Mdoggy1214 wrote...
That's just another way of saying "Oh your choices matter but not really."
If every game was suppose to be it's own seperate story, then I wish they left the characters of DA:O alone. Because the way my Warden's journey ended in that game was that he and his friends saved the world, and then he lived the rest of his days in Denerim with his pal Alistair and love Leliana.
But then DA2 comes along and tells me "Lol nopeyour Warden disappeared and Leliana left."
Expecting BioWare to account for head canon or beyond the end of the game is an impossible task because there can be hundreds of different outcomes if not thousands based on what the player believes to have happened. The Zevran issue is something to be fine to be frustrated at because it was a clear cut "Kill" or "Don't Kill" option within the game. Leliana's survival or not is a little murkier because its based on the player's perception, for me I was able to justify it with "There is revival magic in the world to revive my characters, maybe someone did that to Leliana" and for all we know they had plans to explain it in Dragon Age 2 but simply ran out of production time and I would hate to see what would happen around here if something like that was a DLC.





Retour en haut





