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M-92 CAIN "Nuke launcher"


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#51
akintu

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WrexShepard wrote...

Oh, thanks for providing the texts which prove my points.  it says right here that telekinesis levitates or impels objects. If the telekinesis ability were only capable of lowering the mass and ONLY that, you wouldn't be able to move anything. The fact is that biotics and by extension mass effect fields are entirely capable of exerting force on objects.

Hence, if one were to give a Mass Effect driven "push" to a recoiling weapon, it would counteract the recoil.


Yeah, but it says telekinesis levitates objects by using mass lowering fields.  All of the biotics function by using fields that manipulate mass.  The weapons in ME reduce recoil by lowering the effective mass of the projectile.  As soon as the projectile leaves the weapon/mass-lowering field, it regains its actual mass.

Element zero and the "mass effect" are basically magic, but they don't do anything more than raise or lower mass within a field.  It just so happens that being able to manipulate mass allows for all sorts of crazy things.

Modifié par alex_ladik, 21 janvier 2010 - 03:01 .


#52
vashts1985

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I’m not a physicist, but if a projectile had zero mass then it wouldn’t have any recoil at all, would it? The force required to propel an object with zero mass would be miniscule (and I’m pretty sure that’s how Bioware have justified FTL travel, zero mass gets around the whole power to weight problem).




zero mass would require zero force to accelerate the mass infinitely, according to our current understanding of physics. this contradicts the first law of motion, as anything that is not experiencing a net force (net force of zero) would not accelerate



in other words, in our current understanding of physics, zero mass cannot be described.



If it went 5 km/s in the game, you'd never even see the projectile which means no cool glowy flying bullet of death graphics /images/forum/emoticons/crying.png.




5km/s is not that fast.

#53
Schneidend

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vashts1985 wrote...


5km/s is not that fast.


Aye, I'd reckon that what we see is some kind of effect the slug has on the air, and not the slug itself.

#54
WrexShepard

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alex_ladik wrote...

WrexShepard wrote...

Oh,
thanks for providing the texts which prove my points.  it says right
here that telekinesis levitates or impels objects. If the telekinesis
ability were only capable of lowering the mass and ONLY that, you
wouldn't be able to move anything. The fact is that biotics and by
extension mass effect fields are entirely capable of exerting force on
objects.

Hence, if one were to give a Mass Effect driven "push" to a recoiling weapon, it would counteract the recoil.


Yeah,
but it says telekinesis levitates objects by using mass lowering
fields.  All of the biotics function by using fields that manipulate
mass.  The weapons in ME reduce recoil by lowering the effective mass
of the projectile.  As soon as the projectile leaves the
weapon/mass-lowering field, it regains its actual mass.

Element
zero and the "mass effect" are basically magic, but they don't do
anything more than raise or lower mass within a field.  It just so
happens that being able to manipulate mass allows for all sorts of
crazy things.


I disagree. If it was limited to just that it would be impossible to move objects around. Certainly, one could make them light enough to float, but controlling their movement requires force direction. This is why mass effect must have some kind of directional force capacity, otherwise the techologies of the game wouldn't work.

As
for the weapons, lowering the mass of a projectile is what allows the
slugs to attain such high velocity. According to the codex the standard
mass effect fields of the gun (ie the ones involved in accelerating the
slug) have a minimal effect on the weapon's recoil. The weapon will
still generate recoil comparable to the impact energy of its
projectiles.


vashts1985 wrote...

I’m not a physicist, but if a projectile had zero mass then it wouldn’t have any recoil at all, would it? The force required to propel an object with zero mass would be miniscule (and I’m pretty sure that’s how Bioware have justified FTL travel, zero mass gets around the whole power to weight problem).


zero mass would require zero force to accelerate the mass infinitely, according to our current understanding of physics. this contradicts the first law of motion, as anything that is not experiencing a net force (net force of zero) would not accelerate

in other words, in our current understanding of physics, zero mass cannot be described.

If it went 5 km/s in the game, you'd never even see the projectile which means no cool glowy flying bullet of death graphics /images/forum/emoticons/crying.png.


5km/s is not that fast.


No disagreements on your first point. The whole point of mass relays allowing instantaneous travel is that they reduce your mass to zero and also make a corridor of mass free space in between the relays. So basically if there is no mass there is nothing between point A and point B. Very confusing.

As to your second point, I'd just like to add a corrolay, that 5km/s isn't that fast compared to MA slugs, but it's not exactly slow. It's about 180 miles per hour. So when fired it wouldn't lazily fly across the screen.

The video could have been slowed down for effect though. Also note that the true power of the weapon isn't its velocity but the explosive contents of the slug. If I threw a can full of super high explosive at you at 180 miles per hour, I think you'd be screwed.

Then again, if I can throw things at 180 mph, I should be in Major League Baseball.

#55
vashts1985

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No disagreements on your first point. The whole point of mass relays
allowing instantaneous travel is that they reduce your mass to zero and
also make a corridor of mass free space in between the relays. So
basically if there is no mass there is nothing between point A and
point B. Very confusing.

As to your second point, I'd just like
to add a corrolay, that 5km/s isn't that fast compared to MA slugs, but
it's not exactly slow. It's about 180 miles per hour. So when fired it
wouldn't lazily fly across the screen.

The video could have
been slowed down for effect though. Also note that the true power of
the weapon isn't its velocity but the explosive contents of the slug.
If I threw a can full of super high explosive at you at 180 miles per
hour, I think you'd be screwed.

Then again, if I can throw things at 180 mph, I should be in Major League Baseball.


well in that case i will have to retract my statement. i wad definetly reading it as km/h and not km/s.
my bad.

#56
akintu

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5km/s is about 11000 mph. If you can throw a baseball at 11000mph, you're killing everyone in the bleachers behind the plate. And maybe igniting the batter.

#57
daong

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Yea. That's what I'm talking about. Real firepower. Something that has been lacking in the first Mass Effect. =)

Can't wait to get my hands on it.