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Making all mages tranquil, Ser Alrik's "Tranquil Solution"


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#26
Treacherous J Slither

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EmperorSahlertz wrote...

Must of us who are labelled "pro-Templar" are really "pro-Circle". But we can't expect people to make that distinction, since many who are labelled "pro-mage" are actually also just "pro-Circle". The disagreement arises on how the Circles should be managed, with one side wanting more control and the other more freedom.

Then we have the absolute nutcases who supports total mage freedom or wants to see the utter destruction of mages. Usually we just smile at them, and let them ramble on.

I advocate mage freedom. Mages should simply be taught how to use their power to benefit society and to fight off demons. There should also be a large antimagic force made up of mages and mundanes to handle any problems that arise.
Seems pretty simple to me. I don't see what the big deal is regarding mages. Bandits are a MUCH bigger threat. They're a plague upon the land and yet no one seems to care.

#27
EmperorSahlertz

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I have yet to see a single bandit destroy an entire town on his own.

#28
Texhnolyze101

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Elton John is dead wrote...

So thinking back on Ser Alrik's "solution" I was wondering how such a choice could work in Dragon Age. Hypothetically speaking, say we got a chance at using the tranquil solution on all mages at the end of Inquisition, what would the consequences be in future titles? Would Bioware even be willing to incorporate such a choice which would obviously have a huge impact on the world?

If the solution was imposed on all mages, clearly many would escape it but they would no longer be able to take the risks of other free-mages. Unfortunately I think the whole mage-templar plot will have been resolved somewhat by the end of Inquisition. Perhaps Dragon Age 2 would have benefited with such a choice at the end because it would have had had a severe impact on Inquisition where the mages and templars are in open war but maybe we'll get the choice (if we can choose sides) to tranquil all mages we come across who are directly opposed to us in Inquisition which I think could make for some interesting consequences not just in Inquisition but in future titles even if the tranquil solution had long since been disbanded by then.



If bioware were to do this it would mean we can't play as mages anymore and not being able to play as a mage is a deal breaker for me because the other 2 classess are 100% boring.

#29
EmperorSahlertz

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101ezylonhxeT wrote...

If bioware were to do this it would mean we can't play as mages anymore and not being able to play as a mage is a deal breaker for me because the other 2 classess are 100% boring.

A bit of a premature blanket statement since you havn't played any future DA games, no?

#30
Hazegurl

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I don't think much would change for future titles as mages were never in great abundance in the open world to begin with. There can still be apostates who escaped the solution and still live in hiding. The Wardens could have still recruited Mages and perhaps create a compromise to not issue the rite until a certain time for Mages still making recruitment possible. Either way I wouldn't support such a "solution" unless it was the absolute last possible resort and even then I would want some compromise.

#31
Lord Raijin

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I always wonder what would the effects be if a mundane were to undergo the Rite of Tranquillity.

Would it cure mental illness?

#32
Texhnolyze101

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EmperorSahlertz wrote...

101ezylonhxeT wrote...

If bioware were to do this it would mean we can't play as mages anymore and not being able to play as a mage is a deal breaker for me because the other 2 classess are 100% boring.

A bit of a premature blanket statement since you havn't played any future DA games, no?


Any future DA game without mages or I am unable to play as a mage = boring game and not worth my time to play.

#33
EmperorSahlertz

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101ezylonhxeT wrote...

EmperorSahlertz wrote...

101ezylonhxeT wrote...

If bioware were to do this it would mean we can't play as mages anymore and not being able to play as a mage is a deal breaker for me because the other 2 classess are 100% boring.

A bit of a premature blanket statement since you havn't played any future DA games, no?


Any future DA game without mages or I am unable to play as a mage = boring game and not worth my time to play.

You just did it again..

#34
O_OotherSide

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Lord Raijin wrote...

I always wonder what would the effects be if a mundane were to undergo the Rite of Tranquillity.

Would it cure mental illness?


The same I'd guess. They still dream in the fade, so they would still lose that connection and emotion with it.

#35
Veruin

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EmperorSahlertz wrote...

I have yet to see a single bandit destroy an entire town on his own.


That's because bandits are evil.  Everyone know mages are the paragons of goodness.

#36
Texhnolyze101

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EmperorSahlertz wrote...

101ezylonhxeT wrote...

EmperorSahlertz wrote...

101ezylonhxeT wrote...

If bioware were to do this it would mean we can't play as mages anymore and not being able to play as a mage is a deal breaker for me because the other 2 classess are 100% boring.

A bit of a premature blanket statement since you havn't played any future DA games, no?


Any future DA game without mages or I am unable to play as a mage = boring game and not worth my time to play.

You just did it again..


Ok hypothetically if Bioware were to do this i wouldn't buy DA4.

#37
Lord Raijin

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EmperorSahlertz wrote...

I have yet to see a single bandit destroy an entire town on his own.


Loghain Mac Tir started a civil war, hired an escaped blood mage to kill Arl Eamon, allowed slavery to occur in his city, kidnapped a templar who was doing nothing more than to do what he was suppose to do, Betrayed his king and the Grey wardens, and had both leaders (King Cailan and Duncan) killed because he did not play his part in the battle. He frames the Grey wardens and put out a bounty against them. 

It's safe to say that Logain is far worst than a single bandit, and he caused far more damage then just an entire town. Instead of working together with the Grey wardens he fought against them thus prolonged the Blight. That means more deaths and slaughter.

Loghain is not a mage but a mundane.

Modifié par Lord Raijin, 29 décembre 2013 - 05:35 .


#38
O_OotherSide

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Imagine if he had the ability to brainwash people with blood magic to boot

#39
dragonflight288

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O_OotherSide wrote...

Imagine if he had the ability to brainwash people with blood magic to boot


But he doesn't, and he proved that someone without blood magic, or magic at all can be far more dangerous for so many people, an entire country and possibly the world in regards to the Blight, than your average mage.

#40
Fredward

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If a person in the game suggests this I want the option of repeatedly stabbing them in the faces with a blunt and rusty knife. It's worse than genocide. And furthermore - stupid. Mages would still be born, it's unlikely all of the mages would be in one place for you to Tranquilize them anyway and with this choice you're cutting away any and all chance of compromise. No mage would have a reason to hold back anymore. They live in a society that has rejected them to the level of being willing to take away their humanity. They'd have nothing to lose in turning to blood magic, nothing to lose in destroying a village for it's supplies, nothing to lose in trying to create demonic armies. If they get cornered by templars say hello to an abomination! If you wanna see an unprecedented era of mage violence and destruction you'd implement the Tranquil "solution."

Of course if there was a magical means to ensure that no current mage could cast magic and no mage would ever again be born... that would be a different story. Awful still but at least feasible.

Modifié par Foopydoopydoo, 29 décembre 2013 - 06:11 .


#41
Emrys Ansgar

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I think most people in this thread are forgetting just how large of a role mages played betting the Qunari and without mages how quickly Thedas would fall to the Qun.

#42
Nefla

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It will be one of 3 choices:

-merge all life with demons and everyone becomes an abomination against their will ( inquisitor has to die)
-inquisitor's personality is used as a template for an ultra mega demon that controls all the others (inquisitor has to die)
-kill all demons but all mages randomly become tranquil (inquisitor lives for 1 second if you play multiplayer)

#43
Emrys Ansgar

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Nefla wrote...

It will be one of 3 choices:

-merge all life with demons and everyone becomes an abomination against their will ( inquisitor has to die)
-inquisitor's personality is used as a template for an ultra mega demon that controls all the others (inquisitor has to die)
-kill all demons but all mages randomly become tranquil (inquisitor lives for 1 second if you play multiplayer)

HA! You got me laughing , Thank You!

#44
Lulupab

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It seems we will be introduced to tranquil cure in inquisition. Based on events of asunder and the fact that Anders temporarily cured Karl by just using his powers near him If a spirit makes a connection with a tranquill mage and not necessarily possesses him it will cure the tranquil mage permanently. That being said possessed mages are immune to tranquility. Cant severe their connection to the fade when a piece of the fade lives in them.

So your tranquil solution will share sir Alrik himself fate. Death and failure. (Sebastian will tell you that the divine declines the solution)

#45
Riverdaleswhiteflash

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Elton John is dead wrote...

So thinking back on Ser Alrik's "solution" I was wondering how such a choice could work in Dragon Age. Hypothetically speaking, say we got a chance at using the tranquil solution on all mages at the end of Inquisition, what would the consequences be in future titles? Would Bioware even be willing to incorporate such a choice which would obviously have a huge impact on the world?

If the solution was imposed on all mages, clearly many would escape it but they would no longer be able to take the risks of other free-mages. Unfortunately I think the whole mage-templar plot will have been resolved somewhat by the end of Inquisition. Perhaps Dragon Age 2 would have benefited with such a choice at the end because it would have had had a severe impact on Inquisition where the mages and templars are in open war but maybe we'll get the choice (if we can choose sides) to tranquil all mages we come across who are directly opposed to us in Inquisition which I think could make for some interesting consequences not just in Inquisition but in future titles even if the tranquil solution had long since been disbanded by then.


You wouldn't be able to get the ones in Tevinter or Par Vollen. I can tell you exactly how them having mages and the White Chantry being without them would end for the White Chantry. And the Grey Wardens would go to the mattresses if you went after the Warden mages. Part of the reason for this is because mages are either necessary or useful (I suppose there's not enough evidence to say which) during the Joining, and pretty much necessary against the darkspawn, who have ogres, shrieks, and not to put too fine a point on it, their own mages.

#46
Icy Magebane

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This is pointless. Genocide is far less barbaric than making every mage tranquil... and that's not saying much. Only a sadist would advocate the tranquil solution.

#47
Osena109

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 Ser Alriks give of the vibe of a creepy rapist too me don't get me wrong  i think all mages should be put to the sword just rapist need to die frist

#48
TheKomandorShepard

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Elton John is dead wrote...

I think most of us templar supporters are joking. At least I am when I say "burn all mages!" and I actually want a circle system back but one that's fairer on mages.

And TheKomandorShepard, it's not sadism since it did serve a purpose. Maybe some of the templars in Kirkwall were sadists but then so were many of the free mages who were also blood mages.


It is sadism because it doesn't serve a purpose killing mages is less di*** quicker and less expensive than that solution so only reason behind this is deliver individual fate worse than dead so person who want to do that have serious issues. 

Modifié par TheKomandorShepard, 29 décembre 2013 - 08:20 .


#49
Lord Raijin

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O_OotherSide wrote...

Imagine if he had the ability to brainwash people with blood magic to boot


He did but not with blood magic you see. He convinced people that the Grey wardens betrayed the king just to cover up his tracks, and thus created a civil war in the middle of the blight mind you.

#50
Uccio

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The solution is that mages should rule over mundanes with Iron Fist. Those peasants need to know their place.

For Tevinter Imperium!

Modifié par Ukki, 29 décembre 2013 - 08:31 .