So it would seem Swords, as long as they aren't moving at hyper velocities, won't be stopped by shields. And people don't wear as much armour as well. So, Swords would seem to be effective, should one be able to get close. Seems difficult, doesn't it?
You're assuming a sword would have ease in penetrating futuristic armor. Given that the lack of protection by slow moving objects presented by kinetic barriers, it's very likely that the armor is designed both to resist mass driver weapon (with the softer parts of armor - like kevlar fibers in modern body armor) with the harder parts of the armor doubling as ballistic plate (ala modern ballistic plate) as well as protection against local wildlife who aren't firing mass driver weapons at you. Hell, even the softer aspects may be stab/slash resistant - we have "knife proof" clothing today.
For all we know a sword could easily end up glancing away harmlessly.
Oh yeah. Vanguard have Charge. That would close the distance quickly.
Why can't we get swords or bayonettes?
Because it'd require a
lot of work for the
only class with the ability to get in close without getting ventilated?
Every class gets something special, but no class gets to have something that would require a complete re-design of the entire combat system.
So if we have a weapon which the enemy is not protected against, and the limited range is not a hinderance, why, logically, do we not use them?
Except the Vanguard has
other weapons the enemy isn't protected again. Namely the
non physical ones.
Like his ability to throw them into the cieling
really, really hard.
I have no idea why one would pick up an ancient, outmodded weapon when you can carry both modern firearms of great effectiveness and come equiped with implants and a genetic mutation that leaves you capable of tossing men around like toy soldiers.