Do BioWare writers/developers still consider BSN to be "toxic"?
#76
Posté 01 janvier 2014 - 04:03
#77
Posté 01 janvier 2014 - 04:14
There was a lot of complaining on the DAO forums when that game was released, but that DA Toolset empowered players to rewrite the whole story and ruleset if they wanted to, so I'm not sure this analysis is correct. Maybe it's because players have no control of the "cannon" version of the fiction?David7204 wrote...
It's quite simple, although Dreamgazer is no doubt going to whine at me for explaining it.cap and gown wrote...
What is it about game forums that people that don't like a game feel compelled to post? If I don't like I game I won't bother going to the forum for that game. Why would I? I only visit forums for games I am actively playing and enjoy.
People here at powerless. We all are. We have no control whatsoever over whether BioWare produces a product that delights us, or frustrates us and disappoints us.
So we have a lot of very powerless, very helpless people frustrated and angry at BioWare for not giving them the product they wanted. They have a lot invested in the stories, and they feel betrayed and abandoned.
Nobody likes being under the power of someone they feel resentful towards. So what they do? They attempt to convince themselves they hate the game or no longer care about it or whatever. Because if they can do that, they're free. BioWare no longer has any control over them. So they come on here and whine and rant and make up ridiculous nonsense. Don't be fooled - the person they're actually trying to convince is themselves.
Seboist and Heretic Hanar are by far the most pathetic, but there's shades of it in quite a few people. Just helpless people trying to assert an illusion of power.
#78
Posté 01 janvier 2014 - 04:19
Modifié par Sanunes, 01 janvier 2014 - 04:20 .
#79
Posté 01 janvier 2014 - 04:22
If players could forget about or ignore things they dislike in a story by 'headcanon' or mods or whatever, they would do so. They can't, and so haven't.Obadiah wrote...
There was a lot of complaining on the DAO forums when that game was released, but that DA Toolset empowered players to rewrite the whole story and ruleset if they wanted to, so I'm not sure this analysis is correct. Maybe it's because players have no control of the "cannon" version of the fiction?
Modifié par David7204, 01 janvier 2014 - 04:24 .
#80
Posté 01 janvier 2014 - 04:24
Instead of "like" button we can get a "toxic" button which, for a given user, puts a thread in your profile's "toxic" category off the main board.Sanunes wrote...
I personally believe that the BSN has calmed down since the Mass Effect 3 issues, but there is still a toxicity that is common on any developer board and personally I am fine with them wanting to stay away from it. Maybe an "improved BSN" will make the boards better, but I can't see that happening until bans are something beyond a joke.
#81
Guest_StreetMagic_*
Posté 01 janvier 2014 - 04:39
Guest_StreetMagic_*
#82
Posté 01 janvier 2014 - 05:15
I just go play another game I do like.
#83
Posté 01 janvier 2014 - 05:25
#84
Posté 01 janvier 2014 - 05:25
Modifié par AlanC9, 01 janvier 2014 - 05:26 .
#85
Guest_StreetMagic_*
Posté 01 janvier 2014 - 05:28
Guest_StreetMagic_*
#86
Guest_StreetMagic_*
Posté 01 janvier 2014 - 05:29
Guest_StreetMagic_*
AlanC9 wrote...
@ Psychevore: Yep. You don't see me hanging around on TES boards. Although I'm not sure I'm interested enough in Oblivion to actually hate it. (I'll start hating Skyrim when the price comes down a bit)
I'm happy with just saying Oblivion is ugly as hell, and leaving it at that.
#87
Posté 01 janvier 2014 - 06:14
#88
Guest_StreetMagic_*
Posté 01 janvier 2014 - 06:17
Guest_StreetMagic_*
#89
Posté 01 janvier 2014 - 06:25
StreetMagic wrote...
The environments and armor do. I just can't stand the faces actually. Glad that was improved a bit in Skyrim.
I used a lot of face, hair, skin & replacer mods to get oblivion looking more to my taste. that's sort of what you do with tes games.
#90
Posté 01 janvier 2014 - 06:28
Makai81 wrote...
or somehow bat s*#t crazy stuff like IT still being discussed.
Oh, heaven forbid. What is the world coming to.
I couldn't care less about IT, but I doubt it's something BW considers "toxic", and if they do, then they're overly sensitive and deserve to have their jimmies rustled.
Modifié par RogueBot, 01 janvier 2014 - 06:33 .
#91
Guest_StreetMagic_*
Posté 01 janvier 2014 - 06:54
Guest_StreetMagic_*
Invisible Man wrote...
StreetMagic wrote...
The environments and armor do. I just can't stand the faces actually. Glad that was improved a bit in Skyrim.
I used a lot of face, hair, skin & replacer mods to get oblivion looking more to my taste. that's sort of what you do with tes games.
I've only had their games on Xbox. Even Morrowind on the first Xbox. heh
#92
Guest_EntropicAngel_*
Posté 01 janvier 2014 - 07:07
Guest_EntropicAngel_*
Skyrim's TES updates combined with Oblivion's...art style, I'd say, would be a great game.
#93
Posté 01 janvier 2014 - 07:17
unless you can unmake ME3, why would it change?
#94
Guest_The Mad Hanar_*
Posté 01 janvier 2014 - 07:23
Guest_The Mad Hanar_*
#95
Posté 01 janvier 2014 - 07:30
I often see myself going here one day looking for news or interesting topics, post a comment in whatever I feel like participating in and then usually it's days before I write something again because... excuse me, but I feel like some people in here can make my eyes roll especially those who needlessly analyse MEU to the point where they're just overanalyzing something that was never even intended to be anything special in the first place.
Oh god I miss the pre-ME3 days where I didn't feel like arguing over this franchise. Back then it was all good for me and if something made me laugh because it was dumb or stupid I just laughed and moved on. That Saren/Sovereign final boss in ME1? Screw that, man, it's just a decent video-gamey bossfight that belongs in a video game... ME2's terminator...? Screw that too, it's just a decent VG boss fight that resolves the climax of the gameplay along with the rest of the suicide mission... and then came ME3 where Bioware suddently wanted that stuff gone because 1) apparently the people behind me and a lot of other fans went in whining over the stupidity of ME2's final boss and 2) Bioware/Casey suddently believes that because gaming can be "art" or ME3 is a "movie", excuse me, "THE movie of the franchise" that there can't be a video-gamey boss at the end.
They also decided to screw Harbinger in ME3 because he was "too cheesy" or something, probably also according to a lot of fans who whined during Post-ME2-Release stuff as well.
Why Bioware... WHY did you have to go so wrong with ME3? Were it not because made some stupid decisions by yourselves or had them forced upon you by EA's By-The-Numbers BS, it was because fans wanted you to try harder but as a result you've divided your fanbase by a large margin.
Yes this forum is still friggin "toxic". Why else would it be that I can have a nice day, then sit at my laptop and spontaneously go to this site for the 100th time and my mood is instantly ruined. A bad mix of bad memories, overzealous people and awful evolvement of the Bioware company... or EA/Ware.
How I miss everything pre-ME3!
#96
Guest_BioWareMod01_*
Posté 01 janvier 2014 - 07:33
Guest_BioWareMod01_*




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