Modifié par Douglas n7, 29 décembre 2013 - 09:10 .
Should the ME4 main character be in the Alliance?
#51
Posté 29 décembre 2013 - 09:10
#52
Posté 29 décembre 2013 - 09:11
#53
Guest_Jesus Christ_*
Posté 29 décembre 2013 - 10:15
Guest_Jesus Christ_*
#54
Posté 29 décembre 2013 - 10:26
#55
Guest_Jesus Christ_*
Posté 29 décembre 2013 - 10:39
Guest_Jesus Christ_*
#56
Posté 30 décembre 2013 - 12:18
AlanC9 wrote...
If the character absolutely has to be Alliance, I'd prefer a Corsair to a straight-up soldier.
wasn't that essentially what Shepard was? Normandy as independant ship command, otherwise underway on a covert mission, just in this case the Spectre promotion replaced the Corsair bit.
#57
Posté 30 décembre 2013 - 01:07
Do you actually believe TV Tropes is a legitimate handbook on storytelling? Are you actually, truly, this ignorant?David7204 wrote...
Julia, did you know that the trope 'Good is not dumb' was actually briefly named 'The Shepard' in honor of Mass Effect on TV Tropes? It was.
You should give up on this nonsense.
#58
Posté 30 décembre 2013 - 01:53
#59
Posté 30 décembre 2013 - 04:05
Mangalores wrote...
AlanC9 wrote...
If the character absolutely has to be Alliance, I'd prefer a Corsair to a straight-up soldier.
wasn't that essentially what Shepard was? Normandy as independant ship command, otherwise underway on a covert mission, just in this case the Spectre promotion replaced the Corsair bit.
Shepard was a loud kind of covert, though. Everybody knew he was a Spectre.
I was thinking more along the lines of Captain Sir Kevin Renner from The Gripping Hand... or the Universe 2 PC if your memory goes back that far.
Modifié par AlanC9, 30 décembre 2013 - 04:20 .
#60
Posté 30 décembre 2013 - 04:19
General TSAR wrote...
Hell no, I hate the bad joke that is the Alliance.
How about a Pro-Human paramilitary organization instead?
I don't think terra firma has a paramilitary arm to it's orginization, outside of that I can't think of any pro-humanity orginizations. Sure you're not confusing this game with 40K or something?
#61
Posté 30 décembre 2013 - 10:02
#62
Posté 30 décembre 2013 - 10:08
N7Gold wrote...
I expect something frelike Dragon Age Origins, being able to play as more than humans, and being able to choose the "Civilian" pre-service history, and start the game as a civilian who through certain circumastances joins the Alliance.
A civilian who joins the Alliance should start their career as either a Serviceman 3rd Class or a Private 2nd Class, (the lowest enlisted rank) or as 2nd Lieutenant. (the lowest officer rank)
In either case the character shouldn't be in command of a warship, that would be the role of more senior officers. In fact a private wouldn't be in command of anything.
If the protagonist is military they should have a higher rank if the player character is going to be in command of a warship.
#63
Posté 30 décembre 2013 - 10:14
Han Shot First wrote...
N7Gold wrote...
I expect something frelike Dragon Age Origins, being able to play as more than humans, and being able to choose the "Civilian" pre-service history, and start the game as a civilian who through certain circumastances joins the Alliance.
A civilian who joins the Alliance should start their career as either a Serviceman 3rd Class or a Private 2nd Class, (the lowest enlisted rank) or as 2nd Lieutenant. (the lowest officer rank)
In either case the character shouldn't be in command of a warship, that would be the role of more senior officers. In fact a private wouldn't be in command of anything.
If the protagonist is military they should have a higher rank if the player character is going to be in command of a warship.
Rank shouldn't matter. Kaidan became a major in ME3 and still followed commander Shepard's orders as if Shepard had a higher rank than Kaidan. I believe in "ME4", the protagonist's intimate knowledge about the threat of the antagonists can be what propels him/her to be squad leader, just like how Shepard's personal knowledge about the Reapers caused the Alliance brass to ask him/her how they can be stopped in the beginning of ME3.
Being a leader is more than about rank, it's about how well you lead your crew and how well your crew responds to you. The rank comes after you've proven yourself to be a good leader. That's what I've learned as I played the Mass Effect games.
Modifié par N7Gold, 30 décembre 2013 - 10:25 .
#64
Posté 30 décembre 2013 - 10:39
#65
Posté 30 décembre 2013 - 10:39
#66
Posté 31 décembre 2013 - 12:04
N7Gold wrote...
Han Shot First wrote...
N7Gold wrote...
I expect something frelike Dragon Age Origins, being able to play as more than humans, and being able to choose the "Civilian" pre-service history, and start the game as a civilian who through certain circumastances joins the Alliance.
A civilian who joins the Alliance should start their career as either a Serviceman 3rd Class or a Private 2nd Class, (the lowest enlisted rank) or as 2nd Lieutenant. (the lowest officer rank)
In either case the character shouldn't be in command of a warship, that would be the role of more senior officers. In fact a private wouldn't be in command of anything.
If the protagonist is military they should have a higher rank if the player character is going to be in command of a warship.
Rank shouldn't matter. Kaidan became a major in ME3 and still followed commander Shepard's orders as if Shepard had a higher rank than Kaidan. I believe in "ME4", the protagonist's intimate knowledge about the threat of the antagonists can be what propels him/her to be squad leader, just like how Shepard's personal knowledge about the Reapers caused the Alliance brass to ask him/her how they can be stopped in the beginning of ME3.
Being a leader is more than about rank, it's about how well you lead your crew and how well your crew responds to you. The rank comes after you've proven yourself to be a good leader. That's what I've learned as I played the Mass Effect games.
From the wiki:
OFFICERS
- 2nd Lieutenant
- 1st Lieutenant
- Staff Lieutenant
- Lieutenant Commander
- Staff Commander
- Captain/Major
- Rear Admiral/General
- Admiral
- Fleet Admiral
This is however offset in ME3 when Alenko becomes a Spectre as well, when Alenko gets the same status, but also outranks Shepard.
However, considering Alenko has the personality of a stone, I'd guess he is more than willing to relinquish command to the more competent Shepard.
#67
Posté 31 décembre 2013 - 12:14
#68
Posté 31 décembre 2013 - 03:01
I like this idea but, why have the protangonist join the military?N7Gold wrote...
I expect something frelike Dragon Age Origins, being able to play as more than humans, and being able to choose the "Civilian" pre-service history, and start the game as a civilian who through certain circumastances joins the Alliance.
#69
Posté 31 décembre 2013 - 03:02
We all know that Spectres establish authority via rock-paper-scissors.AlanC9 wrote...
Spectres may have a seniority system, in which case Shepard's commission date leaves him over the VS.Or they may all rank as equals.
#70
Posté 31 décembre 2013 - 08:42
1. It is a sequel.
2. (3.?)I am not forced to play as or romance an Asari.
If those come true I am satisfied.
That said, I wouldn't mind it. But is prefer a new, small organization that few people have heard of. Like the navy seals, but intragalactic , going intergalactic.
#71
Posté 31 décembre 2013 - 09:05
Grizzly46 wrote...
...
Rank shouldn't matter. Kaidan became a major in ME3 and still followed commander Shepard's orders as if Shepard had a higher rank than Kaidan. I believe in "ME4", the protagonist's intimate knowledge about the threat of the antagonists can be what propels him/her to be squad leader, just like how Shepard's personal knowledge about the Reapers caused the Alliance brass to ask him/her how they can be stopped in the beginning of ME3.
Being a leader is more than about rank, it's about how well you lead your crew and how well your crew responds to you. The rank comes after you've proven yourself to be a good leader. That's what I've learned as I played the Mass Effect games.
From the wiki:
OFFICERSWhich means that yes, Alenko did outrank Shepard no matter which one of the full titlesx Shepard had; however, Shepard was also a Spectre which I think outranks anything else in any military considering that Spectres operate directly under the council.
- 2nd Lieutenant
- 1st Lieutenant
- Staff Lieutenant
- Lieutenant Commander
- Staff Commander
- Captain/Major
- Rear Admiral/General
- Admiral
- Fleet Admiral
This is however offset in ME3 when Alenko becomes a Spectre as well, when Alenko gets the same status, but also outranks Shepard.
However, considering Alenko has the personality of a stone, I'd guess he is more than willing to relinquish command to the more competent Shepard.
It' could be simpler than that: If the commander rank is equal to that of today's captain rank in the navy aka the commander of a ship is always called that and detached from the actual rank the officer has. The fact he is called commander throughout might not be a reflection of rank but of a role. E.g. Shepard is never refered to Lt. commander or anything like that.
That said the other explanation is that special forces and secret services might not necessarily be rank adherent aka Shepard stopped being promoted because he essentially is now a secret agent who happens to still have an officer's patent.
Modifié par Mangalores, 31 décembre 2013 - 09:06 .
#72
Posté 31 décembre 2013 - 09:15
#73
Posté 31 décembre 2013 - 09:24
A command structure helps justify why you have to go to place X and do Y at the right time.Gamer072196 wrote...
I like this idea but, why have the protangonist join the military?Why not be a bounty hunter, or a merc, or something else? Could have the story take place in the Terminus Systems.
Access to information and ressources. A set of rules that determine what you can and can not do.
Depending on the scale of the threat a single person can't do much, so presenting an individual as part of a much larger organization makes a lot of sense and helps suspend disbelief.
Not that ME so far has been overly concerned about keeping some sort of balance in that area.
#74
Posté 31 décembre 2013 - 02:55
klarabella wrote...
A command structure helps justify why you have to go to place X and do Y at the right time.Gamer072196 wrote...
I like this idea but, why have the protangonist join the military?Why not be a bounty hunter, or a merc, or something else? Could have the story take place in the Terminus Systems.
Access to information and ressources. A set of rules that determine what you can and can not do.
Depending on the scale of the threat a single person can't do much, so presenting an individual as part of a much larger organization makes a lot of sense and helps suspend disbelief.
The thing is that the protagonist essentially MUST have some kind of special status in order for that, like being a Spectre. Now, there are a lot of special forces in the ME universe, but the only one that give actual access to everything is the Spectre status.
klarabella wrote...
Not that ME so far has been overly concerned about keeping some sort of balance in that area.
No, which is a damn shame. I'm pretty convinced that Bioware's military knowledge comes from a single large-scale book, considering we meet more generals and admirals than sergeants and privates to just mention one oddity. With some more work in this area, the mass effect games would be even better.
#75
Posté 31 décembre 2013 - 03:59
I always thought it would be cool to play as an employee of a multi-national company whose job is exploration and colony development. This would be an interesting position to be in if it happened after the trilogy...only a tiny percentage of the galaxy was explored in the original trilogy anyway, and in the aftermath of the Reaper war, rebuilding and exploring new territory would become a priority.
It would put the player in a position to do a lot of exploration into the unknown which was one of the fun things about ME1. The setting would also lend itself to origins stories similar to DAO, so if you wanted to be an ex Asari commando, or an ex Alliance Marine, or whatever, it would be open to you.





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