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Something is bugging me about the Krysae Sniper Rifle.


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#51
SlimJim0725

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heroicmass wrote...

For those that never got to experience it pre-nerf, here is a good example brought to you by an old friend Arelex


Awww, I miss those guys! The scrubs that taught me to be an even bigger scrub! <3

#52
ndw542

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Dipped back into BSN after a couple months away, and this is the first thread I looked at. Nice to see some things never change. People will still be ****ing about the noobtube nerf until server death.

#53
Nitrocuban

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Krysae would have needed a complete overhaul, not just some hasty nerfing.
Its description says it's a rifle that fires armor piercing high explosive rounds, something more like a Widow with a little more boom, maybe delayed explosion?

#54
LuckyBullet95

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Slimjim0725 wrote...

heroicmass wrote...

For those that never got to experience it pre-nerf, here is a good example brought to you by an old friend Arelex


Awww, I miss those guys! The scrubs that taught me to be an even bigger scrub! <3


I was about to say "Why the hell is Arelex using Disruptor Rounds?" Then I remember... the FE buff came after the Krysae nerf.

Also dat Krysae <3
Also dem spawn nuking scrubs <3
Also dat prenerf Tac Cloak <3

#55
LuckyBullet95

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Nitrocuban wrote...

Krysae would have needed a complete overhaul, not just some hasty nerfing.
Its description says it's a rifle that fires armor piercing high explosive rounds, something more like a Widow with a little more boom, maybe delayed explosion?


It basically just shouldn't have lost the double fire and reload speed. The damage was admittedly absurd (though overnerfed), the AoE was actually completely unncessary in it being a good gun, the fact that it ignored shield date was rather rediculous given the damage bonuses available to it and the lack of Platinum difficulty at the time meaning 90% of the wave budget were squishy mooks,
The rof nerf would've also been acceptable provided you could still fire two shots in a row.

#56
millahnna

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I still use it on my Geth Engi. Hunter mode helps with the reload (though I still bork the reload cancel an awful lot) and it goes well with 1) my utter inability to aim properly since ME1 and 2) the crowd control nature of that kit in my hands.

Tried it on my Demolisher too since she's an obvious crowd control class but I didn't like it as much on her. Probably the refire time issue.

Never got to play with the gun out of the box (only unlocked it after both nerfs) but I've always wished they'd not done in the refire time. Oh well, it's still kind of fun and I can find uses for it. It's the other sniper rifles I can't use for squat.

#57
Guest_IamBECKY_*

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megabeast37215 wrote...

MasterReefa wrote...

megabeast37215 wrote...

caineghis2500 wrote...

ArgentN7 wrote...

was lowering the reload speed necessary though?

Even with the dps drastically reduced it was still considered OP. It was a result of people crying about it in threads back in the days. That was the era of the great complaints and cry babies. Some weapons and kits were nerfed to the point of disgust and uselessness. The people cried for nerfs and biower answered. Thing is that they cried more because they didn't like the plate that was served:mellow:


Do you even remember those days? Do you remember how many lobbies were filled with 2-3 Krysae Infiltrators? It was
a plague... It dominated the metagame because it was super noob friendly and had the best DPS in the game.. the damn thing didn't even require aiming.. and you could double tap it with the zoom they removed.

I remember you were rocking it while I was still using the SI Widow lol

I have no memory of this... Unless it was in the FBW/G/G days... and even then I only used it for a short while. It made then game no fun for me even if someone else was using it in the same lobby. It wasn't an issue of score because I didn't know the 'value' of a high sscore... Or how to do so. It was because there was simply nothing left for anyone else to kill because the Krysae infiltrator nuked them all with his Carnage launcher.

We weren't playing fbwgg but it was still around. I remember you said you just liked using it because it was so cheesy and rediculous and wanted to get the most of it before they nerfed it. You played it for a couple games straight.

#58
Geek

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heroicmass wrote...

For those that never got to experience it pre-nerf, here is a good example brought to you by an old friend Arelex


It was like a cain mine gun.

#59
chcknwng

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LuckyBullet95 wrote...

Slimjim0725 wrote...

heroicmass wrote...

For those that never got to experience it pre-nerf, here is a good example brought to you by an old friend Arelex


Awww, I miss those guys! The scrubs that taught me to be an even bigger scrub! <3


I was about to say "Why the hell is Arelex using Disruptor Rounds?" Then I remember... the FE buff came after the Krysae nerf.

Also dat Krysae <3
Also dem spawn nuking scrubs <3
Also dat prenerf Tac Cloak <3


Dat wave 8 Geth pre Bombers.
Dat room of shame on Glacier.

Dat useless Combat Drone.
Dat Geth Turret.

#60
Moby

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Ridiculous how many people can't spell ridiculous.

#61
Tyrant112580

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caineghis2500 wrote...

It was part of a nerf that biower did. It was once an extremely overpowered weapon so they nerfed it's DPS and reload speed.

EDIT* The difference was so drastic that most players abandoned the krysae

the good old days. Krysea and G.I was awesome. 

#62
Tyrant112580

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ArgentN7 wrote...

was lowering the reload speed necessary though?

Ari the devs rarely think when they nerf things in the game. This is just another example of them doing just that, so to answer your question No it wasn't necessary but they didn't care so they went on ahead and did it anyway. Don't try to understand the logic or lack there of behind it, all of us that have been here since the begining gave up on that long ago. 

#63
Tyrant112580

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caineghis2500 wrote...

ArgentN7 wrote...

was lowering the reload speed necessary though?

Even with the dps drastically reduced it was still considered OP. It was a result of people crying about it in threads back in the days. That was the era of the great complaints and cry babies. Some weapons and kits were nerfed to the point of disgust and uselessness. The people cried for nerfs and biower answered. Thing is that they cried more because they didn't like the plate that was served:mellow:

God, I love you for saying that Cain! And lots of the people that b****ed are still here on the forums to this day. lolol

#64
HeroicMass

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Geek Fest wrote...

heroicmass wrote...

For those that never got to experience it pre-nerf, here is a good example brought to you by an old friend Arelex


It was like a cain mine gun.


lets not get hasty:P

#65
Argent Xero

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Tyrant112580 wrote...

ArgentN7 wrote...

was lowering the reload speed necessary though?

Ari the devs rarely think when they nerf things in the game. This is just another example of them doing just that, so to answer your question No it wasn't necessary but they didn't care so they went on ahead and did it anyway. Don't try to understand the logic or lack there of behind it, all of us that have been here since the begining gave up on that long ago. 


I did hear about the Acolyte. How it started out as a charge weapon, then they got rid of the charge. and now it's a charge weapon again. lol

#66
Tokenusername

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ArgentN7 wrote...

Tyrant112580 wrote...

ArgentN7 wrote...

was lowering the reload speed necessary though?

Ari the devs rarely think when they nerf things in the game. This is just another example of them doing just that, so to answer your question No it wasn't necessary but they didn't care so they went on ahead and did it anyway. Don't try to understand the logic or lack there of behind it, all of us that have been here since the begining gave up on that long ago. 


I did hear about the Acolyte. How it started out as a charge weapon, then they got rid of the charge. and now it's a charge weapon again. lol

Weapons with charage mechanics are used for missile glitching. The charage was removed from the Acolyte to stop it being used for missile glitching while they were looking for a more permanent solution to the problem. They couldn't get it to work so they changed it back to its original state.

Modifié par Tokenusername, 04 janvier 2014 - 01:46 .


#67
Evil

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Tokenusername wrote...

ArgentN7 wrote...

I did hear about the Acolyte. How it started out as a charge weapon, then they got rid of the charge. and now it's a charge weapon again. lol

Weapons with charage mechanics are used for missile glitching. The charage was removed from the Acolyte to stop it being used for missile glitching while they were looking for a more permanent solution to the problem. They couldn't get it to work so they changed it back to its original state.

The fact that it was extremely easy to use without the charge-up mechanism, which meant that almost everyone was using it, may have also been part of the reason why they re-introduced the charge-up.

#68
XxproknifaxX

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caineghis2500 wrote...

The pre-nerfed krysae + GI was the ultimate combo. Nothing and I mean nothing else came close to compete lol


INB4 Ghost + Harrier

#69
Evil

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XxproknifaxX wrote...

caineghis2500 wrote...

The pre-nerfed krysae + GI was the ultimate combo. Nothing and I mean nothing else came close to compete lol

INB4 Ghost + Harrier

Believe it or not, the pre-nerf krysae + GI was even more OP than harrier ghost.

Nothing lived long enough to shoot you, so shield strength was a non-issue.

It was kinda funny, actually.

#70
XxproknifaxX

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Evil Mastered wrote...

XxproknifaxX wrote...

caineghis2500 wrote...

The pre-nerfed krysae + GI was the ultimate combo. Nothing and I mean nothing else came close to compete lol

INB4 Ghost + Harrier

Believe it or not, the pre-nerf krysae + GI was even more OP than harrier ghost.

Nothing lived long enough to shoot you, so shield strength was a non-issue.

It was kinda funny, actually.


oh I know, I was expecting an elitist to pop up screaming Harrier + Ghost

Modifié par XxproknifaxX, 04 janvier 2014 - 03:26 .


#71
Evil

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millahnna wrote...

I still use it on my Geth Engi. Hunter mode helps with the reload (though I still bork the reload cancel an awful lot) and it goes well with 1) my utter inability to aim properly since ME1 and 2) the crowd control nature of that kit in my hands.

Oh well, it's still kind of fun and I can find uses for it. It's the other sniper rifles I can't use for squat.

Ditto on the krysae GEng.

The only advantages the krysae has over the black widow now are a slightly lower weight, better ammo application, and AoE CC.

That makes it better suited to a caster than a weapons platform IMO, in the same way that the falcon is better on casters than on weapons platforms.

Having just said that, a GI works nicely with the krysae, if you want to use it that way, even post-nerf.


Oh, and if you're as bad a sniper as I am Millahnna, you might want to try using your sniper rifles on the engineers with powers such as overload, energy drain, and sabotage, if you aren't already.

Immobilising your foes with a staggering hit-scan power makes for easy head-shots, and overload can actually shield strip so effectively that even a body-shot to a mook can potentially be a 1 hit kill on gold.

The fact that operative gear boost tech powers and sniper rifles indicates to me that bioware may have actually set up this easy-mode for sniping intentionally.

3 days ago I took a HEng with a widow into gold, and got a game in progress, meaning I didn't have any consumables equipped, only the gear slot was in use.

Despite that, he was still able to kill gold centurions with a single bullet, shield gate be damned, just by hitting them with overload first, regardless of where the bullet hit him, and the stagger from overload meant that there was no way I could miss.

Try it, it might help.

#72
OniGanon

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Try using it on the Salarian Infiltrator, or even the Turian Ghost for extra thematic style points. It's still a very devastating weapon on Gold with these classes due to their Cloak and shield stripping powers. GI isn't really all that great with Krysae, requiring two shots for many targets that the SI or Ghost can kill in one.


Evil Mastered wrote...
Believe it or not, the pre-nerf krysae + pre-nerf Tactical Cloak + pre-nerf Hunter Mode GI was even more OP than harrier ghost.


FTFY

It's best to remember there was more going on there than just the Krysae itself.

Modifié par OniGanon, 04 janvier 2014 - 04:13 .


#73
Zero132132

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Personally, I think that they nerfed the thing to death on purpose. I think that they decided that they had created an abomination, and they nerfed it to the brink of uselessness so that, while it remained usable, it would never be good enough to mess with the metagame in any way.

I mean, it can still be alrightish on some kits, but those kits are masters of weaponry, and there's always a better choice in terms of damage output.

#74
Evil

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OniGanon wrote...

Evil Mastered wrote...
Believe it or not, the pre-nerf krysae + pre-nerf Tactical Cloak + pre-nerf Hunter Mode GI was even more OP than harrier ghost.


FTFY

It's best to remember there was more going on there than just the Krysae itself.

Oh yeah, rank six of tac cloak was 40% back then, as opposed to the 25% we get now, along with 50% base boost and 8 second duration.  Madness.

I'd actually managed to forget about the tac cloak nerf wars... so much butthurt... so much popcorn scoffed that day.:devil:

Anyway, regarding the krysae, I'd have been happier if they'd left the RoF alone and given it a 4 or 5 round heat-sink.
It'd fill the long range stagger stick role better that way, without giving the infiltrators too much to work with.

The damage nerfs were needed, but the RoF nerf was just damn annoying.

Modifié par Evil Mastered, 04 janvier 2014 - 04:25 .


#75
Oni Changas

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TrES-2b wrote...

megabeast37215 wrote...

caineghis2500 wrote...

ArgentN7 wrote...

was lowering the reload speed necessary though?

Even with the dps drastically reduced it was still considered OP. It was a result of people crying about it in threads back in the days. That was the era of the great complaints and cry babies. Some weapons and kits were nerfed to the point of disgust and uselessness. The people cried for nerfs and biower answered. Thing is that they cried more because they didn't like the plate that was served:mellow:


Do you even remember those days? Do you remember how many lobbies were filled with 2-3 Krysae Infiltrators? It was
a plague... It dominated the metagame because it was super noob friendly and had the best DPS in the game.. the damn thing didn't even require aiming.. and you could double tap it with the zoom they removed.

 

Derperus Trollon, HurrDurricane, Derperus Carrier, Reetard Carbine, PPR (Imma firin' mah laz0r) and so on is almost the same. And they were never nerfed. 

I'd almost agree (though the Reetard Carbine and Carrier are still OP pos) but the Krysae was effortless. It was practically a mini Cobra on humanoids.