Realistic is pushing it a bit. I'd say it's more of a semi-realistic (within the game boundaries) and authentic. And yes, I find that intriguing.
Dragons and wizards? How about castles and kings, medieval culture, medieval weapons, medieval engineering, medieval mentality...? See my point? Dragons and wizards are arbitrary, the elements that are almost always present are the medieval ones.
So you think medieval elements are cliché. That is fine by me but then you could also argue the same case in pretty much
every possible theme. Modern shooters, racing games, fantasy, sci-fi... all boring, rehashed, generic, cliché, trope and repetition... I actually think if you did, then you wouldn't really enjoy any games or movies because of the lack of novelty.
![=]](https://lvlt.forum.bioware.com/public/style_emoticons/default/sideways.png)
Frankly, I find this game interesting solely because of the concept (an authentic/realistic approach on the 1403 Bohemia) that lacks any magical elements.
I also don't recall any studio having the balls to go with a similiar concept (M&B comes close), so who cares if it's swords and pikes again? If it's swords and pikes done right and differently, I'd gladly take it over the rest.
Modifié par Avalla'ch, 31 janvier 2014 - 05:23 .