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Making all mages tranquil, Ser Alrik's "Tranquil Solution"


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#1
Eternal Phoenix

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So thinking back on Ser Alrik's "solution" I was wondering how such a choice could work in Dragon Age. Hypothetically speaking, say we got a chance at using the tranquil solution on all mages at the end of Inquisition, what would the consequences be in future titles? Would Bioware even be willing to incorporate such a choice which would obviously have a huge impact on the world?

If the solution was imposed on all mages, clearly many would escape it but they would no longer be able to take the risks of other free-mages. Unfortunately I think the whole mage-templar plot will have been resolved somewhat by the end of Inquisition. Perhaps Dragon Age 2 would have benefited with such a choice at the end because it would have had had a severe impact on Inquisition where the mages and templars are in open war but maybe we'll get the choice (if we can choose sides) to tranquil all mages we come across who are directly opposed to us in Inquisition which I think could make for some interesting consequences not just in Inquisition but in future titles even if the tranquil solution had long since been disbanded by then.

Modifié par Elton John is dead, 28 décembre 2013 - 11:14 .


#2
TheKomandorShepard

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Why even bother wasting time and money just let me kill them what is quicker and less di*** give me option to chop mages and i will be fine.

i can see this option if some has some serious issues with mages or just like kick puppies for evil.

Modifié par TheKomandorShepard, 28 décembre 2013 - 11:14 .


#3
Eternal Phoenix

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TheKomandorShepard wrote...

Why even bother wasting time and money just let me kill them what is quicker and less di*** give me option to chop mages and i will be fine.

i can see this option if some has some serious issues with mages or just like kick puppies for evil.


But new mages arise and a tranquil solution would deal with them better with the hope that a method to drain the magic from them but leave them as normal people will eventually be invented one day.

It's certainly an evil choice. I'd personally go for the reestablishment of the circle but I'd like this choice just because I think it could have some future interesting ramifications. Obviously the destruction of Redcliffe or Amaranthine is quite irrelevant in the grand scheme of things but the tranquiling of many mages should lead to a world-wide consequence.

Modifié par Elton John is dead, 28 décembre 2013 - 11:17 .


#4
Angrywolves

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There's another thread on this topic.

Actually several concerning tranquility in some form.Here's one of them:

http://social.biowar.../index/16035595

Obviously I am against this idea.-_-

Modifié par Angrywolves, 28 décembre 2013 - 11:19 .


#5
TheKomandorShepard

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Elton John is dead wrote...

TheKomandorShepard wrote...

Why even bother wasting time and money just let me kill them what is quicker and less di*** give me option to chop mages and i will be fine.

i can see this option if some has some serious issues with mages or just like kick puppies for evil.


But new mages arise and a tranquil solution would deal with them better with the hope that a method to drain the magic from them but leave them as normal people will eventually be invented one day.


taking that two mages who were cured from that begged for death i doubt that would be "mercy" unless you are screwd up knight templar who thinks that being eaten by darkspawn is mercy.:whistle: As far no one gave crap about cure good luck with that other will search for it. So still sick idea with serious issues with being amoral to be moral...

#6
Gregolian

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This is one of those cases where there is such a long standing... "issue" between the two groups (Mages and Chantry) where one group (the Chantry) uses another group to keep down the first that, it seems like compromise would be almost impossible.

The only REAL option there is is to have mages live in areas LIKE an elven Alienage just with a little more space and allowance to move around the town they are in with the Templars mixed in with the city guard the way you see Navy Corpsman and Navy SEAL Corpsman mixed in with Marines.

The other thing that could be done is (and I sense a mass of fanboys/girls are going to rant at me for this) is Templars like Cullen will not be able to be the ones mixed in with the guard as his views are, well, extreme.  Templars like Greagoire from Origins or the way Carver (at the end of the game if he is a Templar) turns out should be mixed in with the guards.

Modifié par Gregolian, 28 décembre 2013 - 11:26 .


#7
TheKomandorShepard

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Gregolian wrote...

This is one of those cases where there is such a long standing... "issue" between the two groups (Mages and Chantry) where one group (the Chantry) uses another group to keep down the first that, it seems like compromise would be almost impossible.

The only REAL option there is is to have mages live in areas LIKE an elven Alienage just with a little more space and allowance to move around the town they are in with the Templars mixed in with the city guard the way you see Navy Corpsman and Navy SEAL Corpsman mixed in with Marines.


Because alienages worked very well...;)

#8
dragonflight288

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If every mage is made tranquil, you possibly lose the capacity to make new Grey Wardens as we know mages are needed to prepare the joining although we don't know all the details.

#9
ImperatorMortis

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dragonflight288 wrote...

If every mage is made tranquil, you possibly lose the capacity to make new Grey Wardens as we know mages are needed to prepare the joining although we don't know all the details.


This. 

Without mages humanity is ****ed. 

#10
TheKomandorShepard

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dragonflight288 wrote...

If every mage is made tranquil, you possibly lose the capacity to make new Grey Wardens as we know mages are needed to prepare the joining although we don't know all the details.


Not rly all that need is few mages and well we even don't know if that is true.

#11
Eternal Phoenix

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Angrywolves wrote...

There's another thread on this topic.

Actually several concerning tranquility in some form.Here's one of them:

http://social.biowar.../index/16035595

Obviously I am against this idea.-_-


Well it was from ten months ago so forgive me for missing it...

TheKomandorShepard wrote...

Elton John is dead wrote...

TheKomandorShepard wrote...

Why even bother wasting time and money just let me kill them what is quicker and less di*** give me option to chop mages and i will be fine.

i can see this option if some has some serious issues with mages or just like kick puppies for evil. 


But new mages arise and a tranquil solution would deal with them better with the hope that a method to drain the magic from them but leave them as normal people will eventually be invented one day.


taking that two mages who were cured from that begged for death i doubt that would be "mercy" unless you are screwd up knight templar who thinks that being eaten by darkspawn is mercy.[smilie]http://social.bioware.com/images/forum/emoticons/whistling.png[/smilie] As far no one gave crap about cure good luck with that other will search for it. So still sick idea with serious issues with being amoral to be moral...


Well I think you missed my point.

Obviously it's evil. I'd go for a reestablishment of the circle.

But this doesn't mean it shouldn't be an option. I like playing all paths and a "screwed up knight templar" (who also sounds like a very interesting character) is one of them next to extremist mage, racist elf, religious righteous paladin and a character who seeks general peace from every group.

#12
Gregolian

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TheKomandorShepard wrote...


Because alienages worked very well...;)

I never said it was a good idea.

It's obvious that with the way the world of Thedas is, you can't just go "oh, no more Circle the mages can just roam as they want" because it'll freak a good chunk of the populace out to the point it'll be like the South of the US under Jim Crow.

The only other thing I can think of is like segregation but basically turn the mages into a branch of the military of a country, like a specialist unit essentially.  It allows them to be separate from the public (keeps the public happy) but with the right techniques the mages could still have an ok amount of freedom.



This is the best my holiday-food drugged mind can come up with right now.

#13
Navasha

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I think all the normal people should be rounded up and poisoned so that they die nice and peacefully in their sleep. This way they would be spared the horror of being torn limb from limb by an abomination.

Why does no one seem to consider this "solution"? Its pretty much equal on the whole morality scale.

#14
Eternal Phoenix

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Navasha wrote...

I think all the normal people should be rounded up and poisoned so that they die nice and peacefully in their sleep. This way they would be spared the horror of being torn limb from limb by an abomination.

Why does no one seem to consider this "solution"? Its pretty much equal on the whole morality scale.


Then the mages turn into abominations and the whole world goes to Hell. Everyone loses!

#15
TheKomandorShepard

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Gregolian wrote...

TheKomandorShepard wrote...


Because alienages worked very well...;)

I never said it was a good idea.

It's obvious that with the way the world of Thedas is, you can't just go "oh, no more Circle the mages can just roam as they want" because it'll freak a good chunk of the populace out to the point it'll be like the South of the US under Jim Crow.

The only other thing I can think of is like segregation but basically turn the mages into a branch of the military of a country, like a specialist unit essentially.  It allows them to be separate from the public (keeps the public happy) but with the right techniques the mages could still have an ok amount of freedom.



This is the best my holiday-food drugged mind can come up with right now.


There are only 2 choices mages freedom (well that will end badly for most population) or keeping world safe from mages and it can be only achieved through extermination other solutions don't provide neither because 
a)mages don't have freedom
b)world don't have safety
So well any other try to contain mages ends with failure even qunari have problems with that despite methods.

Elton John is dead wrote...

Well I think you missed my point.

Obviously it's evil. I'd go for a reestablishment of the circle.

But this doesn't mean it shouldn't be an option. I like playing all paths and a "screwed up knight templar"
(who also sounds like a very interesting character) is one of them next
to extremist mage, racist elf, religious righteous paladin and a
character who seeks general peace from every group.


Well i think that won't happen there are limits how much you can be screwd up and for that reason vg never allow you play rapist and very rarely child killer society have standarts even our warden could be pr*** and villain protagonist there were standarts besides sadly times when rpg allowed create you character that you wanted dying replaced by paragon and renegade or diplomatic , sarcastic , agressive. 


Elton John is dead wrote...

Navasha wrote...

I
think all the normal people should be rounded up and poisoned so that
they die nice and peacefully in their sleep. This way they would be
spared the horror of being torn limb from limb by an abomination.

Why does no one seem to consider this "solution"? Its pretty much equal on the whole morality scale.


Then the mages turn into abominations and the whole world goes to Hell. Everyone loses!


Well if they are live they are living in crapsack world that don't have hope so well it is also everyone loses well exepct my protagonist.:devil:

Modifié par TheKomandorShepard, 28 décembre 2013 - 11:43 .


#16
Angrywolves

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Elton John is dead wrote...

Angrywolves wrote...

There's another thread on this topic.

Actually several concerning tranquility in some form.Here's one of them:

http://social.biowar.../index/16035595

Obviously I am against this idea.-_-


Well it was from ten months ago so forgive me for missing it...

TheKomandorShepard wrote...

Elton John is dead wrote...

TheKomandorShepard wrote...

Why even bother wasting time and money just let me kill them what is quicker and less di*** give me option to chop mages and i will be fine.

i can see this option if some has some serious issues with mages or just like kick puppies for evil. 


But new mages arise and a tranquil solution would deal with them better with the hope that a method to drain the magic from them but leave them as normal people will eventually be invented one day.


taking that two mages who were cured from that begged for death i doubt that would be "mercy" unless you are screwd up knight templar who thinks that being eaten by darkspawn is mercy.[smilie]http://social.bioware.com/images/forum/emoticons/whistling.png[/smilie] As far no one gave crap about cure good luck with that other will search for it. So still sick idea with serious issues with being amoral to be moral...


Well I think you missed my point.

Obviously it's evil. I'd go for a reestablishment of the circle.

But this doesn't mean it shouldn't be an option. I like playing all paths and a "screwed up knight templar" (who also sounds like a very interesting character) is one of them next to extremist mage, racist elf, religious righteous paladin and a character who seeks general peace from every group.


A search would have shown you there were other tranquil threads.:sick:

No it SHOULD NOT be an option.

#17
Eternal Phoenix

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No one else is complaining wolf. Besides I do not advocate the resurrection of dead threads. I'm not a filthy blood mage...

:unsure:


But you've said your piece that it shouldn't be an option so unless you have anything to add to the hypothetical consequences of the tranquil solution we should agree to disagree.

@TheKomandorShepard

Tranquiling mages is not the same as rape just like murdering isn't the same but we can still do that in the game. Shepard could commit genocide so I don't see how the Inquisitor ordering for captured mages or something to be made tranquil is that much worst so long as it has context.

Again I'm not saying it's a good thing but I like options in my RPG's even if they're not normally options I'd pick and this thread is clearly about the consequences of such a choice not whether if it's good or wrong (because it's clearly wrong).

Modifié par Elton John is dead, 28 décembre 2013 - 11:56 .


#18
ianvillan

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A solution would be when a mage is made tranquil the Templar doing it would also have their brain lobotomised.

When a Templar kills a mage for failing a harrowing the Templar should also be killed.

When a right of annulment is carried out a Chantry Church and all its inhabitants should also be Annulled as well.

That way it is fairer for the mages and it might make the Templars do there jobs properly.

Modifié par ianvillan, 28 décembre 2013 - 11:57 .


#19
Eternal Phoenix

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Oh come on. Don't be like that.

The templars are only doing their duty.

Mages, when given freedom, have shown that they can't operate properly. Kirkwall and the Circle tower are examples of that. Mages, when not under surveillance, become headless chickens and are more dangerous then than any blood mage.

"With great power comes great responsibility and you need me watching over you." ~ Uncle Sam to Spiderman

Besides this thread isn't about advocating the tranquil solution but merely discussing it and its consequences.

Modifié par Elton John is dead, 29 décembre 2013 - 12:00 .


#20
TheKomandorShepard

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Elton John is dead wrote...


@TheKomandorShepard

Tranquiling mages is not the same as rape just like murdering isn't the same but we can still do that in the game. Shepard could commit genocide so I don't see how the Inquisitor ordering for captured mages or something to be made tranquil is that much worst so long as it has context.

Again I'm not saying it's a good thing but I like options in my RPG's even if they're not normally options I'd pick and this thread is clearly about the consequences of such a choice not whether if it's good or wrong (because it's clearly wrong).


It is rape but not physical but mind rape well killing is something that our society is accustomed but sadism there is no sane reason only reason lets make them suffer (when we can achive that same and even better with less di*** decision) even with nutsie explanations. 

#21
Eternal Phoenix

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Well it's not mind rape either unless this is your definition of it.

That's the first time I've ever heard someone liken tranquility to rape. It's an evil thing but it's neither sadism nor sexual.

Modifié par Elton John is dead, 29 décembre 2013 - 12:11 .


#22
TheKomandorShepard

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Elton John is dead wrote...

Well it's not mind rape either unless this is your definition of it.

That's the first time I've ever heard someone liken tranquility to rape. It's an evil thing but it's neither sadism nor sexual.


Well it is sadism that serves no other purpose than kick dogs something i will rape your wife and then burn her i could kill her immediately but nah im screwd up so i will choose option that gives more suffering with smiliar effect. 

#23
Angrywolves

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Elton John is dead wrote...

No one else is complaining wolf. Besides I do not advocate the resurrection of dead threads. I'm not a filthy blood mage...

:unsure:


But you've said your piece that it shouldn't be an option so unless you have anything to add to the hypothetical consequences of the tranquil solution we should agree to disagree.

@TheKomandorShepard

Tranquiling mages is not the same as rape just like murdering isn't the same but we can still do that in the game. Shepard could commit genocide so I don't see how the Inquisitor ordering for captured mages or something to be made tranquil is that much worst so long as it has context.

Again I'm not saying it's a good thing but I like options in my RPG's even if they're not normally options I'd pick and this thread is clearly about the consequences of such a choice not whether if it's good or wrong (because it's clearly wrong).


I'm not complaining either.I think starting multiple threads on the same subject is a waste of bandwidth.

shrugs.

The mages aren't all going to be made tranquil in my playthrough of DAI even if it's possible
I suppose some players will support the templars but they're more likely to just try to kill all the mages, as they have said in other threads.
Or place therm in Aeonar like gulags guarded by templars.:sick:

#24
Eternal Phoenix

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I think most of us templar supporters are joking. At least I am when I say "burn all mages!" and I actually want a circle system back but one that's fairer on mages.

And TheKomandorShepard, it's not sadism since it did serve a purpose. Maybe some of the templars in Kirkwall were sadists but then so were many of the free mages who were also blood mages.

Modifié par Elton John is dead, 29 décembre 2013 - 12:41 .


#25
EmperorSahlertz

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Must of us who are labelled "pro-Templar" are really "pro-Circle". But we can't expect people to make that distinction, since many who are labelled "pro-mage" are actually also just "pro-Circle". The disagreement arises on how the Circles should be managed, with one side wanting more control and the other more freedom.

Then we have the absolute nutcases who supports total mage freedom or wants to see the utter destruction of mages. Usually we just smile at them, and let them ramble on.