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Gameinformer - The Next New Mass Effect Game Is Playable Right Now


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#26
Azaron Nightblade

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El_Chala_Legalizado wrote...

They created an entire article for a mere tweet...
Why?!


Slow news day? Big title? Both?

#27
MegaIllusiveMan

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johnnythao89 wrote...

I'm pretty scared, because ME3 came out last year, and now, it's already playable with how much they've gotten done? :S I love this series, and I will buy this new Mass Effect, but I'm just hoping it will really deliver. I'm no hater on ME3 though.


Well, ME3 also had this... I hear that the Devs were doing ME3 even before finishing ME2.

Also, that's what happened in AC too. We had ACIII last year and now we have ACIV

#28
MegaIllusiveMan

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Ninja Stan wrote...

I'd guess that the "playable build" they have has blocked out levels, non-final models, possibly no animations, audio, or combat mechanics. "Playable," at this point, may just mean in-game events are represented by a block of text that explains what the cinematic or scene will look like once finished.

Just a guess, mind you. I'm sure y'all will have plenty of time to squee once BioWare starts announcing stuff. :)


Also a possiblity...

They might even have, IDK, the plot 50% ready, but with no voice actors, no cinematics, just some areas that have some textures here and there and some new enemies already in that areas and etc...

#29
ruggly

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Bunch of wireframes running around half textured levels?

#30
crimzontearz

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If I remember correctly, ME3 was delayed for polishing purposes. So I'm personally not expecting a rushed development.


It was delayed for the MP....because EA boasts not green lighting a project that gas no online component

#31
Guest_The Mad Hanar_*

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J. Reezy wrote...

Ninja Stan wrote...

I'd guess that the "playable build" they have has blocked out levels, non-final models, possibly no animations, audio, or combat mechanics. "Playable," at this point, may just mean in-game events are represented by a block of text that explains what the cinematic or scene will look like once finished.

Just a guess, mind you. I'm sure y'all will have plenty of time to squee once BioWare starts announcing stuff. :)

Good point. It would be weird to call a block of text "ambitious", "beautiful" and "fresh" though. Seems like there could be a recognizable game there from the choice of words in the tweet.


Nah, they are just practicing their advertisement lines. :P

#32
wolfhowwl

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crimzontearz wrote...

If I remember correctly, ME3 was delayed for polishing purposes. So I'm personally not expecting a rushed development.


It was delayed for the MP....because EA boasts not green lighting a project that gas no online component


The single player had no hope of meeting the original release date either.

#33
crimzontearz

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The single player had no hope of meeting the original release date either.


Look at DA2 and tell me EA cares

#34
CronoDragoon

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crimzontearz wrote...

It was delayed for the MP....because EA boasts not green lighting a project that gas no online component


Source?

#35
AlanC9

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crimzontearz wrote...

If I remember correctly, ME3 was delayed for polishing purposes. So I'm personally not expecting a rushed development.


It was delayed for the MP....because EA boasts not green lighting a project that gas no online component


Why would that cause a delay... besides you hating EA, that is?

And I'm finally getting to DA2. I'm still waiting to see what the big problem with it is. 

Modifié par AlanC9, 19 décembre 2013 - 03:51 .


#36
crimzontearz

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Why would that cause a delay... besides you hating EA, that is?

And I'm finally getting to DA2. I'm still waiting to see what the big problem with it is.


Uh...because it needs to be done, it requires time, balancing, new assets and the unavoidable micro transaction integrations

As for DA2....just, seriously...look it up and while at it look up inon zuhr's thoughts on it

#37
CronoDragoon

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I'm confused, I thought MP was handled by Montreal?

#38
AlanC9

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Those things can be done in parallel. MP doesn't have dependency issues with SP. Unless you're saying the game had to wait for the N7 missions?

Why look DA2 up? I'm playing it.

Modifié par AlanC9, 19 décembre 2013 - 04:03 .


#39
AlanC9

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CronoDragoon wrote...

I'm confused, I thought MP was handled by Montreal?


It was.

#40
crimzontearz

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I'm confused, I thought MP was handled by Montreal?

right but it was imposed later on and had to be ready for launch so it required a delay. Also, the fact that Bioware required you to play it in order to get the breath scene should tell you something about the lengths EA us willing to go to impose something they think will bring profit

Those things can be done in parallel. MP doesn't have dependency issues with SP. Unless you're saying the game had to wait for the N7 missions?

Why look DA2 up? I'm playing it.


They CAN if they start together

And no I meant look up the controversy about the anticipated release (yes the game was anticipated, the excuse was that "we are just that awesome so we finished early") and Inon Zuhr saying in an interview the game was rushed by EA to make a buck on the success wave of DAO (and he was promptly not re hired)

#41
wolfhowwl

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Where is your source saying that it was the multiplayer component that caused the delay?

There is a lot of evidence pointing towards the cause being the single player.

#42
AlanC9

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crimzontearz wrote...

I'm confused, I thought MP was handled by Montreal?

right but it was imposed later on and had to be ready for launch so it required a delay. Also, the fact that Bioware required you to play it in order to get the breath scene should tell you something about the lengths EA us willing to go to impose something they think will bring profit


Again, source? When was it imposed, snd how do you know it was late enough to cause a delay? 

And no I meant look up the controversy about the anticipated release (yes the game was anticipated, the excuse was that "we are just that awesome so we finished early") and Inon Zuhr saying in an interview the game was rushed by EA to make a buck on the success wave of DAO (and he was promptly not re hired)


I'm asking what's wrong with the game, not why people whined about it.Except for having a dialogue wheel and actually being a little difficult, I don't see much difference. A few re-used maps, but that's true for ME1 and it wasn't a huge issue there.

Modifié par AlanC9, 19 décembre 2013 - 04:12 .


#43
crimzontearz

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Where is your source saying that it was the multiplayer component that caused the delay?

There is a lot of evidence pointing towards the cause being the single player.


The MP was not announced (it was actually flat out denied) until the delay hit. Now, am I saying that it was a bad thing? No, it was a fortuitous coincidence that bought the SP a few more months. Am I saying that IF MP was not required (all EA games do as per their CEO) EA would not have cared about it and pushed the game out early and rushed it? Moooost likely given the DA2 precedent.

#44
crimzontearz

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Again, source? When was it imposed, snd how do you know it was late enough to cause a delay?

look up "EA not greenlighiting games without MP....sure BW will never say it directly that it was imposed but then again they would never say they rushed DA2....which they did.

I'm asking what's wrong with the game, not why people whined about it.Except for having a dialogue wheel and actually being a little difficult, I don't see much difference. A few re-used maps, but that's true for ME1 and it wasn't a huge issue there.

it was rushed, repetitive, clearly unfinished, retconny for the sake of it, actionized and Mass Effect-ized and mind you I was one of the people that defended it at first.

#45
almightydavidbc27

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really exciting. I know it's at least a year away still, but it means we should get something for E3. If not before. Just happy we're moving closer to some real announcements

#46
Iakus

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AlanC9 wrote...

I'm asking what's wrong with the game, not why people whined about it.Except for having a dialogue wheel and actually being a little difficult, I don't see much difference. A few re-used maps, but that's true for ME1 and it wasn't a huge issue there.


Put bluntly, it was rushed.  It's more than a few re-used maps.  Even I, who don't really care about such things, noticed I was exploring the same cave over and over again. (with the shape changed by bricking over some pathways)

It was also the lack of reactivity.  Very few choices made have any real repercussions.  Given it takes place over the better part of a decade in the same city, this was keenly felt.  Hawke is basically helpless to change anything.

Keep in mind, I don't hate DA2.  In fact, I kinda liked it.  But I also find it one of Bioware's weaker entries. 

#47
Eryri

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AlanC9 wrote...

I'm asking what's wrong with the game, not why people whined about it.Except for having a dialogue wheel and actually being a little difficult, I don't see much difference. A few re-used maps, but that's true for ME1 and it wasn't a huge issue there.


To be fair to ME1, I found it easier to forgive the parade of identical space stations, because I headcanoned that they were a mass-produced commodity, perhaps bought in flat-pack form from Space Ikea. It's harder to rationalise why numerous natural cave systems, or olde-worlde warehouses would have identical layouts. It's a little more immersion breaking in that context.

Modifié par Eryri, 19 décembre 2013 - 04:39 .


#48
LinksOcarina

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durasteel wrote...

So there's a playable pre-alpha build, and they still aren't going public with the title or any details.

It's as if they're afraid if us.


Would you rather they do the current trend of half-completed games to get people to buy into them now?

I mean, look what happened to GTA V or Battlefield 4. If anything we should let them show it when they want to, and not assume we have any influence on the matter regarding fear or expectations. 

#49
LinksOcarina

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crimzontearz wrote...

Again, source? When was it imposed, snd how do you know it was late enough to cause a delay?

look up "EA not greenlighiting games without MP....sure BW will never say it directly that it was imposed but then again they would never say they rushed DA2....which they did.

I'm asking what's wrong with the game, not why people whined about it.Except for having a dialogue wheel and actually being a little difficult, I don't see much difference. A few re-used maps, but that's true for ME1 and it wasn't a huge issue there.

it was rushed, repetitive, clearly unfinished, retconny for the sake of it, actionized and Mass Effect-ized and mind you I was one of the people that defended it at first.


Ok, for Dragon Age it was rushed, it had 18 months of dev time. In that time though, its still a good game, which says a lot.

As for the EA multiplayer line, I debunked that a year ago when people took it out of context. I did a whole editorial on it too. As for your claim, you are simply wrong so stop parroting bull****, please. 

Modifié par LinksOcarina, 19 décembre 2013 - 04:42 .


#50
Iakus

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LinksOcarina wrote...

As for the EA multiplayer line, I debunked that a year ago when people took it out of context. I did a whole editorial on it too. As for your claim, you are simply wrong so stop parroting bull****, please. 



Here's an easy way to debunk it once and for all:

Has EA released any games since that statement was made that did not have multiplayer?