HR texture mod borked my DLC.
#1
Posté 20 décembre 2013 - 06:11
Anyway, I used ME3Explorer's ME2 function to replace the default textures in Mass 2 to their HR variants. That worked well enough, except that it caused some issues with my DLC, namely my Cerberus Network stuff. The Normandy site, Zaeed, and some other minor stuff now prompt the verification error thing that keeps me from loading my saves. I used the program to apply the fix, but this error still persists.
The game itself is disconnected from the Cerberus network and has been for eons now, ever since I first started modding the game years back in fear of that stuff borking the game when connected online due to the check. I read online somewhere yesterday that killing your network connection and applying the fix would clear up any issues. That worked, except that when I enabled my network adapter again, the problem persisted.
I tried to firewall the game through Windows; that didn't work. I tried to run the 1.2 patch again, and that just messed up the install entirely. I have since used Origin to repair the game and now it works, leaving me with this DLC issue.
Are there any other fixes for this?
#2
Posté 20 décembre 2013 - 08:54
#3
Posté 20 décembre 2013 - 09:40
#4
Posté 21 décembre 2013 - 02:12
I haven't done that yet since I assumedDeager wrote...
I just want to confirm; did you do a
repair install on the DLCs themselves? That might help if you haven't
done that yet.
reinstalling those would remove the HD texture patches. Is that untrue?
Looking for one of those is going to be a hassle, lol. But I'll try the above first.CursiveCardinal wrote...
For ME2 I just used a cracked .exe file as I could never get the ME2 DLC patch to work. But do what Deager said first ^
#5
Posté 21 décembre 2013 - 09:29
#6
Posté 23 décembre 2013 - 05:01
Sorry
Modifié par Jynxx, 23 décembre 2013 - 05:04 .
#7
Posté 23 décembre 2013 - 05:03
Modifié par Jynxx, 23 décembre 2013 - 05:04 .
#8
Posté 23 décembre 2013 - 07:16
me3explorer.freeforums.org/me2-hr-textures-mod-fixed-tpf-t772.htmlItsFreakinJesus wrote...
I'm reposting this here since the ME2 side seems dead in terms of response.
Anyway, I used ME3Explorer's ME2 function to replace the default textures in Mass 2 to their HR variants. That worked well enough, except that it caused some issues with my DLC, namely my Cerberus Network stuff. The Normandy site, Zaeed, and some other minor stuff now prompt the verification error thing that keeps me from loading my saves. I used the program to apply the fix, but this error still persists.
The game itself is disconnected from the Cerberus network and has been for eons now, ever since I first started modding the game years back in fear of that stuff borking the game when connected online due to the check. I read online somewhere yesterday that killing your network connection and applying the fix would clear up any issues. That worked, except that when I enabled my network adapter again, the problem persisted.
I tried to firewall the game through Windows; that didn't work. I tried to run the 1.2 patch again, and that just messed up the install entirely. I have since used Origin to repair the game and now it works, leaving me with this DLC issue.
Are there any other fixes for this?
Check this thread out (you may have to set up a free account) using this info I was able to use the hi-rez textures and the dlc. If I remember correctly you have to make sure that ME2 is totally cut off from the internet and use WV's "crack".
Edit: If you're using the built-in firewall for Win 7 or 8 make sure you block both inbound and outbound traffic - oddly enough they're two separate things. What can I say ZoneAlarm's easier gui spoiled me.
Modifié par Almostfaceman, 23 décembre 2013 - 07:24 .
#9
Posté 24 décembre 2013 - 06:19
I did that, even firewalled the game to brock internet checks and I still get the issue. Pretty much, I have to run ME2Explorer prior to running the game in order to avoid the issue each time I boot it up every time I tested it out. I mean, it's not that big of an issue right now since I'm running through ME1 right now (I'm having perodic issues with that game due to the rendering exception error), but I can see this becoming annoying as hell once I start my ME2 replay.Almostfaceman wrote...
me3explorer.freeforums.org/me2-hr-textures-mod-fixed-tpf-t772.htmlItsFreakinJesus wrote...
I'm reposting this here since the ME2 side seems dead in terms of response.
Anyway, I used ME3Explorer's ME2 function to replace the default textures in Mass 2 to their HR variants. That worked well enough, except that it caused some issues with my DLC, namely my Cerberus Network stuff. The Normandy site, Zaeed, and some other minor stuff now prompt the verification error thing that keeps me from loading my saves. I used the program to apply the fix, but this error still persists.
The game itself is disconnected from the Cerberus network and has been for eons now, ever since I first started modding the game years back in fear of that stuff borking the game when connected online due to the check. I read online somewhere yesterday that killing your network connection and applying the fix would clear up any issues. That worked, except that when I enabled my network adapter again, the problem persisted.
I tried to firewall the game through Windows; that didn't work. I tried to run the 1.2 patch again, and that just messed up the install entirely. I have since used Origin to repair the game and now it works, leaving me with this DLC issue.
Are there any other fixes for this?
Check this thread out (you may have to set up a free account) using this info I was able to use the hi-rez textures and the dlc. If I remember correctly you have to make sure that ME2 is totally cut off from the internet and use WV's "crack".
Edit: If you're using the built-in firewall for Win 7 or 8 make sure you block both inbound and outbound traffic - oddly enough they're two separate things. What can I say ZoneAlarm's easier gui spoiled me.





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