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Geth Dreadnought vs Destiny Ascension


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#26
ImaginaryMatter

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Astartes Marine wrote...

sH0tgUn jUliA wrote...
Where does it say the Alliance ships have better overall firepower?

Common sense and a trend in the series that Asari tactics/weapons/ships are not built or designed around brute force and firepower. 

I also believe that the codex or an in-game character(s) noted that the Turians and Humans led the way in terms of firepower in ship combat with the Turians being ahead in raw power and human ships having more overall flexibility and manueverability.


This could just be another example of in game inconsistencies but given that the Asari are stated to be the most technologically advanced race, I would think they would have the best ships as well.

#27
Fayfel

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In a one on one, the geth dreadnought would likely be able to overtake the Ascension. With a crew of near 10,000 the DA would be at a significant disadvantage as much of it's mass is dedicated to ( and designed around ) life support. With no such limitation the geth ship would likely out class the DA in every single meaningful measure of combat capability.

A small side note, the names of races aren't capitalized with the exception of the Protheans and the Reapers. Doing otherwise makes the gentleman who wrote the ME1/2 codex sad :( He gave you so much! Why do you do this to him?

#28
sH0tgUn jUliA

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Amakiir wrote...

In a one on one, the geth dreadnought would likely be able to overtake the Ascension. With a crew of near 10,000 the DA would be at a significant disadvantage as much of it's mass is dedicated to ( and designed around ) life support. With no such limitation the geth ship would likely out class the DA in every single meaningful measure of combat capability.

A small side note, the names of races aren't capitalized with the exception of the Protheans and the Reapers. Doing otherwise makes the gentleman who wrote the ME1/2 codex sad :( He gave you so much! Why do you do this to him?


Except the DA had a Thanix as its main gun in ME3. A big f****** thanix. Not a puny one. And the thanix ignores kinetic barriers. Bye bye Geth Dreadnought.

#29
shodiswe

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When the Alliance engaged the Geth heretics to save the Destiny A in ME1 they took casulties.
The alliance fleets are in a better shape in ME3 if you don't sacrifise them to save the DA.

Ofcourse, you do loose the DA if you don't help it, and the Council. So in the end I think you gained slightly more from saving the DA.

Also, Julia, The Thanix doesn't ignore shields, but regular shields arn't strong enough to block them.. Cyclonic barrier shields are capable of redirecting those beams however.
The Geth and the Quarians had that tech.
The barrier would loose some of it's charge over time. However, if we're talking about the Geth Superdreadnaught and not the average Geth dreadnaught then it had multiple shield capacitors and would refresh it's shields whenever they reach critical levels.. Similar to the Shield boost the Volus are using in Multiplater.. The Geth however put that stuff on their superdreadnaught resulting in a ship or possibly even a Fleet shieldboost ability.

Too bad we couldn't bring that thing to the battle over earth, a Geth Superdreadnaught with shield boost for the fleet would have been a tremendous asset. In addition to it's giant cannon.

#30
Fayfel

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Thanix weapons don't ignore kinetic barriers. They may be more effective against them, but they certainly don't ignore them.

#31
RandomGuy96

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Now the Geth Dreadnought was simply video game logic to put the entire onus on Commander Shepard. Why? Because Thanix weapons were equipped on the Quarian Fleet. What do thanix weapons do? They ignore Kinetic Barriers. How could "more intelligence" and a reaper signal prevent Thanix weapons from penetrating Kinetic Barriers. I know! Because Commander Shepard had to save the day and show how stupid the Quarians were so you could understand how cute and cuddly the Geth victims were. That's how badly written that story arc is.



#32
sH0tgUn jUliA

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"The Thanix's core is a liquid alloy of iron, uranium, and tungsten suspended in an electromagnetic field powered by element zero. The molten metal, accelerated to a significant fraction of the speed of light, solidifies into a projectile as it is fired, hitting targets with enough force to pierce any known shield or armor." -- This is lore. Sorry people.

The writers chose to ignore their own lore for the sake of having Commander Shepard come to the rescue.

Modifié par sH0tgUn jUliA, 23 décembre 2013 - 08:39 .


#33
sr2josh

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KaiserShep wrote...

To be fair, the Destiny Ascension was blitzed by a swarm of geth ships as Sovereign tore right through the turian patrols. Even if it was able of responding in kind, it was surrounded and on its own. In a straight knife fight in orbit, the geth dreadnought would probably lay the DA to waste. The geth don't have to worry about things like failing life support or the increasing temperature due to all the weapons discharge.


Actually the Geth's hardware and ship's systems would have to worry about high temperatures.  Plus, if a ship's basic life support is failing then chances are that the ship is also going to be lost.

#34
cap and gown

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StreetMagic wrote...

cap and gown wrote...

Shotgun Julia brings up another important point: the Dreadnaught had plot armor, the DA didn't. Anyone or thing with plot armor is always more powerful than anyone or thing wearing a red shirt.


The DA has plot armor, but it's more elaborate and tries to get under your skin over time. The whole game is pushing you in different directions about humanity's role in the galaxy. One minute Shep wants hot alien sex, the next he "won't be a puppet of the Asari!!" Saving the DA is kind of a testament how much you want to get into Liara's pants (or already got into them). A testament to how much you see rainbows and butterflies and galactic cooperation when you think of the Council. A testament that you adopted Turian ideals of finding nobility in duty and sacrfice. Garrus admonishes Kaidan that Turians would happily wear L2 impants. People will appreciate humans more if they do these things. And they'll appreciate it if you throw your fleet in to save everyone.

It doesn't have to play out that way necessarily, but I think that's the undertone going on there. And it's very strong. The plot armor only falls apart if you don't give a sh*t about any of the above. And more power to you, if that's the case.


Well, I am not sure. If you take Kaiden and Liara to fight Sovereign guess which one advocates letting the Council die and which one advocates saving it? Liara is the one that says the Alliance needs to save its ships to focus on Sovereign while Kaiden advocates saving the Council.

Also, I don't get the logic of any of the choices except "Focus on Sovereign." If we don't stop Sovereign from opening the relay the Council will be dead in a few minutes anyway, so it doesn't make sense to divert forces to saving them for what may be only a few minutes. OTOH, the "let the Council die" option is just malicious, amounts to treason (Shepard works for the Council) and is borderline accessory to murder. The only logical response seems to be "focus on Sovereign."

Besides, I continue to get lots of blue nookie even after letting the council die. :P

Modifié par cap and gown, 23 décembre 2013 - 12:54 .


#35
Guest_StreetMagic_*

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cap and gown wrote...

StreetMagic wrote...

cap and gown wrote...

Shotgun Julia brings up another important point: the Dreadnaught had plot armor, the DA didn't. Anyone or thing with plot armor is always more powerful than anyone or thing wearing a red shirt.


The DA has plot armor, but it's more elaborate and tries to get under your skin over time. The whole game is pushing you in different directions about humanity's role in the galaxy. One minute Shep wants hot alien sex, the next he "won't be a puppet of the Asari!!" Saving the DA is kind of a testament how much you want to get into Liara's pants (or already got into them). A testament to how much you see rainbows and butterflies and galactic cooperation when you think of the Council. A testament that you adopted Turian ideals of finding nobility in duty and sacrfice. Garrus admonishes Kaidan that Turians would happily wear L2 impants. People will appreciate humans more if they do these things. And they'll appreciate it if you throw your fleet in to save everyone.

It doesn't have to play out that way necessarily, but I think that's the undertone going on there. And it's very strong. The plot armor only falls apart if you don't give a sh*t about any of the above. And more power to you, if that's the case.


Well, I am not sure. If you take Kaiden and Liara to fight Sovereign guess which one advocates letting the Council die and which one advocates saving it? Liara is the one that says the Alliance needs to save its ships to focus on Sovereign while Kaiden advocates saving the Council.

Also, I don't get the logic of any of the choices except "Focus on Sovereign." If we don't stop Sovereign from opening the relay the Council will be dead in a few minutes anyway, so it doesn't make sense to divert forces to saving them for what may be only a few minutes. OTOH, the "let the Council die" option is just malicious, amounts to treason (Shepard works for the Council) and is borderline accessory to murder. The only logical response seems to be "focus on Sovereign."

Besides, I continue to get lots of blue nookie even after letting the council die. :P


Well, Kaidan is an even bigger Council friendly character than anyone. And he's fascinated by the Council from the get go. Click him and Ash when you first get there. He's fascinated and admiring, while she makes jokes about everything. He's respectful about being in the Council Chambers, while she's suspicious. He makes excuses for Udina while she hates him.

As for "let the Council die", it could be murder. It also could just be an act of war (or maybe that's the same thing). It could be simply not bending over backwards for idiots and being a  "good guy" who likes helping people no matter what. It doesn't matter what you pick. The Council races see it in a malicious light anyways in ME2.

Modifié par StreetMagic, 23 décembre 2013 - 01:09 .


#36
themikefest

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cap and gown wrote...
.
Also, I don't get the logic of any of the choices except "Focus on Sovereign." If we don't stop Sovereign from opening the relay the Council will be dead in a few minutes anyway, so it doesn't make sense to divert forces to saving them for what may be only a few minutes. OTOH, the "let the Council die" option is just malicious, amounts to treason (Shepard works for the Council) and is borderline accessory to murder. The only logical response seems to be "focus on Sovereign."

Besides, I continue to get lots of blue nookie even after letting the council die. :P

At the time Shepard has no idea how bad it is except when the Ascension calls for help. When Shepard says let the council die (or whatever) why couldn't Hackett, upon entering the battle, decide if its worth saving the Ascension or not? He has a better view of the battle than Shepard does. That's because Hackett is a moron and should not be in the position he's in. Shepard ends up being the bad guy/girl for "letting" the council die. I personally don't care about the council. but Hackett should've had more of a role in the fate of the Ascension.

#37
cap and gown

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StreetMagic wrote...

 It doesn't matter what you pick. The Council races see it in a malicious light anyways in ME2.


This really bothers me, particularly in ME3 when the Asari councilor says something along the line that Shepard put human interests first before those of the council. No, you b*tch, I was acting to save the galaxy, not to put humans on top!

#38
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cap and gown wrote...

StreetMagic wrote...

 It doesn't matter what you pick. The Council races see it in a malicious light anyways in ME2.


This really bothers me, particularly in ME3 when the Asari councilor says something along the line that Shepard put human interests first before those of the council. No, you b*tch, I was acting to save the galaxy, not to put humans on top!


Just embrace it. :whistle:

edit: Oh btw,  one followup I love about this is in LotSB, taking the Paragon check on Vasir. Even Paragon Shep is like "I killed the Council and let the Destiny Ascension go down in flames. I unleashed the rachni on the galaxy. What do you think I'll do to you?"

Modifié par StreetMagic, 23 décembre 2013 - 02:09 .


#39
cap and gown

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StreetMagic wrote...

Just embrace it. :whistle:


Just as long as I continue to get my blue nookie. :wub:

#40
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cap and gown wrote...

StreetMagic wrote...

Just embrace it. :whistle:


Just as long as I continue to get my blue nookie. :wub:


Liara's a forgiving personality. I bet you could even be as bad as Saren, treat her like a nuisance, grab her by the throat like beneziah, and she'd still like it.

Sorry. Kind of off-topic.

#41
Steelcan

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They are both space junk, the only danger they pose is possibly crashing into something important

#42
Barquiel

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Hard to tell. We only know that the geth dreadnought was able to hold off the majority of the quarian fleet (but it also took the entire quarian fleet to take one puny reaper destroyer, and that was with Shepard on the ground using a spotting laser to help them target). The Destiny Ascension didn't fare so well in ME1...but the asari upgraded the dreadnought's shielding and firepower if you saved the council.

Modifié par Barquiel, 23 décembre 2013 - 05:51 .


#43
Orikon

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Hard to tell.Probably the DA.Still,since we never really see DA firing any of its main weapons,it may be the geth dreadnought.