terms of firepower and strength.

The likes of Star Wars/Warhammer 40,000/Star Trek for example would generally laugh and consider them a minor threat at best.


Kinetic Barriers are also a pretty subpar form of defense.

Considering how Star Trek is set a few hundred years in the future and the major races in Star Wars have been in space for thousands upon thousands of years, it is unfair to compare them to most of the races in ME (i.e.: humans, Turians, Krogan, Batarians, Quarians, Hanar) since they have much more time to come up with pratical ways to use energy weapons in space combat.  As for the Asari and Salarians... it's pretty sad how they've held on so tightly to mass effect technology for their entire time in space.

Then again, mass effect technology is so prevalent in the ME universe that pretty much everyone uses it for basically everything.  And heat production is a huge decider on everything related to space combat.  Star Wars and Star Trek seem to ignore heat production.

#37
Bleachrude

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The only time Heat becaome an issue in Star Trek for example is if the Starship is actually near the star. I mean, even a run down Bird of Prey is literally able to hang right outside of a sun's corona for a couple of house. Indeed, it was so close to the star that they actually used the backwash of the ship moving away from the star to cause a solar eruption.

Frankly, most sci-fi don't bother with heat issues at all. (Energy weapons by default are much worse for excess waste heat than either kinetic or missile weapons).

#38
VinBron

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I updated some sizes and added the UT-47A Kodiak.

#39
ImaginaryMatter

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VinBron wrote...

I updated some sizes and added the UT-47A Kodiak.


cool, cool, cool

Modifié par ImaginaryMatter, 11 janvier 2014 - 08:02 .


#40
DeinonSlayer

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*checks*

What-

*double checks*

Wait, so Harbinger is smaller than a single Leviathan? Wasn't Harbinger supposed to be made out of Leviathans?

#41
Arcian

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DeinonSlayer wrote...

*checks*

What-

*double checks*

Wait, so Harbinger is smaller than a single Leviathan? Wasn't Harbinger supposed to be made out of Leviathans?

Either 1 Leviathan = 1 Reaper, or they don't use 100% of the body in the process.

That said, the whole "Reapers are made from people"-deal was stupid to begin with.

#42
CynicalShep

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I thought Quarians used whatever ships they could get their hands on. Now they have a standard?

#43
AresKeith

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There is no Harbinger class Reaper, they're all called Sovereign class

#44
Br3admax

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Also, I'm pretty sure Harbinger is the same size as a Leviathan. I'm just wondering why it wouldn't be.

#45
Br3admax

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Harbinger is bigger than Sovereign, him being bigger than all other Reapers.

#46
Artifex_Imperius

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try this for size: found this from deviantart by: endurion

 Posted Image
euderion.deviantart.com/art/Mass-Effect-Starship-Size-Chart-Comparison-426438202

Modifié par Artifex_Imperius, 14 janvier 2014 - 07:58 .


#47
VinBron

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Interesting size comparison. Definitely the best I saw so far. Many sizes match with the ones I found. However I don't understand, why he gives this dimensions for the hades cannon and the reaper destroyer. Furthermore he made Harbinger just a bit bigger than the other reaper, because people were complaining about Harbinger's size, like here in the forum.
But still.. like I said.. a very good comparison.

About Harbinger's size. I think the common mistake is to understand size as length,width, height. Harbinger is the biggest reaper, but maybe that just means, because of it's mass. When you compare the ME2 model of Harbinger with Sovereign, you see that Harbinger is "bigger" because of it's second hump.
Furthermore the dimensions here are the total dimensions. It's like you try to drag a box around the ships, but this says nothing about how much space (mass/volume) of the box the ship occupies.

Modifié par VinBron, 14 janvier 2014 - 07:17 .


#48
Swan Killer

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Too bad we don't get too see any of the processor/slaughter or transporter Reapers in game... If I recall it right, a processor ship shows up at the ending cut-scene of ME2 to, and as a hologram in on of the ME3 side missions, but that's all.

Modifié par tivesz, 15 janvier 2014 - 08:39 .


#49
VinBron

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I added further ships and FAQs. Have fun!

#50
Locutus_of_BORG

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Gamer072196 wrote...

ImaginaryMatter wrote...

Astartes Marine wrote...

crimzontearz wrote...
Sooooo in other words the UNSC Infinity DWARFS the harbinger class reapers AND outguns them

Actually compared to many other sci-fi ships/series the Reapers are not all that great in terms of firepower and strength.

The likes of Star Wars/Warhammer 40,000/Star Trek for example would generally laugh and consider them a minor threat at best.


Kinetic Barriers are also a pretty subpar form of defense.

Considering how Star Trek is set a few hundred years in the future and the major races in Star Wars have been in space for thousands upon thousands of years, it is unfair to compare them to most of the races in ME (i.e.: humans, Turians, Krogan, Batarians, Quarians, Hanar) since they have much more time to come up with pratical ways to use energy weapons in space combat.  As for the Asari and Salarians... it's pretty sad how they've held on so tightly to mass effect technology for their entire time in space.

Then again, mass effect technology is so prevalent in the ME universe that pretty much everyone uses it for basically everything.  And heat production is a huge decider on everything related to space combat.  Star Wars and Star Trek seem to ignore heat production.

Star Trek and Star Wars are very soft sci-fis. They pretty much ignore everything; ST tries to cover this up with copious made up jargon, while SW just hand waves it all off. Even Halo hand waves a lot, though not quite to same extent. But Halo and SW aren't really about science; Halo is more existential and SW is more of a space fantasy, so their focuses in other areas. Only ST makes the presumption of being really realistic, when really the franchise is more about utopianism.

Mass Effect is much more of a hard sci-fi than these three, even though that started to slip in ME2-3. Other than the mass effect macguffin, the ME universe pretty much works according to real science. Things are constrained by mass, momentum, heat. In this context, the Reapers are actually pretty terrifying, because they simply ignore this. No enemy in ST or SW ignores the basic science of their respective universes (in fact, in ST, it's the protagonists that 'cheat').