The Big Red One wrote...
nerdage wrote...
I can't believe they made it a stretch goal tier of its own but it's not actually for the main character, it seems like a compromise which satisfies nobody.
I wonder what's so uniquely manly about the main story that it only works for a man anyway, because unless it literally involves his penis I'm not really seeing a good reason on the Kickstarter... Besides being able to use tired gender stereotypes as a cheap "gritty realism" dispenser, of course, which is my first instinct.
That plus "the storytelling styles of The Witcher and Red Dead Redemption" keeps me from backing this, or even buying it when it's released, in all likelihood, as cool as "ArmA with an RPG makeover" sounds.
this is not about being "manly", but about the authenticity which Warhorse seems to strive for. They're not gonna throw that out of the window for the sake of fanservice.
And so what if Dan actually wants to go for the "gritty realism"? God forbid that someone wants to make an authentic (perhaps semi-realistic) RPG set in the (sexist) middle ages with all its ups and downs and not some tired, low/high-fantasy repetition that we've seen and played for the umptmillionth time and which also tries to appeal to everyone. Call it a niche if you want, I am just glad there is finally a game that has a vision and goes with it no matter what. For warrior babes, I have other games.
I don't think a female character creation option pushes the game hopelessly into fantasy territory, nor does it necessarily do anything to damage authenticity, not unless they do something stupid like chainmail bikinis.
Any RPG which boasts a non-linear story and player freedom but overlooks what I'd consider a fundamental character creation option already has very different priorities to me when it comes to what "RPG" actually means, and, given that it's the story
they want to tell that apparently made that option impossible in the first place, what "player freedom" means too.
(I'm not arguing what an RPG is/isn't, just what I look for)
And I put "gritty realism" in quotes because I meant it euphemistically; I see it as a gimmick usually, where developers just make a setting as bleak and depressing as possible and call it "realism". It's nothing to do with the game not being fantasy, just me being cynical. That said, I put a lot in quotes anyway.