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Don't do Day 1 DLC


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#26
Volus Warlord

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I don't find it plausible to believe there will be no Day 1 DLC at this point.

#27
mp911

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i'm cool with extra content like : awakening, citadel.... but day 1 dlc is just milking, i'll never believe sebastian or javick weren't cut from the game for extra money.

#28
ziloe

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MKDAWUSS wrote...

D1DLC should really be a pre-order bonus.

-

It usually is...

#29
leaguer of one

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The fact that Shale is day one dlc proves you wrong, op.

The issue is not that it's inherently wrong but how it is applied makes it wrong. With Shale, it give people buy new a bonus thus encouraging people to buy new and/or not pirate.

The wrong way to do it is via execution. That dlc is only available to a select few at launch who bought the game a specific way while those who don't have to pay extra to get it.

That's the wrong way to do it.

#30
leaguer of one

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mp911 wrote...

i'm cool with extra content like : awakening, citadel.... but day 1 dlc is just milking, i'll never believe sebastian or javick weren't cut from the game for extra money.

It's how it's done that a form of milking it. It it's a bonus you get for buying the game new, that fine. In it something you have to pay extra to get from day one, then it's an issue.

Modifié par leaguer of one, 21 décembre 2013 - 06:35 .


#31
PsychoBlonde

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ARTHURIUSS wrote...

Not a single fan likes it and you get bad rep. 


I like it.  A lot.  It's always been free as part of a pre-order for me, and I certainly enjoy getting extra stuff as a benefit for supporting the game before it even comes out.

In fact, I'm getting pretty damn fed up with people pretending that NOT getting a bonus is the same as having something TAKEN AWAY.  If you *don't like* DLC, you don't HAVE to do anything with it.  You don't HAVE to pre-order or spend money for it or ANYTHING.

Frankly, this attitude that Bioware "owes" it to you to sell you 100% of all the content they've produced in a single bundle for a single price baffles me.  Nobody applies this to ANY other product.  They don't even apply it universally to games!  People understand that when an MMO is "free to play", there's going to be content blocked off.  Nobody turns into a shrieking banshee complaining that they're owed 100% of the content for free because PART of the game is free.  They don't complain that if they buy SOME of the content, they don't get ALL of it for the same price.

Sheesh.

#32
Silfren

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ARTHURIUSS wrote...

Not a single fan likes it and you get bad rep. Sure you make a few quick quid but all that negative rep will hurt you in the long run. Also at this juncture you don't have a lot of goodwill out there. Lots of people are expecting you to fail and will come at you with anything they can. Avoid giving them more ammunition.

Oh and I know you justify day 1 dlc by saying you begin work on it once the game's gone gold or w/e but maybe that extra manpower or time can be spent on polishing the existing game. 

I'm only writing this because I'm a fan who greatly cares about the well being of Bioware and the games it makes. Make DA:I the best game it can be and reclaim your reputation amongst the disgruntled audience.

Yours Sincerely
A very drunk & concerned fan


I happen to like the day one DLC.  And I'll thank you not to speak for me, if you please. 

Gotta love these concern trolls.

#33
PsychoBlonde

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ziloe wrote...

MKDAWUSS wrote...

D1DLC should really be a pre-order bonus.

-

It usually is...


It always has been on the Dragon Age games.  Heck, from what I recall some of the DLC bennies got ADDED to the pre-order after the fact, so I didn't even know I was going to get them when I pre-ordered.

#34
BouncyFrag

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MKDAWUSS wrote...

D1DLC should really be a pre-order bonus.

I liked how ME2 gave all new copies purchased access to the Cerberus Network which was a sizeable bundle of DLC.

#35
ElitePinecone

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ARTHURIUSS wrote...

Not a single fan likes it

I like it. 

Oh and I know you justify day 1 dlc by saying you begin work on it once the game's gone gold or w/e but maybe that extra manpower or time can be spent on polishing the existing game.


No, it can't. Between the time the game is finished and launch, it's already "polished" - how can it be polished more? They can't do bug-fixing or updates until people actually start playing it, and those things don't require the entire team. 

That period is usually used for holidays, but for the past few games Bioware has instead sat down to make new content for people to buy if they wish. You don't need to buy it, you can completely ignore it, but the option is there. 

#36
leaguer of one

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So the op still has not gotten the understanding that he's wrong?

#37
slimgrin

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This is like asking a fish not to swim.

#38
Thibax

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Since everybody have opportunity to get the dlc, no problem.

For me, the problem is selling special edition that doesn't appear in others territories, countries.

#39
Yobel

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MKDAWUSS wrote...

D1DLC should really be a pre-order bonus.


This kind of thinking makes video games industry lower it's standards (hi Mark Cerny and Knack). No pre-order DLCs, no Day 1 DLCs at all.

DLC with a plot or multiplayer further on the road. People want Day 1 DLCs? People deserves what day are getting. Read my lips: crap.

Of course, between ending development process and releasing a game there is a vacuum for developers, but they can do much better than producing mindless DLC to please the publisher and shareholders.

Day 1 DLC is a big no-no. Simple as that.

Modifié par YobelX, 21 décembre 2013 - 07:04 .


#40
chuckles471

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leaguer of one wrote...

mp911 wrote...

i'm cool with extra content like : awakening, citadel.... but day 1 dlc is just milking, i'll never believe sebastian or javick weren't cut from the game for extra money.

It's how it's done that a form of milking it. It it's a bonus you get for buying the game new, that fine. In it something you have to pay extra to get from day one, then it's an issue.


Javik wasn't a bonus for buying the game new or pre ordering, it was a bonus for shelling out extra for the special edition.

#41
Guns

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slimgrin wrote...

This is like asking a fish not to swim.


It's rather hard to eat a fish when it's swimming. 

#42
ElitePinecone

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YobelX wrote...
they can do much better than producing mindless DLC to please the publisher and shareholders.

I thought Shale and Javik, in particular, were excellent. Ditto with Zaeed and the Cerberus network free DLC for Mass Effect 2, 

Day 1 DLC isn't terrible just because you assert that it is - if they can find a way to integrate the content into the rest of the game, I've found Bioware's efforts to be fairly good overall. Sebastian wasn't quite as well done (which might be due to other issues they had with DA2's development) but I don't think Day 1 DLC is bad by definition. 

#43
leaguer of one

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Guns wrote...

slimgrin wrote...

This is like asking a fish not to swim.


It's rather hard to eat a fish when it's swimming. 

It's hard for moe fish o be born to later eat if they don't swim.

#44
leaguer of one

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chuckles471 wrote...

leaguer of one wrote...

mp911 wrote...

i'm cool with extra content like : awakening, citadel.... but day 1 dlc is just milking, i'll never believe sebastian or javick weren't cut from the game for extra money.

It's how it's done that a form of milking it. It it's a bonus you get for buying the game new, that fine. In it something you have to pay extra to get from day one, then it's an issue.


Javik wasn't a bonus for buying the game new or pre ordering, it was a bonus for shelling out extra for the special edition.

I never siad he was. That is an example of the wrong way to do it. Zaeed's dlc on the other hand is the right way.

#45
Akka le Vil

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Eurypterid wrote...

I believe you misunderstand how that worked. Just like Shale in DA:O, yes, it was cut content. However, it wasn't cut for the sinister purpose of milking the 'sheep'. It was cut because it wasn't going to make it to the deadline date for the game's content lockdown. When development time was freed up after the game had reached lockdown, the content could be finished, polished, and offered to the fans in time for the game's release.

Whether or not is should have been offered for sale is a separate issue.

I do accept the point for Shale, which was offered for free after the release of the game.
I can't accept it for Javik, where they milked people as far as they could.

Sure, because anyone that disagrees with your point of view is a sheep, right?

Most overused and cliché counter-argument ever.
People happily accepting to be milked are basically the definition of being sheeps, so the trite attempt at relativism is very weak and unconvincing.

ElitePinecone wrote...

Day 1 DLC isn't terrible just  because you assert that it is - if they can find a way to integrate the content into the rest of the game, I've found Bioware's efforts to be fairly good overall.

If they can find a way to integrate the content into the rest of the game, it's usually because it was actual content supposed to be in the game that was ripped from it. What a surprise some people may object about it.

Modifié par Akka le Vil, 21 décembre 2013 - 07:29 .


#46
leaguer of one

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Akka le Vil wrote...

Eurypterid wrote...

I believe you misunderstand how that worked. Just like Shale in DA:O, yes, it was cut content. However, it wasn't cut for the sinister purpose of milking the 'sheep'. It was cut because it wasn't going to make it to the deadline date for the game's content lockdown. When development time was freed up after the game had reached lockdown, the content could be finished, polished, and offered to the fans in time for the game's release.

Whether or not is should have been offered for sale is a separate issue.

I do accept the point for Shale, which was offered for free after the release of the game.
I can't accept it for Javik, where they milked people as far as they could.

Then clearly their is a right way and wrong way to do it. The way Zaeed's dlc was done is the right way to do . Why can't you say day one dlc is fine as long as it's done like the cerberus network dlc or shale's dlc?

#47
leaguer of one

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[quote]Akka le Vil wrote...

..

Day 1 DLC isn't terrible just  because you assert that it is - if they can find a way to integrate the content into the rest of the game, I've found Bioware's efforts to be fairly good overall.[/quote]
If they can find a way to integrate the content into the rest of the game, it's usually because it was actual content supposed to be in the game that was ripped from it. What a surprise some people may object about it.



[/quote] More of the case that it's just stuff they were not able to finish on time.

#48
themikefest

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It doesn't bother me if its day 1 dlc or day 100 dlc. I will still purchase it.

#49
Akka le Vil

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leaguer of one wrote...

Then clearly their is a right way and wrong way to do it. The way Zaeed's dlc was done is the right way to do . Why can't you say day one dlc is fine as long as it's done like the cerberus network dlc or shale's dlc?

Actually the good way to implement Shale would have been a patch and not a DLC.
And I don't support the entire concept of DLC (or to be more precise, of what most people think about when we speak of DLC, as basically anything is strictly speaking "downloadable content" these days).
Tacking on small part of content through micro-transactions and adding a clustercrap of little boni is just a ****ty way of milking the game, and tend to lower considerably the actual quality of the said content - most DLC are simply craptastick, I think only LotSB was actually okay in the entire Bioware history.

Longer, bigger, cohesive full expansions are the only reliable way I've seen to add to a game.

#50
AlanC9

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Akka le Vil wrote...

Tacking on small part of content through micro-transactions and adding a clustercrap of little boni is just a ****ty way of milking the game, and tend to lower considerably the actual quality of the said content - most DLC are simply craptastick, I think only LotSB was actually okay in the entire Bioware history.


Is this a length issue, or something else?