Why is FB Condor so unpopular?
#1
Posté 21 décembre 2013 - 12:30
#2
Posté 21 décembre 2013 - 12:39
Just some of the bugs that plague that map. It's also very open which allows enemies to shoot you across the entire map. Try playing Geth/Gold or Geth/Plat on Condor. You're guaranteed to have a great time.
Modifié par BurningLiquor, 21 décembre 2013 - 12:40 .
#3
Posté 21 décembre 2013 - 12:44
High probability of Invisible Enemies glitch (maybe for me only).
No reliable place to camp.
#4
Posté 21 décembre 2013 - 12:46
#5
Posté 21 décembre 2013 - 12:46
BurningLiquor wrote...
Bugged ammoboxes that give no ammo, invisible enemies, invisible teammates, stuck on joining screen...
Just some of the bugs that plague that map. It's also very open which allows enemies to shoot you across the entire map. Try playing Geth/Gold or Geth/Plat on Condor. You're guaranteed to have a great time.
I completed one of my gold solos against the Geth on Condor and actually had a great time.
#6
Posté 21 décembre 2013 - 12:47
stealth_202 wrote...
Poor ammo boxes.
High probability of Invisible Enemies glitch (maybe for me only).
No reliable place to camp.
Not true at all. Try at the top of that hilll that leads up from that metal bunker thing. Camping is hard to do for very long in ME3 MP anywhere on any map with geth bombers, cerberus dragoons and possessed collectors to name a few.
Modifié par Makai81, 21 décembre 2013 - 12:51 .
#7
Posté 21 décembre 2013 - 01:18
#8
Posté 21 décembre 2013 - 01:28
#9
Posté 21 décembre 2013 - 01:39
#10
Posté 21 décembre 2013 - 01:48
#11
Posté 21 décembre 2013 - 01:59
millahnna wrote...
Weirdly, I've never noticed the ammo box problem. Is it across difficulty levels? Until recently I played more silver than gold so perhaps it's just less noticeable on silver since the ammo boxes function differently at each level.
The problem worsens with the difficulty. Gold ammo boxes at Condor are terrible. I don't play Plat a lot, so i can't tell you if it gets even worse.
#12
Posté 21 décembre 2013 - 02:03
JarilKelteel wrote...
millahnna wrote...
Weirdly, I've never noticed the ammo box problem. Is it across difficulty levels? Until recently I played more silver than gold so perhaps it's just less noticeable on silver since the ammo boxes function differently at each level.
The problem worsens with the difficulty. Gold ammo boxes at Condor are terrible. I don't play Plat a lot, so i can't tell you if it gets even worse.
It does get worse. I once played U/U/P which turned out to be Condor/Collectors/Plat as a TGI Harrier and one of my team mates was an AIU. we were fighting for the 'nades and if I hadn't taken the Mighty Eagle™ as a sidearm I would have done about 30 seconds worth of fighting per wave.<_<
I quite like the map itself and at Bronze/Silver it's perfectly acceptable except for the joining bug (I don't suffer from the other bugs)
Modifié par sabreracer, 21 décembre 2013 - 02:06 .
#13
Posté 21 décembre 2013 - 02:49
The one place that might have been useful is instead worthless because it is at the bottom of all the hills which means enemies have height advantage. That screws over your cover. The only other maps that I have found to be nearly as bad with objectives are London and Jade. Even the simple ones such as targets or pizza's are a pain in the ass to complete on Condor.
#14
Posté 21 décembre 2013 - 03:01
millahnna wrote...
THe map itself I really like; presents interesting tactical decisions. It's just glitched to holy h*** is all. There was a weekend challenge near the end that was entirely Condor based (10 wave survive medal was part of it, the not loading in thing killed that for many people) and the assumption was that they were trying to gather data to see if it could be fixed with a patch. Whatever data they collected, it must not have been so easy to fix because here we are still in glitch land. Too bad; really pretty map and fun when you can get a glitch free game on it.
That was one of the simplest challenges there were, although they were all easy and could be attained in one game, maybe two on average.
Load up a solo bronze Condor match, win in 15 -20 minutes, done. That way you don't have to worry about teammates dying
#15
Posté 21 décembre 2013 - 03:04
I did the 10 Waves Survived Challenge in a Kroguard Solo Silver
#16
Posté 21 décembre 2013 - 03:08
#17
Posté 21 décembre 2013 - 03:16
#18
Posté 21 décembre 2013 - 03:18
#19
Posté 21 décembre 2013 - 03:53
millahnna wrote...
Weirdly, I've never noticed the ammo box problem. Is it across difficulty levels? Until recently I played more silver than gold so perhaps it's just less noticeable on silver since the ammo boxes function differently at each level.
There are big time ammo issues on Condor, for high capacity ammo users, like a Harrier on a GI, or TGI. The respawn on ammo is nearly as bad as Hazard Dagger. Higher difficulties require more ammo for shooter classes (which is what I primarily play) - so yes, difficulty will affect how much ammo you use.
The map is glitchy, and there are many MANY points to get hung up on and corners you CANNOT run around - you will simply sit on your rump and take enemy fire. There are also many points on the map where enemies can walk on top of eachother and glitch.
People entering the game will simply stay put and not move and then get the 2 minute disconnect. Ever pug? You know when you get the joining screen and sit there for 2 minutes and DC? You were at Condor.
Scions can spawn at the top left of the map and kill everyone on the team in seconds flat because of crap mechanics - but then again they can do that on nearly any map. On Condor, they have height advantage, and nearly total map domination - a decisively stinky advantage.
I like fighting on Condor. I enjoy fighting as a Turian on Condor - it has sepcial significance. Are there some few minor issues with it? Sure. After all, if it was easy, everyone would be Turian. I can also look up in the sky and see Palaven, my homeworld..... my motivation.
#20
Posté 21 décembre 2013 - 04:18
#21
Posté 21 décembre 2013 - 04:57
smeckie wrote...
All the issues mentioned already plus it's just a ugly map. I get depressed being there.
Same here. It's my least favorite map. I just don't like it.
#22
Posté 21 décembre 2013 - 05:18
#23
Posté 21 décembre 2013 - 05:25
#24
Posté 21 décembre 2013 - 05:35
smeckie wrote...
All the issues mentioned already plus it's just a ugly map. I get depressed being there.
I agree. Grey ground, grey walls, grey buildings, grey sky. Yuck.
#25
Posté 21 décembre 2013 - 05:38
A bit too dark for my tastes.
Becomes a cluster**** almost as fast as Jade.





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