If you could choose Kai Leng's fate
#126
Posté 10 février 2014 - 06:35
#127
Posté 10 février 2014 - 08:34
wombat777 wrote...
Hamstring him, leave him his sword, disable his biotics, and dump him on Gei Hinnom. Let the varren have him.
If he is to converted to a meal, why leave him his sword? Surely there is a spot in your quarters to hang such a trophy?
#128
Posté 10 février 2014 - 08:51
#129
Posté 10 février 2014 - 10:13
#130
Posté 11 février 2014 - 05:13
#131
Posté 15 février 2014 - 04:08
wombat777 wrote...
I'd leave him his sword because, once hamstrung, it's pretty tough to use it properly. As for trophies, he's not a worthy enough enemy to have a place in my quarters.
But with his sword, if your a biotic, you could convert your Shockwave into Biotic Slash, which is a major improvement.
#132
Guest_starlitegirlx_*
Posté 15 février 2014 - 07:53
Guest_starlitegirlx_*
#133
Guest_starlitegirlx_*
Posté 15 février 2014 - 07:58
Guest_starlitegirlx_*
#134
Posté 15 février 2014 - 08:01
starlitegirlx wrote...
Actually, how about he chokes on cereal in anderson's apartment and never makes it to ME3.
I would have just phazed him out of the series completely, almost like he never existed. Or at least make him a decent boss fight.
#135
Posté 15 février 2014 - 08:04
#136
Posté 15 février 2014 - 08:09
I'm sure Aria would be very creative in making his demise as painful as possible.
#137
Guest_starlitegirlx_*
Posté 15 février 2014 - 08:15
Guest_starlitegirlx_*
ImaginaryMatter wrote...
starlitegirlx wrote...
Actually, how about he chokes on cereal in anderson's apartment and never makes it to ME3.
I would have just phazed him out of the series completely, almost like he never existed. Or at least make him a decent boss fight.
That would be the ideal.
The real problem above the fact that his scenes were so contrived and he had all that plot armor was that his character was so awfully written, like a bad B movies where the villain is more like a caricature of of villain than an ACTUAL villain. He was that hideously written that I question the writers' ability to write a truly well done villain. Even Illusive man bordered on ridiculous, but at least he stayed close to the border rather than crossing it into another realm entirely. Though at the end, on the citadel, he was dangerously close to over the top. Skirting the line. The only thing that truly keeps that scene great is the mix of shepard's dialogue and what Anderson adds to it and because of the tension of it. It had a good balance. None of the scenes with Leng had balance. The were all over the top abusurd.
#138
Posté 15 février 2014 - 09:00
starlitegirlx wrote...
ImaginaryMatter wrote...
I would have just phazed him out of the series completely, almost like he never existed. Or at least make him a decent boss fight.
That would be the ideal.
The real problem above the fact that his scenes were so contrived and he had all that plot armor was that his character was so awfully written, like a bad B movies where the villain is more like a caricature of of villain than an ACTUAL villain. He was that hideously written that I question the writers' ability to write a truly well done villain. Even Illusive man bordered on ridiculous, but at least he stayed close to the border rather than crossing it into another realm entirely. Though at the end, on the citadel, he was dangerously close to over the top. Skirting the line. The only thing that truly keeps that scene great is the mix of shepard's dialogue and what Anderson adds to it and because of the tension of it. It had a good balance. None of the scenes with Leng had balance. The were all over the top abusurd.
I wish there was a mod to add a handlebar mustache to his face. It would be appropriate.
#139
Guest_starlitegirlx_*
Posté 15 février 2014 - 11:58
Guest_starlitegirlx_*
ImaginaryMatter wrote...
starlitegirlx wrote...
ImaginaryMatter wrote...
I would have just phazed him out of the series completely, almost like he never existed. Or at least make him a decent boss fight.
That would be the ideal.
The real problem above the fact that his scenes were so contrived and he had all that plot armor was that his character was so awfully written, like a bad B movies where the villain is more like a caricature of of villain than an ACTUAL villain. He was that hideously written that I question the writers' ability to write a truly well done villain. Even Illusive man bordered on ridiculous, but at least he stayed close to the border rather than crossing it into another realm entirely. Though at the end, on the citadel, he was dangerously close to over the top. Skirting the line. The only thing that truly keeps that scene great is the mix of shepard's dialogue and what Anderson adds to it and because of the tension of it. It had a good balance. None of the scenes with Leng had balance. The were all over the top abusurd.
I wish there was a mod to add a handlebar mustache to his face. It would be appropriate.
That would be priceless!
#140
Posté 16 février 2014 - 12:08
#141
Posté 16 février 2014 - 01:12
This would give him some agency as a character (instead of just being TIM's thug) and a decent villain personality could be written around someone who desires to bring about such a radical shift to the galaxy.
It would also make the intended idea of his character being a dark reflection of Shepard have some merit beyond them both just being N7's; both Shepard and Leng would be products of organics and synthetics combined, but where one sees it as a form of empowerment for growth, the other sees it as empowerment for dominance and control.
#142
Posté 16 février 2014 - 01:16
#143
Posté 16 février 2014 - 01:55
grey_wind wrote...
If the writers were really adamant about Synthesis (as much as I think its implementation is nonsensical and disturbing), then Kai Leng should have been its advocate.
Now that's an idea, have Shepard throw Leng down into the beam the same way Dark throws the Predalien corpse down the building in AVP 3.
#144
Posté 16 février 2014 - 02:24
MrFob wrote...
It would have been appropriate if Anderson had killed him. After all, he started out as Anderson's nemesis, not Shepard's.
I haven't read the book in question, so I wouldn't know: Did Anderson have a clean and long enough shot at Kai Lame's head to double-tap him? All I know is that Anderson shot out both his knees.
#145
Posté 16 février 2014 - 02:53
#146
Guest_starlitegirlx_*
Posté 16 février 2014 - 03:02
Guest_starlitegirlx_*
MrFob wrote...
Anderson could have shot him from point blank range with a shotgun. He deliberately didn't because he though that - after dropping the shotgun and shooting him in both legs with a pistol - he'd be captured. Still, Kai Leng escaped in a pretty badass way (he was actually a well written capable "bad character" in Retribution IMO).
So he could have been a great nemesis instead of a crappy joke? Nice.
#147
Posté 16 février 2014 - 03:16
#148
Posté 16 février 2014 - 03:46
MrFob wrote...
I didn't read Deception, so I don't know how much he was already messed up by that book (or if anyone cares) but yes, he could have been great if they wouldn't have turned him into space ninja (also, I don't recall him ever using a frigging sword in Retribution).
I think the main problem with Kai Leng was that in ME3 he was presented has nothing more than this goofy villain with nothing more than his goofy cutscenes. I think he could have been mcuh better if the BioWare writing staff made him a better villain. For example, during the cutscenes for the Cerberus Coup and Thessia missions if they actually made him a smart and intelligent villain (such as sniping Thane/Kiraher during the Cerberus Citadel Coup or setting an elaborate trap for Shepard on Thessia) these scenes could have worked muched better). Instead the BioWare staff relied on the inherrent awesomeness of space ninja Kai Leng instead of a reasonable smart villain.
Hopefully for the next game they present a smaller scale conflict that expands on the universe and character development rather than some epic scale conflict. I think that Mass Effect works better with alien politics better than some galaxy wide plot line. I think that the original attraction to the Mass Effect story relies on this differant and elaborate setup rather than the attraction to epic space battles.
I am drunk right now but I think the Mass Effect story could benefit from a smaller plotline. And what I mean by that is one that is based on character interactions and personal decsions rather than some conflict that determines the entire fate of a galaxy. We already have had that. Let's make a game that is based on exploring the vastness of the Milky Way Galaxy rahter than saving multiple forms of life. This game is going to sell anyway, might as well make it a revolutionary concept. By the way I have had a view drinks when writing this idea, so please take these ideas with a grain of salt; I'll probably regret them when I am sober.
#149
Posté 16 février 2014 - 03:54
ImaginaryMatter wrote...
MrFob wrote...
I didn't read Deception, so I don't know how much he was already messed up by that book (or if anyone cares) but yes, he could have been great if they wouldn't have turned him into space ninja (also, I don't recall him ever using a frigging sword in Retribution).
I think the main problem with Kai Leng was that in ME3 he was presented has nothing more than this goofy villain with nothing more than his goofy cutscenes. I think he could have been mcuh better if the BioWare writing staff made him a better villain. For example, during the cutscenes for the Cerberus Coup and Thessia missions if they actually made him a smart and intelligent villain (such as sniping Thane/Kiraher during the Cerberus Citadel Coup or setting an elaborate trap for Shepard on Thessia) these scenes could have worked muched better). Instead the BioWare staff relied on the inherrent awesomeness of space ninja Kai Leng instead of a reasonable smart villain.
Hopefully for the next game they present a smaller scale conflict that expands on the universe and character development rather than some epic scale conflict. I think that Mass Effect works better with alien politics better than some galaxy wide plot line. I think that the original attraction to the Mass Effect story relies on this differant and elaborate setup rather than the attraction to epic space battles.
I am drunk right now but I think the Mass Effect story could benefit from a smaller plotline. And what I mean by that is one that is based on character interactions and personal decsions rather than some conflict that determines the entire fate of a galaxy. We already have had that. Let's make a game that is based on exploring the vastness of the Milky Way Galaxy rahter than saving multiple forms of life. This game is going to sell anyway, might as well make it a revolutionary concept. By the way I have had a view drinks when writing this idea, so please take these ideas with a grain of salt; I'll probably regret them when I am sober.
Drunk posting. Just don't do it man. I've made an ass of myself a few times on these boards with drunk posts.
Still, you can string words into coherent thoughts and complete sentences. Your spelling is a little off, but otherwise, you haven't had enough to drink yet. :happy:
And I agree with you actually. I don't want another Galaxy-wide conflict. Just keep the plotline more confined and give us interesting characters to interact with.
Modifié par Darks1d3, 16 février 2014 - 03:55 .
#150
Posté 16 février 2014 - 09:30





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