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Culling of Nightmares is a Persistent World taking place in the stranded land of Ireslia. Near the brink of death, your character has arrived with nothing more than tattered rags, and a starving stomach. With a will to survive like none other, you become adaptable, making your way inland desperately in search of a guiding hand.
Direct Connect IP: nwncon.no-ip.org:5121
Alternatively, you can find Culling of Nightmares under 'PW Action' Here or Here
Requires CEP 2.3+
Magic Level: Low-Medium (Max +5)
Healing: Healing Potions based on Heal Skill
Roleplay: Low (RP'ers Welcome)
Difficulty: DnD Hardcore
Grouping: Solo or Small Group
Spells: View Spell Changes
Resting: At Campfires Only
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Noteworthy features
- Full character appearance customization.
- Potion, Weapon, and Armor Crafting through foraging and mining.
- New custom active abilities for different classes, and weapon combinations.
- 3 Attacks per round minimum, starting at level 1. (For players, and enemies)
- Party difficulty system - Enemies will increase in difficulty for every additional player on the map, up to a limit. Rewards for killing these creatures also increases!
- Nightmare Culling Bonus - Be rewarded with extra experience and gold for clearing a map entirely of enemies.
- Daily repeatable quests.
- Active re-balancing of almost every spell in the game to add usefulness and longevity.
- Enemies can spawn with random Magic, Rare, Legendary, and Relic quality items - You never know what you'll find.
- Discovery Points system will reward those who love the adventure and examine every corner of every map. As you rack up Discovery Points you will have access to secret areas and items.
- Main story quest line with numerous dungeons and dialogues.
Modifié par EzRemake, 06 février 2015 - 04:59 .





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