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Don't do Day 1 DLC


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#126
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David7204 wrote...

What could be a decent argument is crippled by this very, very foolish insistence that Day One DLC is automatically 'cut out.'

Developers know they're going to release DLC. If planning out what exactly that content is going to be makes for better content, by all means, it's something to encourage.

And yes, I'm sure that means that DLC will at least sometimes be content that was considered but ultimately not chosen to be in the main game. Such as Omega.


Here is my  problem. When you go to a software developer and tell the software developer  what type of software you want they will do a cost benefit analysis and calculate how much is left. This calculation encapsulates the developer cycle and covers most of the costs. If the software developer strays and states "we have to get more money from you cause we built this on company time but we removed at the end product". This software developer then goes and states "if you want that product included in our software then you have to advance us more money," Which is crazy for a product that was built using the money that was advanced. It is a different situation when it comes to off the shelf software cause we do not allocate the resources for these componies to use only if we were doing something like crowd funding. However, I feel like by buying the product we are restoring the money that was spent when buying the product and this is all in relation to how efficiently the developers used the Development Cycle. The idea of cutting out content that was made by the developers on copmany time cuts me the wrong way. 

#127
addiction21

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ThisOnesUsername wrote...

One word, sycophantics.


Sycophants I think is the word you are looking for. Nice signature by the wayImage IPB

scyphozoa wrote...

Want to Buy Day1 Expansion Pack.


And a day 2 Expansion Pack, day 3, day 4, day 5, etc etc etc....

Modifié par addiction21, 22 décembre 2013 - 03:30 .


#128
leaguer of one

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spirosz wrote...

I miss expansion though... I really do. I loved what Bethesda did with Dawnguard and Dragonborn, even though they aren't "expansions" they sure as hell feel like it.

Lotsb and stolen memory are like expantions.

#129
spirosz

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leaguer of one wrote...

spirosz wrote...

I miss expansion though... I really do. I loved what Bethesda did with Dawnguard and Dragonborn, even though they aren't "expansions" they sure as hell feel like it.

Lotsb and stolen memory are like expantions.


'Are like' and 'Are', are two different things. 

#130
HiddenInWar

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I honestly dont mind it.

#131
leaguer of one

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TipsLeFedora wrote...

David7204 wrote...

What could be a decent argument is crippled by this very, very foolish insistence that Day One DLC is automatically 'cut out.'

Developers know they're going to release DLC. If planning out what exactly that content is going to be makes for better content, by all means, it's something to encourage.

And yes, I'm sure that means that DLC will at least sometimes be content that was considered but ultimately not chosen to be in the main game. Such as Omega.


Here is my  problem. When you go to a software developer and tell the software developer  what type of software you want they will do a cost benefit analysis and calculate how much is left. This calculation encapsulates the developer cycle and covers most of the costs. If the software developer strays and states "we have to get more money from you cause we built this on company time but we removed at the end product". This software developer then goes and states "if you want that product included in our software then you have to advance us more money," Which is crazy for a product that was built using the money that was advanced. It is a different situation when it comes to off the shelf software cause we do not allocate the resources for these componies to use only if we were doing something like crowd funding. However, I feel like by buying the product we are restoring the money that was spent when buying the product and this is all in relation to how efficiently the developers used the Development Cycle. The idea of cutting out content that was made by the developers on copmany time cuts me the wrong way. 

You don't get that a dev is not only trying to make a profit today but tomorrow and the next day as well. So what if they make a million dollar this year, they still have to worry about profit for the next year. And make game cost a lot of money. It's not about making equal money to the  money used to make the product plus a profit. It's about countinueing to gain a profit. You going on how these dev company made even so it's no problem, but it more then that, it about make more profit to maintain the expence of furture products and the cost of making these game go up.

Crowd fund work with smaller company because they don't have the resource of big companies to maintain. It does not  work for everyone. Dlc in it self is not a bad consept if used correctly. Their are right ways to do it. People ageinst dklc usually purelly look only at the wrong way of doing dlc and declare it universally bad just because of that. The thing is we do have control over how they do it. If the dlc is bad...Don't buy it. If know one is buying it, the dev will not make bad dlc like it.

#132
leaguer of one

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spirosz wrote...

leaguer of one wrote...

spirosz wrote...

I miss expansion though... I really do. I loved what Bethesda did with Dawnguard and Dragonborn, even though they aren't "expansions" they sure as hell feel like it.

Lotsb and stolen memory are like expantions.


'Are like' and 'Are', are two different things. 

Dawnguard and Dragonborn are also "like" an expansion as well....Your point?

Modifié par leaguer of one, 22 décembre 2013 - 03:48 .


#133
slimgrin

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HiddenInWar wrote...

I honestly dont mind it.


Why not? Capcom puts content on the disc to be unlocked when you buy it later. A lot of people think that's cheap, why are you ok with it? Would you be ok with a music CD or a movie DVD doing the same? You don't get all of the songs or the movie's ending till you pay extra. That ok with You? Because the idea has already been discussed with publishers and believe me, they would love to do it.

Modifié par slimgrin, 22 décembre 2013 - 03:53 .


#134
Vort3xX

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Great, all games with day one dlc, origin etc is a deal breaker, who really wants all these damn clients and obstacles in the way to play one f*cking game, not that i wanted to either but it certainly doesn't make me more optimistic.

Modifié par Vort3xX, 22 décembre 2013 - 03:52 .


#135
Hanako Ikezawa

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leaguer of one wrote...

spirosz wrote...

leaguer of one wrote...

spirosz wrote...

I miss expansion though... I really do. I loved what Bethesda did with Dawnguard and Dragonborn, even though they aren't "expansions" they sure as hell feel like it.

Lotsb and stolen memory are like expantions.


'Are like' and 'Are', are two different things. 

Dawnguard and Dragonborn are also "like" an expansion as well....Your point?

"An expansion pack[/b] is an addition to an existing role-playing game, tabletop game or video game. These add-ons usually add new game areas, weapons, objects, and/or an extended storyline to a complete and already released game."

By this definition, all DLC is an expansion pack because they add content to the game. Size doesn't matter.

#136
leaguer of one

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LDS Darth Revan wrote...

leaguer of one wrote...

spirosz wrote...

leaguer of one wrote...

spirosz wrote...

I miss expansion though... I really do. I loved what Bethesda did with Dawnguard and Dragonborn, even though they aren't "expansions" they sure as hell feel like it.

Lotsb and stolen memory are like expantions.


'Are like' and 'Are', are two different things. 

Dawnguard and Dragonborn are also "like" an expansion as well....Your point?

"An expansion pack[/b] is an addition to an existing role-playing game, tabletop game or video game. These add-ons usually add new game areas, weapons, objects, and/or an extended storyline to a complete and already released game."

By this definition, all DLC is an expansion pack because they add content to the game. Size doesn't matter.

You know...If he was going to argue on it wany more I was going to use that point.:lol:

#137
leaguer of one

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slimgrin wrote...

HiddenInWar wrote...

I honestly dont mind it.


Why not? Capcom puts content on the disc to be unlocked when you buy it later. A lot of people think that's cheap, why are you ok with it? Would you be ok with a music CD or a movie DVD doing the same? You don't get all of the songs or the movie's ending till you pay extra. That ok with You? Because the idea has already been discussed with publishers and believe me, they would love to do it.

You mean on disc dlc or dlc in general?

#138
AppealToReason

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I've always looked at day one DLC as a pre-order bonus so its never bothered me since I've never paid for it. Just reserved the game like 3 months early or whatever.

#139
spirosz

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leaguer of one wrote...

spirosz wrote...

leaguer of one wrote...

spirosz wrote...

I miss expansion though... I really do. I loved what Bethesda did with Dawnguard and Dragonborn, even though they aren't "expansions" they sure as hell feel like it.

Lotsb and stolen memory are like expantions.


'Are like' and 'Are', are two different things. 

Dawnguard and Dragonborn are also "like" an expansion as well....Your point?


Which I said... what are you trying to argue here?  I miss the mindset behind expansions.  Having a quality DLC and a quality expansion is two different things.  

#140
GreyLycanTrope

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Never do.

#141
slimgrin

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leaguer of one wrote...

slimgrin wrote...

HiddenInWar wrote...

I honestly dont mind it.


Why not? Capcom puts content on the disc to be unlocked when you buy it later. A lot of people think that's cheap, why are you ok with it? Would you be ok with a music CD or a movie DVD doing the same? You don't get all of the songs or the movie's ending till you pay extra. That ok with You? Because the idea has already been discussed with publishers and believe me, they would love to do it.

You mean on disc dlc or dlc in general?


Both. 

#142
leaguer of one

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spirosz wrote...

leaguer of one wrote...

spirosz wrote...

leaguer of one wrote...

spirosz wrote...

I miss expansion though... I really do. I loved what Bethesda did with Dawnguard and Dragonborn, even though they aren't "expansions" they sure as hell feel like it.

Lotsb and stolen memory are like expantions.


'Are like' and 'Are', are two different things. 

Dawnguard and Dragonborn are also "like" an expansion as well....Your point?


Which I said... what are you trying to argue here?  I miss the mindset behind expansions.  Having a quality DLC and a quality expansion is two different things.  

The mind set of expansions is the same as dlc. The difference is that expansion have more content then dlc. With bw dlc it's usually content they don't have time to finish for the main game or thinks per planned. Expansions usually  give more gear, character, powers, quest/mission, places to go and story.... BW dlcs do the same thing but they are shorter.

#143
leaguer of one

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slimgrin wrote...

leaguer of one wrote...

slimgrin wrote...

HiddenInWar wrote...

I honestly dont mind it.


Why not? Capcom puts content on the disc to be unlocked when you buy it later. A lot of people think that's cheap, why are you ok with it? Would you be ok with a music CD or a movie DVD doing the same? You don't get all of the songs or the movie's ending till you pay extra. That ok with You? Because the idea has already been discussed with publishers and believe me, they would love to do it.

You mean on disc dlc or dlc in general?


Both. 

On disc is clearly far different then downloadable. It's clearly with the bought product from day one. Most cases with dlc it just content they did not have time to finish to put in the game at lauch and would of been cut and never seen by the player. On disc dlc clearly is not that. Using the consept of cvc's and cd's for a case ageint dlc is a false poitn being that the nature of game is vastly different from those mediums. Games are interactive. Added, most cases those dlc is not  need to play, get the full experiance, and beat the game. With DAO, you don't need  Shale to get the full experiance and beat DAO.

#144
MrStoob

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For ME3, time spent on day 1 DLC rather than the core game meant:
Broken face porting
Glitchy graphics
Broken missions
Missing dialogue

Some of the above wasn't even fixed after the fact. The dollar is king, **** the consumer.

Modifié par MrStoob, 22 décembre 2013 - 11:25 .


#145
Zered

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Day 1 DLC is bad. But c'mon we all know it's going to happen. This is EA/Bioware.

#146
TeamLexana

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Considering damn near every BW game I've ever had has had Day 1 dlc, I think it's safe to say this one will as well, lol. But since it's usually free to peeps who preorder or simply buy a new copy of the game ala Stone Prisoner, I'm not too worried cuz it shall be free to me then, hehe.

#147
TeamLexana

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MrStoob wrote...

For ME3, time spent on day 1 DLC rather than the core game meant:
Broken face porting
Glitchy graphics
Broken missions
Missing dialogue

Some of the above wasn't even fixed after the fact. The dollar is king, **** the consumer.


Just because there is dlc in a game doesn't mean that's WHY there are other glitches in said game. If anything, I'd say the dlc helps them make more money to pay their staff to fix bugs. As long as a game is making money, they can afford to bug fixes.

#148
Liamv2

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Day one DLC=Good
Day one DLC that has been cut from the game=Bad

#149
Ridwan

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MrStoob wrote...

For ME3, time spent on day 1 DLC rather than the core game meant:
Broken face porting
Glitchy graphics
Broken missions
Missing dialogue

Some of the above wasn't even fixed after the fact. The dollar is king, **** the consumer.


The consumers have the dollars though, but reading this fanboy filled forum, it's not hard to figure out why they keep doing this practice.

#150
Il Divo

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Toasted Llama wrote...

"I bought a game that has 19 hours of content for 60 bucks but an extra 1 hour of content for 10 bucks is being cut from the game! Blasphemy! The company owes me that extra hour of content because the content is cut from the game before release and I paid for the whole 20 hours!"

No.

No, you don't.

The company's decide what you pay for. Don't like what they offer? Don't buy it. Simple as that. If the company wants to make extra money from that 1 hour of game content and you think that is shady/mean/trying to milk you/not what you paid for, then don't buy the game at all.


This is exactly what I find flawed about the dlc point. Developers typically assign an arbitrary price to most video games anyway. Games with completely different play times attached still have the same price. Pick up Assassin's Creed III or Skyrim after launch and you'll still be paying the same $60.

So unless people are also complaining about the contradictory base price in games, which is certainly possible, I'm not sure why dlc, cut or not, is being made into the main culprit.