Hi,
I'm modifying the spells from my module, and I wish that haste adds an extra attack instead of the haste effect. I know this is possible because it works like this on higher grounds.
How can I achieve that?
Thanks!
How to add effect of extra attack
Débuté par
BlueChicken2
, janv. 01 2014 05:05
#1
Posté 01 janvier 2014 - 05:05
#2
Posté 01 janvier 2014 - 06:33
Not exactly what you are looking for but I think this can help you
http://social.biowar...-4396810-1.html
http://social.biowar...-4396810-1.html
Modifié par Cursed Eclipse, 01 janvier 2014 - 06:46 .
#3
Posté 01 janvier 2014 - 07:14
You're looking for the function EffectModifyAttacks().
The link Cursed provides has some helpful info on how to remove those attacks if they were applied permanently. If you want to apply them temporarily (as with a modified haste spell), you don't need to worry about that.
The link Cursed provides has some helpful info on how to remove those attacks if they were applied permanently. If you want to apply them temporarily (as with a modified haste spell), you don't need to worry about that.
#4
Posté 01 janvier 2014 - 10:23
Thank you, that is what I was looking for!! :-)
You guys are awesome.
You guys are awesome.





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