All asari dodge have a 100% stagger affect on phantoms - VIDEO
#26
Posté 02 janvier 2014 - 12:35
I also never tried so many times to dodge a Phantom like that. Nice show you put on.
#27
Posté 02 janvier 2014 - 12:38
b00g13man wrote...
Could've sworn this was common knowledge...
#28
Posté 02 janvier 2014 - 02:00
#29
Posté 02 janvier 2014 - 02:27
Thanks Caineghis.
#30
Posté 02 janvier 2014 - 02:37
Tokenusername wrote...
All objects in motion possess force.
Ummm ..... not really. All objects in motion possess momentum. They only possess force if there is acceleration.
#31
Posté 02 janvier 2014 - 02:42
blackproject18 wrote...
Didn't realize it produced such a consistant stagger.
Apparently it's common knowledge around here according to a certain person. Most people know of it's stagger sure but a "consistent" stagger is a different case..
#32
Posté 02 janvier 2014 - 02:54
Koenig888 wrote...
Tokenusername wrote...
All objects in motion possess force.
Ummm ..... not really. All objects in motion possess momentum. They only possess force if there is acceleration.
Not really. Force is applied to an object to generate accelleration. An object in motion can transfer its momentum to a static object... as force. Asari dodge does that, but also generates some additional force biotically. You know, space magic.
#33
Posté 02 janvier 2014 - 02:58
#34
Posté 02 janvier 2014 - 03:04
#35
Posté 02 janvier 2014 - 03:27
I mean... I knew about it... but still...
#36
Posté 02 janvier 2014 - 03:35
Lol. You still don't understand what it means, huh? It was in bold dude. Seriously.caineghis2500 wrote...
blackproject18 wrote...
Didn't realize it produced such a consistant stagger.
Apparently it's common knowledge around here according to a certain person. Most people know of it's stagger sure but a "consistent" stagger is a different case..
#37
Posté 02 janvier 2014 - 03:42
#38
Posté 02 janvier 2014 - 04:21
Modifié par megawug, 02 janvier 2014 - 04:21 .
#39
Posté 02 janvier 2014 - 04:58
OniGanon wrote...
Unless I missed Asari Dodge Mechanics Awareness Week while I've been away, I'm inclined to think those claiming this is common knowledge are full of crap or have a very strange idea on the definition of 'common.'
I mean... I knew about it... but still...
Yeah, I'd agree with that. It's been mentioned, but more as a novelty than part of an actual strategy. Not that Cain is necessarily doing that here, but he's provided more details than anyone else ever has.
Within the context of 'melee' damage, it would be interesting to see how an SG Omniblade on a melee build would affect the results. More melee damage usually means greater force during attacks -- it might be lolworthy if you could ragdoll a phantom with a dodge.
Took a quick peak at the Numerical thread and didn't see any specifics on dodge testing.
#40
Posté 02 janvier 2014 - 05:04
#41
Posté 02 janvier 2014 - 05:06
I think all dodges are counted as melee? No idea if there are different varibles on this.QU33N_ANG3L wrote...
Nice im sure new comers to the game will appreciate this. Asari backward dodge also staggers and is a mini melee. I actually never knew this.
I had observed this in game but I didn't know it was this consistent; who the hell dodges into phantoms for fun?
#42
Posté 02 janvier 2014 - 05:08
Heavy blade plus Bat Gauntlet dodge all the things match?Shampoohorn wrote...
OniGanon wrote...
Unless I missed Asari Dodge Mechanics Awareness Week while I've been away, I'm inclined to think those claiming this is common knowledge are full of crap or have a very strange idea on the definition of 'common.'
I mean... I knew about it... but still...
Yeah, I'd agree with that. It's been mentioned, but more as a novelty than part of an actual strategy. Not that Cain is necessarily doing that here, but he's provided more details than anyone else ever has.
Within the context of 'melee' damage, it would be interesting to see how an SG Omniblade on a melee build would affect the results. More melee damage usually means greater force during attacks -- it might be lolworthy if you could ragdoll a phantom with a dodge.
Took a quick peak at the Numerical thread and didn't see any specifics on dodge testing.
#43
Posté 02 janvier 2014 - 05:14
Shampoohorn wrote...
Koenig888 wrote...
Tokenusername wrote...
All objects in motion possess force.
Ummm ..... not really. All objects in motion possess momentum. They only possess force if there is acceleration.
Not really. Force is applied to an object to generate accelleration. An object in motion can transfer its momentum to a static object... as force. Asari dodge does that, but also generates some additional force biotically. You know, space magic.
There is force when the static object is accelerated to whatever velocity it acquires through the transfer of momentum. After it reaches a certain velocity, it will continue at that velocity. There is no further acceleration and hence no further force. Or if you prefer, force = mass X acceleration. Acceleration zero, force zero. Or space magic.
#44
Posté 02 janvier 2014 - 05:16
@NucTech:
Swish, swish, swish, swish, swish, swish, swish, swish, swish, swish, swish.
Zerfidius [Melee] Centurion
Swish, swish, swish, swish, swish, swish, swish, swish, swish, swish, swish, swish, swish, swish, swish, swish, swish, swish, swish, swish.
Zerfidius [Melee] Dragoon
Swish, swish, swish, swish, swish, swish, swish, swish, swish, swish, swish, swish, swish, swish, swish, swish, swish, swish, swish, swish, swish, swish, swish, swish, swish, swish, swish, swish, swish, swish, swish --
Zerfidius was taken down by an Atlas
Modifié par Shampoohorn, 02 janvier 2014 - 05:32 .
#45
Posté 02 janvier 2014 - 05:26
I'll try a melee decked out Valkyrie with all dodge on Bronze maybe. Should be interesting to see if there is increased damage with the melee modifying gear and blade.Shampoohorn wrote...
@Koenig888: Your being overly didactic and narrow in define "Force" that way. Forest vs trees, etc. While you think about that, please push down firmly on your desk with your hand. Is there force? Is there acceleration?
@NucTech:
Swish, swish, swish, swish, swish, swish, swish, swish, swish, swish, swish.
Zerfidius [Melee] Centurion
Swish, swish, swish, swish, swish, swish, swish, swish, swish, swish, swish, swish, swish, swish, swish, swish, swish, swish, swish, swish.
Zerfidius [Melee] Dragoon
Swish, swish, swish, swish, swish, swish, swish, swish, swish, swish, swish, swish, swish, swish, swish, swish, swish, swish, swish, swish, swish, swish, swish, swish, swish, swish, swish, swish, swish, swish, swish --
Zerfidius was taken down by an Atlas
#46
Posté 02 janvier 2014 - 05:31
#47
Posté 02 janvier 2014 - 05:34
NuclearTech76 wrote...
...
I'll try a melee decked out Valkyrie with all dodge on Bronze maybe. Should be interesting to see if there is increased damage with the melee modifying gear and blade.
Four asari swishing their way through a wave would be quite funny. If you do the bronze/valkyrie match, please post the video.
#48
Posté 02 janvier 2014 - 05:38
AF might eat the kills IDK especially if you have four specced for debuff?Shampoohorn wrote...
NuclearTech76 wrote...
...
I'll try a melee decked out Valkyrie with all dodge on Bronze maybe. Should be interesting to see if there is increased damage with the melee modifying gear and blade.
Four asari swishing their way through a wave would be quite funny. If you do the bronze/valkyrie match, please post the video.
#49
Posté 02 janvier 2014 - 05:43
b00g13man wrote...
Could've sworn this was common knowledge...
Unless you're trolling, I hate to see what you consider not to be common knowledge. There are plenty of people who don't know piercing doesn't work on some guns, the weight glitch, what the power absorption bubble is and how it's triggered, etc. The large majority of the players dont' come to the forums, and even those don't read all the posts that explain these tiny nuaces. I've played this game since launch, and have been pretty active on the forums for at least a year and this is new to me.
#50
Posté 02 janvier 2014 - 05:44
NuclearTech76 wrote...
AF might eat the kills IDK especially if you have four specced for debuff?Shampoohorn wrote...
NuclearTech76 wrote...
...
I'll try a melee decked out Valkyrie with all dodge on Bronze maybe. Should be interesting to see if there is increased damage with the melee modifying gear and blade.
Four asari swishing their way through a wave would be quite funny. If you do the bronze/valkyrie match, please post the video.
Yeah, very likely. Minimum AF damage is about 140/sec. Skip AF for that match, or it might be better to take the Justicar with a dubuffing bubble or the Huntress for the 130% damage boost.





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