Would any team at Bioware attempt making games for other non-bioware/EA franchises?
#1
Posté 21 décembre 2013 - 04:15
#2
Posté 21 décembre 2013 - 04:25
animedreamer wrote...
I think BioWare has the best record in terms of making fun interesting Role Playing Games for PC and Console, but from the ones I've played not including the Star Wars or D&D games, (of which I believe they no-longer have the rights to do unfortunately for us), I was wondering and I know this isn't the best place to ask this, What goes into consideration when it comes to doing games for other franchises? Like World of Darkness, if the opportunity, or interest was there?
Considering Bioware created their own Sci Fi and Fantasy franchises, I doubt they will branch out. If they ever did, the decision would likely be more on EA's part, and targeted towards a series with a huge fanbase, such as Game of Thrones; much like they did with the Star Wars MMO.
#3
Posté 21 décembre 2013 - 04:31
#4
Posté 21 décembre 2013 - 04:38
Angrywolves wrote...
wrong forum.
point me in the right direction then?
Modifié par animedreamer, 21 décembre 2013 - 04:44 .
#5
Posté 21 décembre 2013 - 02:25
#6
Posté 21 décembre 2013 - 02:41
In Exile wrote...
Bioware moved to DA:O and ME as franchises so they'd have the freedom to work with their own IPs. I don't think they're eager, as a company, to return to licensing IPs instead.
I can understand that to a degree, but also BioWare has already created such a name for itself as a premier RPG Brand, that by their reputation alone, they could bring people who never heard of certain other IP's, that couldn't or wouldn't otherwise enter the gaming market to light. This has to count for something when considering whether or not to pursue a contract to license another IP. I myself was already playing table top D&D when Neverwinter Nights was first released but that didn't curb my interest in a video game based version of the IP, in fact it did the opposite because it gave me a opportunity to experience the game in a visual sense as well as engage in it on my own, when friends weren't available. I know this has to be true for others, and not to continously use my own experiences as a measuring stick for others, but I knew nothing of the World of Darkness until I played Vampire the Masquerade: Bloodlines on PC, and was intrigued by it, I haven't necessarily gone out a found such a community, but I have indeed purchased some of the material in which the game was based purely for curiousity, and that's what a decent developer could do for a IP that otherwise catered to a fringe group, bring in new blood so to speak.
I can't help but wonder what BioWare could do to improve the view of other IP's, and if it's a self serving issue on it's part I;m sure tooting their name and achievements would make any owners of such licenses more than willing to give in on more finer issues to which such agreements tend to sometimes sour.
#7
Posté 21 décembre 2013 - 02:51
#8
Posté 21 décembre 2013 - 04:30





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