Eh. It's a fantasy game. Emphasis on 'Fantasy', and also 'Game'. I play games to have fun. Gritty 'realism'* comes secondary, and should not come at the expense of enjoyability.
There are few enough romance options to go around. I don't want them further restricted in a game that's supposed to be about *player* agency. And honestly, I don't care that much for replayability. I don't want to have to play a game several times over because I was locked out of a bunch of cool content the first time 'round simply because of the sex/race I chose - it makes me feel as though I'm being punished for a decision I made at the character creation screen. To me that's not fun, and I honestly don't have the time for it.
I want to have one enjoyable run and not feel like I missed out on anything. And if there's some content that becomes gated due to decision my character made, that's fine. That's the game responding to my character's decisions, and that's on me. But to automatically lock a character out of a non-insignificant amount of content simply for being that character... that I don't like. Not when you're given no alternative, no substitute. That's simply a net loss for the player.
* Not really realism. Realism by the numbers would have your character dying of dyssentary or cholera shortly after childbirth, or of a stab wound after their first combat, but that would certainly not be fun for anybody, and I doubt it would make a very appealing game. But we're playing the protagonist, who is special by default and who is surrounded special people. I think some allowances can be made. Besides, if Cassandra can fall for the ugliest Human the character creator can churn out, why can't she fall for the prettiest Qunari or Elf it can produce?
Modifié par Mad Cass, 23 décembre 2013 - 09:18 .