Just did the Citidel DLC...
#51
Posté 28 décembre 2013 - 03:46
The game needed a change of pace at some point imo. Shepard needed that break before Earth(which was terrible in comparison).
#52
Posté 28 décembre 2013 - 03:55
David7024 wrote...
Your head canon makes Shepard not seem like a hero so it is not 'srs biz'MassivelyEffective0730 wrote...
iakus wrote...
Sable Rhapsody wrote...
iakus wrote...
Well, not "glue" it to postcredits, but edited the dialogue to make it sound postgame, so you can do Citadel after completing the main game and not have references to the Reapers or Cerberus in the present tense.
Citadel Epilogue Mod, most important mod after MEHEM to me
Do tell! I have been absent from the ME fandom for quite a while, and this is certainly a nice surprise.
Info can be found here:
http://social.biowar.../index/17084774
Enjoy
Kind of sucks for me since Cerberus, led by Miranda and my Shepard, is the new shadow hyperpower in the galaxy. So speaking of it in past tense is kind of weird. Although, granted, only a few of the squad would be in on it.
Also, why aren't so many people dead? Like EDI, Garrus, Tali, Javik, Jack, and Ashley (shot for her final betrayal)?
My headcanon is srs biz.
Shut up! IT IS SRS BIZ!
#53
Posté 28 décembre 2013 - 04:04
MassivelyEffective0730 wrote...
Kind of sucks for me since Cerberus, led by Miranda and my Shepard, is the new shadow hyperpower in the galaxy. So speaking of it in past tense is kind of weird. Although, granted, only a few of the squad would be in on it.
Also, why aren't so many people dead? Like EDI, Garrus, Tali, Javik, Jack, and Ashley (shot for her final betrayal)?
My headcanon is srs biz.
Well, it's just an epilogue, doesn't say how long after ME3 it's supposed to take place. Just imagine Cerberus 2.0 isn't up and running yet, and all teh references are to TIM's organization.
The only people who can die in the game and show up regardless are EDI and Steve (since Steve can only die during Priority:Earth and EDI from the Crucible blast.) Well, unless you are playing a Low EMS outcome, but I think the assumption is anyone who's playing this mod wants to play a happy outcome
EDI does show up no matter what, but as the descirption states, it's best done in conjunction with MEHEM, where EDI survives.
Otherwise, the party works just like the DLC one. If they're alive and invited they show up. Just kill off who you don't want to show.
#55
Posté 28 décembre 2013 - 05:47
crimzontearz wrote...
........I got to ask myself given the amount of effort put in the kids I wonder how the person who said this feels now....
That link and what can be read in that "article" has fake written all over it. Why would anyone with a sane mind create a page like that, I wonder.
Modifié par GimmeDaGun, 28 décembre 2013 - 05:48 .
#56
Posté 28 décembre 2013 - 09:01
iakus wrote...
Info can be found here:
http://social.biowar.../index/17084774
Enjoy
Cheers! I was tossing around the idea of another ME2/3 playthrough, and now I might just have to do it.
iakus wrote...
Well, it's just an epilogue, doesn't say how long after ME3 it's supposed to take place. Just imagine Cerberus 2.0 isn't up and running yet, and all teh references are to TIM's organization.
Besides, by ME3 TIM's organization is more "stereotypical comic book bad guys" than "shadow hyperpower." I'm sure Cerberus 2.0 knows better when it comes to staying out of the limelight.





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