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On being a "renegade"


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#1
cap and gown

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Tabitha Shepard is NOT a renegade. Really, she's not! (Well, ok, maybe a little.) She didn't push that merc out the window. She let Shiala live and saved the colony on Feros. She told Harrot to let the Quarian set his own prices and even gave the Quarian 1000 credits so he could continue his pilgrimage. She could have picked Morinth over Samara, but she didn't. She didn't let Niftu Cal, the great biotic wind, commit suicide. She even ended up saving the cure data. Ok, ok, so she did let the council die. And yes, she has been known to shoot pontificating Krogan before their speech was done. But it was never the intent that this be a "renegade" playthrough. I have just been role playing her, not focusing on morality points. But it seems like quite a few times when a speech check comes up the only option available is the intimidate one.

And what an experience it has been! Shortest interogation ever? :lol: Toy ships? double :lol: Asari always hide behind behind someone else when a fight appears imminent? (Actually, the dialogue on that one made more sense than the paragon option since it showed Shepard covertly letting Liara know how they should handle Vasir.)

What's really interesting though is how little difference there is between my renegade and paragon scores: Paragon 3.25 bars, Renegade 4.25 bars. And I know it wasn't even that big a difference before Tabitha told off the Admirals since that one option alone netted 32 renegade points. Strarting out with the "ruthless" background, of course, has been a big help with its 200 point renegade bonus (plus it has helped define who Shepard is).

Anyway, I'm glad I got to hear some of this dialogue, even if that was not my intent. I wonder what Liara is going to say about Shepard for her time capsule? :D

#2
NekkidNones

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Liara loves renegade Shepard. As for Vasir, once I heard the renegade dialogue during the hostage part. I was sold, and never looked back >:}. Though that renegade option is a difficult one to pull off for me, since I do LotSB so early in play throughs.

Tabitha sounds like my kinda lady :D

There are several solid renegade options in ME2 that too good to pass up, even during paragon runs. Shops in citadel are a renegade must(preserves sanity of player). Miranda's loyalty has another favourite, as is thanes loyalty bomb scare. And who can resist BBQ a là blabber mouth Krogen?

I don't know it I'd say there are more renegade choices available then paragon though.  if you just mean the action oriented interrupts, then I'd agree.  It's easier however to rake in the paragon points overall (IMO). Just talking to mordin and doing his loyalty can rake in massive paragon points.

Have you ever tried the renegade options during Jack's loyalty?
(Totally not renegade, but flat out jerk face Shep tbh)

Modifié par MoonSpot, 02 janvier 2014 - 04:33 .


#3
cap and gown

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MoonSpot wrote...

Have you ever tried the renegade options during Jack's loyalty?
(Totally not renegade, but flat out jerk face Shep tbh)


Actually, this was the first time I ever had the renegade option available I think, so I took it just to see what it was like. Also, the paragon response didn't seem to fit. So this is the very first time I ever got to see Jack kill Aresh. Not so sure it was a jerk response, either, since he did try to have us killed. :P

The main problem I find is that the paraphrasing is not very good so I am not sure which option Tabitha should chose. Some of the time the paragon and renegade paraphrases are almost the same so I have no idea which one to pick. I really don't want to have to save and reload before every single dialogue, so I sometimes end up stuck with Shepard saying something that is not in character.

#4
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Killing Aresh is considered Renegade because Paragon thinks it's healthier if people don't let their past control them. That you can find strength in bad events and not just pain. He/she wants her to move on.. "harder and stronger" and most of all, not define herself by Cerberus. The only reason to pick it is if you like Cerberus' methods and want to further use her as the tool they intended she be. That you see her as nothing more than a killer.

Rule of thumb, whenever the subject of Cerberus and Renegade options go together, it's almost always about seeing people as tools or using them somehow. Not always just Cerberus either. Javik and Aria are pretty much the same.

Modifié par StreetMagic, 02 janvier 2014 - 02:54 .


#5
NekkidNones

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Cap, it's totally a jerk face Shep move to renegade jacks loyalty IMO. She's trying to clear her past, and the biggest part of that is for her to start to think differently, from the way she was conditioned to be by Cerberus scientists.

If that wasn't enough of a reason, then the dialogue Shepard spews out at the end of the scene is just evil. One of the events, in my view, that justifys some peoples complaints that renegade often gets shafted with evil rather than a bludgeoning/cut the crap option.

With that said, if your trying to get renegade points during jacks loyalty. You can renegade the first option, have jack protest to your holier than thou bossing, and then pick a neutral option. No matter which way you go at first, jack will tell you off and assume the opposite position. The second charisma check is to force jack to conform to your view. You can also kill Aresh yourself, but he does play a part in ME3 of note (for touchy-feely ppl like me).

Now going total renegade for Jacob's loyalty appears consequence free, and feels more appropriate (to me)

#6
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I like the neutral option in Jacob's mission (when the crew punches his dad out). I don't know. I just like the sound of the punch. It's good sound design. Has real impact. lol

#7
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MoonSpot wrote...

You can also kill Aresh yourself


Really? Didn't know that. How?

I have usually picked the paragon. I have also picked the "kill him" lower right before, in which case Jack tells Shepard its her choice, not Shepard's. This is the first time I had the renegade speech check available and I can't remember how it played out exactly. I think part of the problem was I couldn't tell what the paraphrasing meant so I ended up picking an option that got Aresh killed. I thought it might play out like the initial "kill him" option, but no, Jack shot Aresh.

#8
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StreetMagic wrote...

I like the neutral option in Jacob's mission (when the crew punches his dad out). I don't know. I just like the sound of the punch. It's good sound design. Has real impact. lol


I like both the neutral and renegade there. The paragon seems a little lame. I do like Shepard's "I think we can spare the ammo" line, though for the renegade.

#9
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Yeah, I recall Paragon being pretty lame.

That's a pretty good mission though. Even if it's part of the "daddy issues" group. It has some interesting points about the responsibility of Command. Almost every one of your ME2 squad becomes a good leader. Maybe they were all affected by Jacob's mission. lol

edit: wait, maybe not everyone.

Modifié par StreetMagic, 02 janvier 2014 - 04:37 .


#10
cap and gown

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Well, just hit the first speech check I was not able to pass with an intimidate option: the Tali/Legion dispute. Even after blowing up the heretics my score wasn't high enough, although the only reason I would have picked it was to hear the dialogue, not because it fit with who Tabitha is. Guess I'll have to look it up on YouTube. I guess you have to be really hard-core renegade to get that option.

Modifié par cap and gown, 02 janvier 2014 - 05:44 .


#11
NekkidNones

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cap and gown wrote...

MoonSpot wrote...

You can also kill Aresh yourself


Really? Didn't know that. How?

--snip--


During the dialogue scene with aresh there are 2 charisma checks and 1 interrupt.  Go renegade for the 1st charismatic check, to which jack will then take the opposite view point and try to spare aresh.  For the second charisma check don't go with either para or ren, but instead go with a neutral/negative dialogue option, and order jack to kill him.  At this point Jack will spare his life, but not before you get a renegade interrupt to pull the trigger yourself.

Modifié par MoonSpot, 02 janvier 2014 - 11:59 .


#12
themikefest

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If you play the shadow broker dlc as a renegade and refuse to let Liara on the Normandy(pick the bottom right dialogue) she gives you a "hurt" look.

If you didn't know you can make the Batarian drink his own poison on Omega

You can break the merc's neck on Miranda's loyalty mission. That is one of my favorite renegade interrupt's in the game

#13
cap and gown

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themikefest wrote...

If you play the shadow broker dlc as a renegade and refuse to let Liara on the Normandy(pick the bottom right dialogue) she gives you a "hurt" look.

If you didn't know you can make the Batarian drink his own poison on Omega

You can break the merc's neck on Miranda's loyalty mission. That is one of my favorite renegade interrupt's in the game


a) Tabitha opted for wild sex with Liara :wub:

B) Tabitha made the Batarian drink

c) Tabitha broke the Merc's neck

#14
Twisted Path

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Killing Aresh always struck me as one of the more evil renegade options, up there with killing Samara and letting the slaves burn on Zaeed's mission. Especially if you get the "Bullet in the head solves everything" line.

I know they tried to set it up differently but he just comes off as a crazy homeless guy who was about to get murdered by the frustrated krogan mercenaries when you showed up and not any sort of threat.

#15
NekkidNones

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Twisted Path wrote...
 letting the slaves burn on Zaeed's mission.


My last few play through's, I opted to let them burn.  It's hard to pass up extra assault rifle damage for moar heavy weapon ammo in insanity mode with engineer/adept Shepard's.  So...yea...so much for taking the idealistic high road when its more personally profitable to go another way :(

#16
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That's an easy for one for me. My main mission is about saving abducted colonists from monsters. Remember the old ME2 marketing slogan.. "Fight for the lost"? Turns out Zaeed's mission makes the monsters in this case to be other humans (the Blue Suns). And Zaeed isn't offering a good solution. He just wants to let them die. As if the only choice for these people is to burn alive or be abused. And they go out of their way to make the screaming sound realistic. So to hell with Zaeed. I just save the mission for post Suicide and let Zaeed himself burn. I can always kill Blue Suns. It's no loss to me if I miss out on Vido specifically. It's not like I had a 20 year vendetta against him. It's more like a minor defeat at best if I don't catch Vido. But a major defeat if I let other humans die in some senseless manner like that.

Also, it's funny if you do it and Kasumi comments on how Zaeed is now "acting like he owns the place". He basically makes Shepard his b*tch if you go renegade in that mission.

Modifié par StreetMagic, 03 janvier 2014 - 10:09 .


#17
cap and gown

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One could view the refinery scenario as similar to Bring Down the Sky. Stop Balak but let the hostages die, or save the hostages and allow Balak to escape and commit more atrocities later.

In the refinery case we can make a couple of trade offs. Stop Vido from committing further atrocities or save these workers here and now. Somewhat of a stretch, but also possible, is the idea of making sure Zaeed is ready for the main mission because many more lives are threatened by the Collectors than will be lost at the refinery.

I don't think the refinery is black and white, good vs evil. I think the trade off is between saving some people here and now, versus the hope of saving more people later. This is metagaming, but when I play as a soldier I go for the assault rifle upgrade. If I need an in-game justification (which I don't) it is that my mission against the Collectors will save more lives than I can at the refinery and that upgrade will help. A simpler justification is that no one is actually going to die because this is a video game. :)

Modifié par cap and gown, 03 janvier 2014 - 10:21 .


#18
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I do view like Bring Down the Sky. But for different reasons. They're both written by Mac Walters. And he's got a knack for writing stupid b.s. like this. Arrival was the worst though, since he decided to just outright railroad you into a being mass murdering douche.

#19
NekkidNones

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 Cap if corporations are people, who are you to say NPC's aren't? :P
I assume this means your not an edi/geth fan either, eh?

If only Bob where here, he'd fix everything.
Image IPB

Modifié par MoonSpot, 03 janvier 2014 - 10:35 .


#20
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And btw, of course it's just a video game. I'm just saying, in game wise, I don't see a way to justify it. I couldn't respect my own character if he just casually gets assault rifle upgrades while people are screaming being burned alive. When you go Paragon, he comes off like some ballsy firefighter. And it's one of the rare moments when Paragon puts a beatdown on someone. Can't resist.

Modifié par StreetMagic, 03 janvier 2014 - 10:38 .


#21
cap and gown

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Who is Bob? And who are those characters in the pic?

#22
NekkidNones

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cap and gown wrote...

Who is Bob? And who are those characters in the pic?



They're from ReBoot (90s cartoon, might have been a just in Canada thing)
Bob, Enzo and Dot pictured.  They fight the ebil Megabyte in the mainframe. Show was way back in the paper age, when the innernet was mostly BBC forums, 30meg real player video downloads took the entire night over the phone line to complete.

#23
cap and gown

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I am going to put this here, even though it is about ME3.

Looks like my renegade score is still a tad higher than my paragon (hard to tell, they look about the same to me) because Javik believed me when I told him my only priority is destroying the reapers. What took me by surprise, though, was how the initial bridge dialogue with EDI played out. I didn't know they did a morality check there, so when EDI asked Shepard if she could ask her for moral guidance, Shepard's response was totally unexpected: "If you're looking for advise on how to play it straight in polite company, I'm probably not the best person to ask." Heh. Gonna have to agree. Shep has shot just a few too many speechifying Krogan, and broken a few too many necks, to be trusted with moral advise. :)

Modifié par cap and gown, 03 janvier 2014 - 05:49 .


#24
NekkidNones

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StreetMagic wrote...

And btw, of course it's just a video game. I'm just saying, in game wise, I don't see a way to justify it. I couldn't respect my own character if he just casually gets assault rifle upgrades while people are screaming being burned alive. When you go Paragon, he comes off like some ballsy firefighter. And it's one of the rare moments when Paragon puts a beatdown on someone. Can't resist.


I lean towards your way of thinking, but its not that I don't respect Shepard for his/her calculated and callous choice to let the innocents burn alive.  Instead I hate myself for valuing the assault rifle upgrade, and the hope of being able to more effectively complete my mission.  Than I value their lives.  Definitely not my cannon move, but with my crystal ball I opt for it.

You do make a tempting argument with the paragon punch though. As for Zaeed acting lile Shep's his b!itch...I never thought of it like that.  Think its more like a stupid grin he can't help but show, like he just lost his cherry or something.

#25
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MoonSpot wrote..

You do make a tempting argument with the paragon punch though. As for Zaeed acting lile Shep's his b!itch...I never thought of it like that.  Think its more like a stupid grin he can't help but show, like he just lost his cherry or something.


Perhaps it could be that too. It just seemed like Kasumi was a little disappointed in the way she stated it.

Yeah, you heard that right. Kasumi. The thief. She's my moral compass. :lol: