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So why still release the game on the 360 and PS3?


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#126
LinksOcarina

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I can answer this easily.

I don't want a new console at all right now. So i'm planning on buying it for the 360 once more. That is reason enough for me. 

Modifié par LinksOcarina, 05 janvier 2014 - 06:28 .


#127
ElitePinecone

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JasonPogo wrote...

Now I know allot of people have those systems and played the first two games on them.  But seeing as this game missed the 2013 release window I kinda don't see the scenes in it.  By this time next year the 360 and PS3 will be more or less dead consoles with no new content being put out.  Don't get me wrong I think it's great that they are doing it.  Just from a business standpoint it kinda seems like a bad idea.


Please don't take this the wrong way, but what on earth do you (or any of us?) know about the business of game development? How can your feelings about the PS3 and Xbox 360 possibly be more accurate or informed than people who devote their jobs solely to understanding the videogame market?

EA are not morons. They wouldn't be releasing the game on "dead consoles" if they were going to lose millions of dollars. 

For the record, Sony expected the PS4 to sell roughly five million consoles by April 2014.

The current installed base of PS3s is somewhere over eighty million. There'll be about the same number of Xbox 360s.

Last-gen consoles are not a dead market, and won't be for a few years yet. Developing games for them isn't just good business sense, it's necessary. 

#128
Travie

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I'm with ElitePinecone on this one. Heck, they were releasing games for the PS2 all the way up to last year!

#129
Angrywolves

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ElitePinecone wrote...

JasonPogo wrote...

Now I know allot of people have those systems and played the first two games on them.  But seeing as this game missed the 2013 release window I kinda don't see the scenes in it.  By this time next year the 360 and PS3 will be more or less dead consoles with no new content being put out.  Don't get me wrong I think it's great that they are doing it.  Just from a business standpoint it kinda seems like a bad idea.


Please don't take this the wrong way, but what on earth do you (or any of us?) know about the business of game development? How can your feelings about the PS3 and Xbox 360 possibly be more accurate or informed than people who devote their jobs solely to understanding the videogame market?

EA are not morons. They wouldn't be releasing the game on "dead consoles" if they were going to lose millions of dollars. 

For the record, Sony expected the PS4 to sell roughly five million consoles by April 2014.

The current installed base of PS3s is somewhere over eighty million. There'll be about the same number of Xbox 360s.

Last-gen consoles are not a dead market, and won't be for a few years yet. Developing games for them isn't just good business sense, it's necessary. 


Hate to agree with him, but I do.:lol:

#130
katling73

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PinkysPain wrote...

katling73 wrote...
Yeah, the PC version of Watchdogs is going to be 64-bit only and that's the tiny breeze that is going to herald the end of older computers. Which is making me wince because I've been getting by (on high graphcs no less) with my 5 year old quad core computer.

Can't you just buy some extra memory and get a 64 bit vista or windows 7 key from someone no longer using it?


It's not quite as clearcut as that. There are issues with installing a 64-bit system over a 32-bit system. I don't quite follow the technical side of it but as far as I can gather, its got something to do with the BIOS not resetting even if you reformat the hard drive. So if I'm buying some extra memory and a new hard drive and some other new bits and pieces the system needs, I might as well just go all out and upgrade the whole damn thing.

#131
Liamv2

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Because I don't want a next gen console yet they are overly expensive and do nothing current gen hardware can do. (For now)

#132
DIrishB

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I plan on playing on my Xbox 360 mainly because:

1.) I've already played DA:O and DA2 on my 360, and if it's possible for my decisions in previous games to automatically carry over, I'd prefer that. Of course I also plan on using DA Keep for subsequent playthroughs.

2.) I never buy a console within a year of its release. I managed to avoid the Red Ring of Death on the 360 by adopting that approach. Early console buyers are essentially the Beta testers. I'd rather let the bugs and problems be discovered by others so I don't have any problems with my console once I buy it.

Now, that said, by the time Inquisition comes out, the Xbox One (and PS4) will be out for a year and most, if not all, issues will be fixed by then.

And, if by some chance there is exclusive content on the next gen systems, that would likely encourage me to buy an Xbox One so I have access to that content (being the DA and ME content completist that I am).

#133
DarthSliver

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ElitePinecone wrote...

JasonPogo wrote...

Now I know allot of people have those systems and played the first two games on them.  But seeing as this game missed the 2013 release window I kinda don't see the scenes in it.  By this time next year the 360 and PS3 will be more or less dead consoles with no new content being put out.  Don't get me wrong I think it's great that they are doing it.  Just from a business standpoint it kinda seems like a bad idea.


Please don't take this the wrong way, but what on earth do you (or any of us?) know about the business of game development? How can your feelings about the PS3 and Xbox 360 possibly be more accurate or informed than people who devote their jobs solely to understanding the videogame market?

EA are not morons. They wouldn't be releasing the game on "dead consoles" if they were going to lose millions of dollars. 

For the record, Sony expected the PS4 to sell roughly five million consoles by April 2014.

The current installed base of PS3s is somewhere over eighty million. There'll be about the same number of Xbox 360s.

Last-gen consoles are not a dead market, and won't be for a few years yet. Developing games for them isn't just good business sense, it's necessary. 


Business wise I agree with you.  Gamer wise I dont agree with you because its producing games on both next-gen and current-gen that hold next-gen compabilities back for almost half their lifespan. But EA would only hurt the franchise since most of its fans are on current-gen and havent upgraded. I only really expect new series to make the complete leap to next-gen within the next 2 years of the PS4 and XboxOne, maybe sooner if 360 is being abandon next year if i remember right from whats been said. 

#134
DarthSliver

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DIrishB wrote...

I plan on playing on my Xbox 360 mainly because:

1.) I've already played DA:O and DA2 on my 360, and if it's possible for my decisions in previous games to automatically carry over, I'd prefer that. Of course I also plan on using DA Keep for subsequent playthroughs.

2.) I never buy a console within a year of its release. I managed to avoid the Red Ring of Death on the 360 by adopting that approach. Early console buyers are essentially the Beta testers. I'd rather let the bugs and problems be discovered by others so I don't have any problems with my console once I buy it.

Now, that said, by the time Inquisition comes out, the Xbox One (and PS4) will be out for a year and most, if not all, issues will be fixed by then.

And, if by some chance there is exclusive content on the next gen systems, that would likely encourage me to buy an Xbox One so I have access to that content (being the DA and ME content completist that I am).


You are not completely safe, I brought my 360 about a year after it release a few months after ps3 released and I had issues with it a year after using it(Fable 2 release). The RROD corrupted my harddrive, not making it unreadable but made it impossible to make it usable on replacement 360s offline. 

Your safest to buy warranty with new systems otherwise you will run into problems. Your guarantee that it wont break until warranty runs out because these things have the knack to break right after warranty ends lol. 

#135
ElitePinecone

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DarthSliver wrote...
Gamer wise I dont agree with you because its producing games on both next-gen and current-gen that hold next-gen compabilities back for almost half their lifespan. 

This is probably true, but it's the expected audience size and sales predictions that (I think?) determine the budget, and the budget that determines what kinds of games they make. So if DA:I *was* being released for just the next-gen at this point, it wouldn't automatically be better - it might even be worse and dramatically different, if it had a smaller budget. 

As a customer (and next-gen console owner!) I'd love for them to go all out and take advantage of every scrap of hardware in the new systems to make their games amazing, but that desire has to match up with the reality that right now there are far more people playing the old systems than new ones, and there will be for a while. 

Though, a related issue is the demographics of who has these consoles - if a lot of really hard-core "gamers" rush out to buy the PS4/Xbone, as it looks like they've been doing, that might even speed up the transition, since they might be the target audience for certain kinds of games. 

#136
Fast Jimmy

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^

In regards to the above concerns, there has been a lot of talk about how Frostbite 3 is very well designed to create games for multiple platforms and being able to optimize each one. For instance, certain features can be "easily" (I say easily in a broad sense, I'm sure it is not as easy as clicking a box, or if it is, knowing when, where and how to click would could be hundreds of boxes to truly create the end result on each platform you are looking for is something that requires intense planning) done.

So yes, the game will come out on the current gen consoles, the oldest pieces of technology, the next gen consoles, which are much more advanced than their predecessors, and PCs, which will have already far outstripped the new consoles in terms of brute power (although not in optimization, given the wide variety of hardware layouts)... but if each load out of the game can be best tweaked and features integrated into the various platforms, it may not be the exact same game with just a textures boost for the more powerful platforms. Different enemy AI may be used, or encounters may need to be re-tooled, or certain features like ambient conversation may play out in remarkably different manners...

Point is, we don't know. We do know FB3 has some pretty interesting tools in its design to make different experiences for different platforms in a much more easy-by-design manner, so we will have to wait and see on the level this happens.

#137
Melca36

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ElitePinecone wrote...

JasonPogo wrote...

Now I know allot of people have those systems and played the first two games on them.  But seeing as this game missed the 2013 release window I kinda don't see the scenes in it.  By this time next year the 360 and PS3 will be more or less dead consoles with no new content being put out.  Don't get me wrong I think it's great that they are doing it.  Just from a business standpoint it kinda seems like a bad idea.


Please don't take this the wrong way, but what on earth do you (or any of us?) know about the business of game development? How can your feelings about the PS3 and Xbox 360 possibly be more accurate or informed than people who devote their jobs solely to understanding the videogame market?

EA are not morons. They wouldn't be releasing the game on "dead consoles" if they were going to lose millions of dollars. 

For the record, Sony expected the PS4 to sell roughly five million consoles by April 2014.

The current installed base of PS3s is somewhere over eighty million. There'll be about the same number of Xbox 360s.

Last-gen consoles are not a dead market, and won't be for a few years yet. Developing games for them isn't just good business sense, it's necessary. 



Excellent post. I noticed the original poster of this thread has not responded so it likely was a troll post