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Will the new mass effect be as rememorable as this saga?


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67 réponses à ce sujet

#26
Michotic

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What if Patrick Stewart had voiced Star Child?

#27
Invisible Man

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Michotic wrote...

What if Patrick Stewart had voiced Star Child?


personally, it would be a plus... though I don't think it would cover everything that went wrong. kind of like cutting someone in half with a machinegun and trying to mend things with a smiley face sticker.

#28
vandalDX

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If they make a game with all of the elements that make a BioWare game superior to other studios in the business, it'll be even more so. The work on INQUISITION looks incredible, and with an entire studio dedicated to just the Mass Effect franchise in Montreal now, it's a safe bet that they're going to take all the time they need to bring ME to next-gen.

I remember the ME Trilogy for its characters, setting, and steady, consistent improvements to its gameplay systems and UI. I play the heck out of the MP with my friends and enjoy discussing the things that the games give me to think about. If the next products that BioWare are preparing for us continue to advance that combination of experiences, I'll remember them just like I do with the current games sitting on my shelf, which I play and replay constantly.

Onward!

#29
crimzontearz

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It could be.....but I am guessing someone in the higher up ranks might want more ART....so we will not know until it comes out

#30
ImaginaryMatter

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It probably won't be as infamous.

#31
biowaregeek

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I think bioware wants to save  time and money..i want doubt that the next me game will be 5 to 8 hours long
no rpg elements...water down dialogue option if any there might not even be any dialogue options

i think the reason why bioware killed off commander shepard they're tired of the import your playthrough save it's just too time consuming for bioware they're going in a different directions than what we know and love.

#32
SwobyJ

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biowaregeek wrote...

I think bioware wants to save  time and money..i want doubt that the next me game will be 5 to 8 hours long
no rpg elements...water down dialogue option if any there might not even be any dialogue options

i think the reason why bioware killed off commander shepard they're tired of the import your playthrough save it's just too time consuming for bioware they're going in a different directions than what we know and love.



They want to save time and money yet they'll be working on this game for 3+ years (because we'll be lucky to get it early 2015 as far as we've been lead so far)?

3+ years usually means significant time and money.

If they announce it for 2014 I'll retract my words here, but I really don't think it'll be 2014.

#33
Michotic

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To be honest, I don't want to have to keep importing earlier saves. I really don't want to have to play through three games in order to set up some possible outcomes. Doing it with this trilogy is a task in itself at times. Requiring playing this trilogy so you can have the decisions you want for the next game?

No thanks.

I wouldn't mind something like a Genesis start up. You select the major choices (what happened with the various races, what choice Shepard made). I still want a fresh story though.

#34
SwobyJ

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Michotic wrote...

To be honest, I don't want to have to keep importing earlier saves. I really don't want to have to play through three games in order to set up some possible outcomes. Doing it with this trilogy is a task in itself at times. Requiring playing this trilogy so you can have the decisions you want for the next game?

No thanks.

I wouldn't mind something like a Genesis start up. You select the major choices (what happened with the various races, what choice Shepard made). I still want a fresh story though.


Meh, almost all ME1 decisions are not important by ME3's end.. at least if we consider Shepard's story being its own separate thing to be at most referenced occasionally to rarely.

Here's what's left:
-Rachni (maybe?)
-Virmire Survivor (ME3 files can already manually change this)
-WREX!
-Zuu's Hope (maybe?)
-more? Romance? Whatever?

And then ME2 decisions I can see only partially mattering, in a potential ME4 sequel game. Like sure, Rannoch peace and stuff. Not like dozens of subjects though.

IMO it'd be all about the ME3 events and partially ME2 and almost not at all ME1.

If they try save conversion, I think a good rule to follow is:
-three games behind? Won't really do anything (Wrex may be the exception, maybe 1-2 other things).
-two games behind? They almost totally won't matter, but maybe some things will, even in a roundabout way.
-one game behind? May very much matter, or even a lot!

All of this is just a way for me to say that one playing a potential ME4-sequel-with-import shouldn't worry about playing ME2, but it'd be good to play ME2, and very very very suggested to play ME3.

(For ME3 is was very suggested to play ME1, and very very very suggested to play ME2, from my POV)

It imo won't matter as much to play 'all previous games' like with ME3, because it'll be a new journey this time.
'Worldstate' though? That could matter, and worldstate of ME3's plotlines were dictated much more by ME2 than anything in ME1 (again, save for things like Wrex and Rachni really, and we could just use a 'Mass Effect Keep' for that, like Dragon Age will).

Bye bye ME1 *waves*.
Hey ME2, you still hangin around? Ok. I'll find some use for you. (its all to sell DLC..)
ME3, you're not too old. You're still relevant. Come over here!

And then ME5 will put ME2-ME3 more out to pasture, etc.

This is all just me making up ideas of course. :lol:


It would still be interesting to see, again in potential SEQUEL format, ME1 influencing even the most tiny little bits or even secret plot point hints in like, ME6 or something (IMO the already did that for ME1 sidequests for ME3, but that's a personal theory that is yet to be proven). That'd be nuts! But for main storyline? Fat chance.

Modifié par SwobyJ, 02 janvier 2014 - 05:23 .


#35
LiarasShield

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I just hope they can make the series again as amazing as they did with shepard and crew

#36
Arcian

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dreamgazer wrote...

Image IPB

(shrug)

Fixed.

#37
von uber

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It'll be a first person cut scene driven shooter. Called call the medal of mass duty effect honorfield. With art.

#38
Ultim Asari

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Pretty hard to judge when all we have really seen is several screenshots...

#39
MassivelyEffective0730

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We haven't seen any screenshots. Just conceptual development images of guys standing in front of a camera and making promises that it will be great. 

If I wanted that, I'd go back in time to 3 years ago with ME3's development cycle. And we'll probably get the same result as then too.

Modifié par MassivelyEffective0730, 04 février 2014 - 02:47 .


#40
Ultim Asari

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MassivelyEffective0730 wrote...

We haven't seen any screenshots. Just conceptual development images of guys standing in front of a camera and making promises that it will be great. 

If I wanted that, I'd go back in time to 3 years ago with ME3's development cycle. And we'll probably get the same result as then too.


Thank you for correcting me once again on my specifics, gosh, if you weren't here I would look like a total idiot right?

#41
shodiswe

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ME 1 had to start somewhere, as will the new one.

#42
Orikon

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Unless Bioware plays their cards perfectly with ME4,I highly doubt it.

#43
BioWareM0d13

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Hard to say.

Absolutely nothing is known about the next game.

#44
Dubozz

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Pretty sure it won't be as famous. Unless the ending will be even worse. (I doubt it's possible)

#45
GimmeDaGun

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I'm expecting it to be a lot better in many respects. I love the original trilogy, and I find it great but it is far from being a masterpiece.

#46
SNascimento

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Yes.

#47
CronoDragoon

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GimmeDaGun wrote...

I'm expecting it to be a lot better in many respects. I love the original trilogy, and I find it great but it is far from being a masterpiece.


Indeed. There's room for the formula to be improved. Given the general fan attitude lately, I wouldn't be surprised if the structure of the game resembled Mass Effect 2, 2.0. I don't see why this game couldn't eventually be as memorable given an equivalent passage of time.

#48
Kel Riever

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dreamgazer wrote...

CrutchCricket wrote...

dreamgazer wrote...

Image IPB

(shrug)

Except the ending of the original Star Trek didn't wipe its ass with its fandom (did it?)

No amount of Patrick Stewart can compensate I'm afraid.


Depends on what you mean by "wipe its ass with its fandom".

Several of the original-cast Trek movies before TNG, as well as one during TNG's rise in popularity, are pretty terrible


Several of the TNG episodes are terribad themselves.

But as I've said, if you make a piece of media, you better not screw up the ending.  That's the difference.

Anyway, also, movies/TV do not equal video games.  Though, of course, someone over at BioWare thought they did and that was one of the problems.

Anyway, TNG, pretty okay when it was all said and done.  Original series cannot be beat.  Product of its time, though.  Nothing like watching them now and getting all lulzy!

@Arcian:  LOL!

Poor Will Wheaton....got so much haet! :)

Modifié par Kel Riever, 05 février 2014 - 06:37 .


#49
Redbelle

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GimmeDaGun wrote...

I'm expecting it to be a lot better in many respects. I love the original trilogy, and I find it great but it is far from being a masterpiece.


Being a masterpiece is arguable, but it cannot be denied that Bioware innovated three games that are essentially episodic in nature in that they tie into a greater overaching plot.

And made it mainstream in appeal.

The innovation of having a character who you continue to be, in that the character reflect's past class builds and has their own history is what I'm getting at. For example, Solid Snake and Dante are just characters do not carry over the player's authority in choosing who these character's are from one game to the next. From these two other examples, you start from the ground up, build a character's skill set and inventory, then by the next game you've lost it all and have to start over again.

Bioware created an intimacy between player and character that has rarely been seen before.

I hope they continue pushing the boundary of this aspect of player/character interaction. One of the hooks of ME was that you come back as the same person with all that character's experience, and critically, relationships with NPC's intact.

If Shepard had been written as retired and we were given a new PC with a different name with no ties to anything that occured in the past games beyond heresy, the PC aspect of ME would not have taken off as well as it did.

Dragon Age has already seen an aspect of this several years back when there was a mild protest that players could not play as their warden and had to begin again playing this person called Hawke. The story may have supported the change in PC's by virtue of the narrative. But I'd say ME's continutation of Shepard through three games turned him into a much more recognisable figure in the world of gaming than Hawke ever did.

As for predicting if ME4 will be as good as the past installments..... Well, it can't be as bad as ME3's severe devolution of player interaction, when compared to it's other installments..... surely..... right?!?!

Until BW let slip if ME4 will be a sequel or prequel, I can't answer that one. A prequel will take away the history of the galaxy for the PC and potentially run into lore conflicts which will require retcons.... unless they take a sandbox approach in which case the prequel will add nothing to the tapestry of the ME universe.

A sequel has the enormous hurdle of ME3's endings...... which I still believe BW have a responsibility to untangle in a sequel seeing as they are the ones who fluffed it in the first place. Maybe then they'll figure out that a bit more forward planning is called for.

After all. One last ME game? I think everyone knows that ME get's better the further into the sequels you go. If they make ME4, I can't see them stopping at that. Because the episodic nature of the beast means that people will want to know.......

What's next?

#50
Guest_StreetMagic_*

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Half of the writers that made this "saga" memorable were already gone by ME3. It's not even that memorable now. Anything new has a chance to improve upon it. It's a low bar they've set.