heroicmass wrote...
For those that never got to experience it pre-nerf, here is a good example brought to you by an old friend Arelex
Awww, I miss those guys! The scrubs that taught me to be an even bigger scrub! <3
heroicmass wrote...
For those that never got to experience it pre-nerf, here is a good example brought to you by an old friend Arelex
Slimjim0725 wrote...
heroicmass wrote...
For those that never got to experience it pre-nerf, here is a good example brought to you by an old friend Arelex
Awww, I miss those guys! The scrubs that taught me to be an even bigger scrub! <3
Nitrocuban wrote...
Krysae would have needed a complete overhaul, not just some hasty nerfing.
Its description says it's a rifle that fires armor piercing high explosive rounds, something more like a Widow with a little more boom, maybe delayed explosion?
Guest_IamBECKY_*
We weren't playing fbwgg but it was still around. I remember you said you just liked using it because it was so cheesy and rediculous and wanted to get the most of it before they nerfed it. You played it for a couple games straight.megabeast37215 wrote...
I have no memory of this... Unless it was in the FBW/G/G days... and even then I only used it for a short while. It made then game no fun for me even if someone else was using it in the same lobby. It wasn't an issue of score because I didn't know the 'value' of a high sscore... Or how to do so. It was because there was simply nothing left for anyone else to kill because the Krysae infiltrator nuked them all with his Carnage launcher.MasterReefa wrote...
I remember you were rocking it while I was still using the SI Widow lolmegabeast37215 wrote...
caineghis2500 wrote...
Even with the dps drastically reduced it was still considered OP. It was a result of people crying about it in threads back in the days. That was the era of the great complaints and cry babies. Some weapons and kits were nerfed to the point of disgust and uselessness. The people cried for nerfs and biower answered. Thing is that they cried more because they didn't like the plate that was served:mellow:ArgentN7 wrote...
was lowering the reload speed necessary though?
Do you even remember those days? Do you remember how many lobbies were filled with 2-3 Krysae Infiltrators? It was
a plague... It dominated the metagame because it was super noob friendly and had the best DPS in the game.. the damn thing didn't even require aiming.. and you could double tap it with the zoom they removed.
heroicmass wrote...
For those that never got to experience it pre-nerf, here is a good example brought to you by an old friend Arelex
LuckyBullet95 wrote...
Slimjim0725 wrote...
heroicmass wrote...
For those that never got to experience it pre-nerf, here is a good example brought to you by an old friend Arelex
Awww, I miss those guys! The scrubs that taught me to be an even bigger scrub! <3
I was about to say "Why the hell is Arelex using Disruptor Rounds?" Then I remember... the FE buff came after the Krysae nerf.
Also dat Krysae <3
Also dem spawn nuking scrubs <3
Also dat prenerf Tac Cloak <3
the good old days. Krysea and G.I was awesome.caineghis2500 wrote...
It was part of a nerf that biower did. It was once an extremely overpowered weapon so they nerfed it's DPS and reload speed.
EDIT* The difference was so drastic that most players abandoned the krysae
Ari the devs rarely think when they nerf things in the game. This is just another example of them doing just that, so to answer your question No it wasn't necessary but they didn't care so they went on ahead and did it anyway. Don't try to understand the logic or lack there of behind it, all of us that have been here since the begining gave up on that long ago.ArgentN7 wrote...
was lowering the reload speed necessary though?
God, I love you for saying that Cain! And lots of the people that b****ed are still here on the forums to this day. lololcaineghis2500 wrote...
Even with the dps drastically reduced it was still considered OP. It was a result of people crying about it in threads back in the days. That was the era of the great complaints and cry babies. Some weapons and kits were nerfed to the point of disgust and uselessness. The people cried for nerfs and biower answered. Thing is that they cried more because they didn't like the plate that was served:mellow:ArgentN7 wrote...
was lowering the reload speed necessary though?
Geek Fest wrote...
heroicmass wrote...
For those that never got to experience it pre-nerf, here is a good example brought to you by an old friend Arelex
It was like a cain mine gun.
Tyrant112580 wrote...
Ari the devs rarely think when they nerf things in the game. This is just another example of them doing just that, so to answer your question No it wasn't necessary but they didn't care so they went on ahead and did it anyway. Don't try to understand the logic or lack there of behind it, all of us that have been here since the begining gave up on that long ago.ArgentN7 wrote...
was lowering the reload speed necessary though?
Weapons with charage mechanics are used for missile glitching. The charage was removed from the Acolyte to stop it being used for missile glitching while they were looking for a more permanent solution to the problem. They couldn't get it to work so they changed it back to its original state.ArgentN7 wrote...
Tyrant112580 wrote...
Ari the devs rarely think when they nerf things in the game. This is just another example of them doing just that, so to answer your question No it wasn't necessary but they didn't care so they went on ahead and did it anyway. Don't try to understand the logic or lack there of behind it, all of us that have been here since the begining gave up on that long ago.ArgentN7 wrote...
was lowering the reload speed necessary though?
I did hear about the Acolyte. How it started out as a charge weapon, then they got rid of the charge. and now it's a charge weapon again. lol
Modifié par Tokenusername, 04 janvier 2014 - 01:46 .
The fact that it was extremely easy to use without the charge-up mechanism, which meant that almost everyone was using it, may have also been part of the reason why they re-introduced the charge-up.Tokenusername wrote...
Weapons with charage mechanics are used for missile glitching. The charage was removed from the Acolyte to stop it being used for missile glitching while they were looking for a more permanent solution to the problem. They couldn't get it to work so they changed it back to its original state.ArgentN7 wrote...
I did hear about the Acolyte. How it started out as a charge weapon, then they got rid of the charge. and now it's a charge weapon again. lol
caineghis2500 wrote...
The pre-nerfed krysae + GI was the ultimate combo. Nothing and I mean nothing else came close to compete lol
Believe it or not, the pre-nerf krysae + GI was even more OP than harrier ghost.XxproknifaxX wrote...
INB4 Ghost + Harriercaineghis2500 wrote...
The pre-nerfed krysae + GI was the ultimate combo. Nothing and I mean nothing else came close to compete lol
Evil Mastered wrote...
Believe it or not, the pre-nerf krysae + GI was even more OP than harrier ghost.XxproknifaxX wrote...
INB4 Ghost + Harriercaineghis2500 wrote...
The pre-nerfed krysae + GI was the ultimate combo. Nothing and I mean nothing else came close to compete lol
Nothing lived long enough to shoot you, so shield strength was a non-issue.
It was kinda funny, actually.
Modifié par XxproknifaxX, 04 janvier 2014 - 03:26 .
Ditto on the krysae GEng.millahnna wrote...
I still use it on my Geth Engi. Hunter mode helps with the reload (though I still bork the reload cancel an awful lot) and it goes well with 1) my utter inability to aim properly since ME1 and 2) the crowd control nature of that kit in my hands.
Oh well, it's still kind of fun and I can find uses for it. It's the other sniper rifles I can't use for squat.
Evil Mastered wrote...
Believe it or not, the pre-nerf krysae + pre-nerf Tactical Cloak + pre-nerf Hunter Mode GI was even more OP than harrier ghost.
Modifié par OniGanon, 04 janvier 2014 - 04:13 .
Oh yeah, rank six of tac cloak was 40% back then, as opposed to the 25% we get now, along with 50% base boost and 8 second duration. Madness.OniGanon wrote...
Evil Mastered wrote...
Believe it or not, the pre-nerf krysae + pre-nerf Tactical Cloak + pre-nerf Hunter Mode GI was even more OP than harrier ghost.
FTFY
It's best to remember there was more going on there than just the Krysae itself.
Modifié par Evil Mastered, 04 janvier 2014 - 04:25 .
I'd almost agree (though the Reetard Carbine and Carrier are still OP pos) but the Krysae was effortless. It was practically a mini Cobra on humanoids.TrES-2b wrote...
megabeast37215 wrote...
caineghis2500 wrote...
Even with the dps drastically reduced it was still considered OP. It was a result of people crying about it in threads back in the days. That was the era of the great complaints and cry babies. Some weapons and kits were nerfed to the point of disgust and uselessness. The people cried for nerfs and biower answered. Thing is that they cried more because they didn't like the plate that was served:mellow:ArgentN7 wrote...
was lowering the reload speed necessary though?
Do you even remember those days? Do you remember how many lobbies were filled with 2-3 Krysae Infiltrators? It was
a plague... It dominated the metagame because it was super noob friendly and had the best DPS in the game.. the damn thing didn't even require aiming.. and you could double tap it with the zoom they removed.
Derperus Trollon, HurrDurricane, Derperus Carrier, Reetard Carbine, PPR (Imma firin' mah laz0r) and so on is almost the same. And they were never nerfed.