I would ask the Dragon Age team that they make sure that the player can chain auto-attack to spells or talents, not the other way around. Because sometimes you don't have time to wait for the character to initiate the spell/talent (for example, when someone is about to die and they need to be healed with a spell because they are stunned or just used their health potion). It just makes micro-managing that much harder.
It should always be possible to override Attack with a spell or talent.
Modifié par Orian Tabris, 21 décembre 2013 - 08:54 .





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