MassivelyEffective0730 wrote...
As I said, my belief for destroying the base is that it is inherently uncontrollable, and too much of a danger via indoctrination to keep.
I trust Cerberus more than I trust anybody else with the base, but I don't think they can control it. I don't buy any of that 'abomination' crap.
Anybody who believes any of that stuff deserves to fail hard and miserably in my opinion.
This thread takes me back...
I started the series w/ ME2, and I destroyed the base (and kept destroying it subsequently) because I had a really bad understanding of what was what in the
Mass Effect world. I got why I had to work with Cerberus, but I couldn't guage how large or powerful they were, and what they truly stood for (I only knew what they
claimed to stand for). So I, like many, did not trust them in the least. Next, you had the Collectors, who were terrorizing the galaxy despite their low-profile nature. So it made me think that, if the Collectors could do this much damage despite not being very prominent players, what would Cerberus do with it -- a group recognized as terrorists by the largest galactic government body?
It wasn't until my third playthrough that I finally got that the Reapers were a different entity than the Collectors and that they were the main event. Still, this didn't mean much to me because I had no idea what the Reapers were capable of. All I saw was a large fleet approaching the Milky Way. The solution seemed simple: band everyone together and fight.
Then, I played ME1. Suffice it to say, I realized just about everything I thought before was wrong. I still kept destroying the base because I couldn't shake the bad feeling in my gut about TIM/Cerberus getting their hands on Collector tech, but it was a much more difficult decision to make, and deep down I kinda knew I was not making a logical/practical decision.
In the end, I'm glad that keeping the base yields the better outcome, even if that's only by a negligible difference. It's a symbolic victory for the Renegade path, where
Mass Effect was thought to be "biased" towards the Paragon values.
I can't remember my initial reaction to the Collectors or their base, which indicates I probably wasn't moved by either of them. I can, however, remember by reaction to Sovereign on Virmire. Those two things do not even compare. This is one of many areas where ME1 brought my opinion of ME2 down to earth a little. ME1's villain was a god and the encounter with said villain was pretty damn frightening. ME2, OTOH, had us fighting mutant bugs and resorted to shock-anvils like Kelly/Lilth getting processed to make us fear them. It was Ed Wood-caliber pulp shlock. LOL!