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If you could have ONE more balance change or fix...


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#51
LuckyBullet95

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NuclearTech76 wrote...

Why not just make the ammo boxes periodically explode as well. 


Actually this would be quite fun.

Modifié par LuckyBullet95, 19 décembre 2013 - 06:43 .


#52
jrm_ayun

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NuclearTech76 wrote...

OperatingWookie wrote...

Triple enemy RoF, hitpoints,, damage, and sync-kill probability.


Reset everyone's manifests.


Remove the acolyte, Venom, reegar, scorpion, falcon, striker.


Nerf the Krysae again.

Why not just make the ammo boxes periodically explode as well. 


Or just make it periodically sync kill a random person

#53
ChrisLupton

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I remember one of the devs saying they had big plans for the Geth - then support ended. I'd like those plans to be implemented, hoping that they reduced their reliance on stunlock as a battle tactic.

#54
Red Panda

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LuckyBullet95 wrote...

NuclearTech76 wrote...

Why not just make the ammo boxes periodically explode as well. 


Actually this would be quite fun.



What if enemies put proximity mines in the ammo boxes?Image IPB

#55
Guest_GhostKnife72_*

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I knew someone wrote it already.

#56
LuckyBullet95

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ChrisLupton wrote...

I remember one of the devs saying they had big plans for the Geth - then support ended. I'd like those plans to be implemented, hoping that they reduced their reliance on stunlock as a battle tactic.


They may have been lying to you... They were definately lying to you.

#57
NuclearTech76

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OperatingWookie wrote...

LuckyBullet95 wrote...

NuclearTech76 wrote...

Why not just make the ammo boxes periodically explode as well. 


Actually this would be quite fun.



What if enemies put proximity mines in the ammo boxes?Image IPB

Some friends and I had a discussion on Hazard maps that we would make to just make people cry. Prox mines in the ammo boxes of Rio was one. Turrets that pop up out of the potted plants on Jade was another. I can't remember some of the other winners as I was quite ineberiated at the time. 

#58
Red Panda

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NuclearTech76 wrote...

OperatingWookie wrote...

LuckyBullet95 wrote...

NuclearTech76 wrote...

Why not just make the ammo boxes periodically explode as well. 


Actually this would be quite fun.



What if enemies put proximity mines in the ammo boxes?Image IPB

Some friends and I had a discussion on Hazard maps that we would make to just make people cry. Prox mines in the ammo boxes of Rio was one. Turrets that pop up out of the potted plants on Jade was another. I can't remember some of the other winners as I was quite ineberiated at the time. 

Ammo boxes should be able to randomly sync-kill players.

#59
NuclearTech76

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LuckyBullet95 wrote...

ChrisLupton wrote...

I remember one of the devs saying they had big plans for the Geth - then support ended. I'd like those plans to be implemented, hoping that they reduced their reliance on stunlock as a battle tactic.


They may have been lying to you... They were definately lying to you.

I can't remember which dev it was. It may have been Derek that said they were aware of how annoying the stunlocking was on the geth and planned to address it but then they released the bomber with more stunlock and fixed the drone which is the biggest POFSMFBA in the game when it comes to stunlocking. 

#60
LuckyBullet95

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NuclearTech76 wrote...

OperatingWookie wrote...

LuckyBullet95 wrote...

NuclearTech76 wrote...

Why not just make the ammo boxes periodically explode as well. 


Actually this would be quite fun.



What if enemies put proximity mines in the ammo boxes?Image IPB

Some friends and I had a discussion on Hazard maps that we would make to just make people cry. Prox mines in the ammo boxes of Rio was one. Turrets that pop up out of the potted plants on Jade was another. I can't remember some of the other winners as I was quite ineberiated at the time. 


I have to say you don't do enough whilst pissed. Whilst drunk me and a mate went through a bottle of gin in double shot bets whilst playing pool in near **** black darkness with Massive Attack playing in the background.

#61
MegaIllusiveMan

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Beerfish wrote...

b00g13man wrote...

KroGan_eRRanT wrote...

b00g13man wrote...

Beerfish wrote...

Reload cancel fix.

Never!!!


Reload-canceling is cheating. 

Exactly.


It's about time you guys came around, now where is that slowpoke gif.


Image IPB


Edit: This one? This is a Pokemon Called Slowpoke :?

Modifié par MegaIllusiveMan, 19 décembre 2013 - 07:06 .


#62
Doni

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Remove the scoreboard and watch all the people who think Mass Effect 3's a competitive game cry for days.

#63
HardcoreSalmon

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The combat drone no longer staggers you out of running.

#64
Jamesui

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Phantom host DR oh my god.

#65
Shadohz

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Cyonan wrote...

Ares_GoW wrote...

LuckyBullet95 wrote...

Ares_GoW wrote...

Reegar buff. Too hard to use; more ammo, more range, more deeps.


Prothean Particle Reegar.


Oh yeah! But the beam needs to be wider, I'm thinking something like 2-3 m ??


It needs to be at least 10 meters wide while also having 500 meters of penetration.

I regret nothing involving the future use of context for this post.

Wait.. what?! Are you guys talking about making a new gun for ME or a new purple ****** for SR? :innocent:

#66
dudemacha

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Hardcoresalmon wrote...

The combat drone no longer staggers you out of running.

Then what else would it do ?

#67
NuclearTech76

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Nik6454 wrote...

Hardcoresalmon wrote...

The combat drone no longer staggers you out of running.

Then what else would it do ?

Heal the Prime while active. :whistle:

#68
Heldarion

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Jamesui wrote...

Phantom host DR oh my god.


It's working as intended. No kidding.

#69
dudemacha

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NuclearTech76 wrote...

Nik6454 wrote...

Hardcoresalmon wrote...

The combat drone no longer staggers you out of running.

Then what else would it do ?

Heal the Prime while active. :whistle:

That actually seems legit:O given that atlasses can be repaired by engineers.....but then again it would just be a slightly different atlas

biower pls

#70
LuckyBullet95

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Heldarion wrote...

Jamesui wrote...

Phantom host DR oh my god.


It's working as intended. No kidding.


This.

The bug is actually having no DR off-host.

#71
LuckyBullet95

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Also reset everyone to N7-1.Just to see Lakook's reaction.

#72
dudemacha

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Heldarion wrote...

Jamesui wrote...

Phantom host DR oh my god.


It's working as intended. No kidding.

Yeah they probably needed that as off host, big gun plus any projectile makes them a joke....they could fix that by giving them a stronger shileld gate in their defence stance only and make it host independent

#73
HardcoreSalmon

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Nik6454 wrote...

Hardcoresalmon wrote...

The combat drone no longer staggers you out of running.

Then what else would it do ?


Stagger you when you're stood still and do damage to you. I just mean reduce the force so you can actually run without dying if there's a combat drone there.

#74
Nitrocuban

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Nerf Harrier ... and then watch BSN explode.

#75
VaultingFrog

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They should nerf nerfing because it needs balancing.