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So healing is supposed to be much harder in DA:I This means my mage will go full blood mage


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#1
tybert7

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If the only way to heal is with potions, no auto heal after battles or with a simple mage spell, I will definately be taking my mage hardcore blood mage.

I refuse to have my mage torn down and batered, I will suck the life from mine enemies and leave them smoten upon the mountainside... like Gandalf.

http://www.youtube.c...N340vd4#t=4m34s


You see guys, mages are not like mere mortals like warriors and rogues, they don't rely on metal sticks as the source of their power.  They wield the power cosmic.  

http://zeromsc.files...ctusacrylic.jpg

And it is only fitting that they have more arcane ways to replenish themselves, even if it means the harsher blood magic path.  Please don't deny me bioware, don't deny mages their superior POWER !!!!!!!

#2
darkchief10

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Komander Sheppard is gonna have a field day with this. God help you.

#3
Kikidori

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They don't have any healing spells what so ever? Or maybe it is limited to Spirit Healer only? But makes you unable to regenerate mana and have to rely on Lyrium Potions... Or do you need to use Lyrium Potions as well now? Or is Mana/Stamina regenation gone completely as well, and you require to use Willpower and Magic, unlike in Origins, when you could just boost your Magic, and let your gear boost your mana?

#4
tybert7

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darkchief10 wrote...

Komander Sheppard is gonna have a field day with this. God help you.



In the off chance that did not refer to a person and the actual character.  My Sheppard was an adept (i.e. mass effect wizard).  He had guns like the grunt-like plane jane soldier, but he also tossed enemies around like rag dolls.  He was a demi god.  More than human.  Like the Psi Corps from babylon 5.

#5
Guest_The Mad Hanar_*

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I suck at Dragon Age, so this is a deal breaker.

#6
Fetunche

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Mana does regenerate and there are heal spells. Health does regen but not fully the amount depends on the difficulty setting, resources will be limited so you won't be able to spam potions .

#7
PorcelynDoll

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In the pax demo they said health will not regenerate and that you will need to use potions and spells which are limited.

#8
The Elder King

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PorcelynDoll wrote...

In the pax demo they said health will not regenerate and that you will need to use potions and spells which are limited.

They later corrected the statement. health will regenerates up to certain tresholds, which will be different based on the difficulty level.

#9
Veruin

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 This is proof the few ruin it for the many. :mellow:

Modifié par Veruin, 03 janvier 2014 - 11:21 .


#10
The Elder King

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Veruin wrote...

 This is proof the few ruin it for the many. :mellow:

I don't understand what you mean.

#11
TheKomandorShepard

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Well i have to break you

This is how you think powerful mages in da are

and here reality :devil:

sorry that i destroyed your dreams and now go for healing potions :lol:

#12
Ailith Tycane

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I'm gonna use my little friend, the ~ key, lol

#13
Master Warder Z_

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TheKomandorShepard wrote...

Well i have to break you

This is how you think powerful mages in da are

and here reality :devil:

sorry that i destroyed your dreams and now go for healing potions :lol:


Nagato was blessed with the eyes of a god and immense store of energy due to his bloodline.

He was in essence the second coming of "Kami" So comparing him to the average mage is like comparing Lord Harkon to your average Blood sucking vamp.

#14
Deflagratio

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Definitely a refreshing change in my opinion. I'm assuming Health automatically regenerates to thresholds like in Mass Effect, with the lowest difficulty probably allowing 100%-75% Regeneration, and Nightmare disabling it outright.

I'm sure Healing spells will exist, and spending a lot of time playing Skyrim, pondering how one can even have a non-regenerating health system in a game with Regenerating magick points in conjunction with Healing spells made me consider the options.

First you have to accept that, with any measure of Mana regeneration and some form of Healing that utilizes mana, Non-regenerating health is essentially an unnecessary burden. An added step... Instead of just waiting for the health to regenerate, you wait for mana, cast an appropriate spell, then wait some more.

The only solution I think is reasonable in this model, is an attribute, skill or spell-tied "Cap" on the maximum amount of health one can be healed. A low level spell may only be able to heal HP up to 25%, for example, while a higher tier one could potentially heal for 50%. Or the maximum an individual character can heal naturally (Including from received spells) is based on an attribute like Endurance, fortitude, or whatever you want to call it.


Some games, from Dungeons and Dragons to Dark Souls, escape this relatively modern trap by placing a strict limit on spellcasting. In Dungeons and Dragons, it's a per-day spell limit as well as spell "Components", in Dark Souls, it's the Limit between Bonfire visits. I personally think this approach is actually much harder though, as it can make Magic seem... restricting, especially in the conservative, resource-hording mentality of RPGs.

#15
JerZey CJ

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Master Warder Z wrote...

TheKomandorShepard wrote...

Well i have to break you

This is how you think powerful mages in da are

and here reality :devil:

sorry that i destroyed your dreams and now go for healing potions :lol:


Nagato was blessed with the eyes of a god and immense store of energy due to his bloodline.

He was in essence the second coming of "Kami" So comparing him to the average mage is like comparing Lord Harkon to your average Blood sucking vamp.



...Really? Out of all of the powerful vampires throughout fiction, you chose Harkon?

#16
Deflagratio

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How many other Vampires had a plot to neutralize the Sun? Short sighted or not, that was some ambition!

#17
Master Warder Z_

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JerZeyCJ2 wrote...

Master Warder Z wrote...

TheKomandorShepard wrote...

Well i have to break you

This is how you think powerful mages in da are

and here reality :devil:

sorry that i destroyed your dreams and now go for healing potions :lol:


Nagato was blessed with the eyes of a god and immense store of energy due to his bloodline.

He was in essence the second coming of "Kami" So comparing him to the average mage is like comparing Lord Harkon to your average Blood sucking vamp.



...Really? Out of all of the powerful vampires throughout fiction, you chose Harkon?


Would you prefer Blaylock, Lord Charles Ernchester, Morgead Blackthorn, Cain or any others i could care to mention through out written fiction, visual fiction or what have you?
Harkon stands apart due to his status as precursor within his universe.

He was the first and oldest of the pure strain of vampires within TES.

#18
Master Warder Z_

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Deflagratio wrote...

How many other Vampires had a plot to neutralize the Sun? Short sighted or not, that was some ambition!


Forging an enternal Empire in an Darkened Nirn?

Yeah its ambitious, Insane as hell but ambitious; Besides the fact he could have actually pulled it off had things not fallen to pot marks his "take over the world" cliche slightly less tired then most.

#19
TheKomandorShepard

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Master Warder Z wrote...

TheKomandorShepard wrote...

Well i have to break you

This is how you think powerful mages in da are

and here reality :devil:

sorry that i destroyed your dreams and now go for healing potions :lol:


Nagato was blessed with the eyes of a god and immense store of energy due to his bloodline.

He was in essence the second coming of "Kami" So comparing him to the average mage is like comparing Lord Harkon to your average Blood sucking vamp.




Well i didn't compared him to mage i compared second example to mage ;)
Besides even most powerful mage in da can't match nagato or even stronger characters in that series.Anyway nagato was left behind by some characters and well if you read mange you will know some facts about nagato (well maybe you already did) .

Modifié par TheKomandorShepard, 04 janvier 2014 - 12:10 .


#20
Deflagratio

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Well, by shortsighted, I am going even farther than what Valerica was talking about. While armies would certainly hunt down and exterminate the vampires, likely to the last... Even if they couldn't, what happens when a food chain dependent on photosynthetic life collapses? Vampires may be at the top, but they're still part of it.

Without wanting to diverge too much, I will say that many people think the plot of Dawnguard was stupid because of this oversight, but I disagree, I thought it was appropriate, since I don't believe the citizens of Tamriel/Nirn have a concept of deep time or evolutionary biology yet.

That very same lack of understanding persisted in our own world until the renaissance age, and why even with such distant cultures as Europe is from Far Asia, you have strikingly similar tales of things like Dragons, Monsters and other abominations. When the Pre-industrial farmer sees the unearthed Fossilized remains of a Dinosaur, he has no way of even acknowledging time behind what the clergy says, so that fossil becomes a tale of a Dragon recently slain by a great hero.

So the next time someone says Dragons are fake, blow their mind with that in fact, from one-hundred to sixty five million years ago, Earth existed in the Dragon Age. (And now I can hit post because I tied it back into the forums)

#21
Master Warder Z_

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Deflagratio wrote...

Well, by shortsighted, I am going even farther than what Valerica was talking about. While armies would certainly hunt down and exterminate the vampires, likely to the last... Even if they couldn't, what happens when a food chain dependent on photosynthetic life collapses? Vampires may be at the top, but they're still part of it.

Without wanting to diverge too much, I will say that many people think the plot of Dawnguard was stupid because of this oversight, but I disagree, I thought it was appropriate, since I don't believe the citizens of Tamriel/Nirn have a concept of deep time or evolutionary biology yet.

That very same lack of understanding persisted in our own world until the renaissance age, and why even with such distant cultures as Europe is from Far Asia, you have strikingly similar tales of things like Dragons, Monsters and other abominations. When the Pre-industrial farmer sees the unearthed Fossilized remains of a Dinosaur, he has no way of even acknowledging time behind what the clergy says, so that fossil becomes a tale of a Dragon recently slain by a great hero.

So the next time someone says Dragons are fake, blow their mind with that in fact, from one-hundred to sixty five million years ago, Earth existed in the Dragon Age. (And now I can hit post because I tied it back into the forums)


Well that isn't exactly the same crushing event within TES as it would be say in our own reality, as seen by the Snow Elves you have entire species locked away in the deep reccesses of the Earth that aren't reliant upon the outside enviroment to survive.

My point being, I could picture Humanity surviving the removal of the sun to either evolve into a form that didn't require natural lighting to survive and thus be free of the constraints of it, Or more likely Be forced into the position of servidtude mirroring the Dwemer Enslavement of the Falmer.

After all you are correct, Vampires are the apex preditor of mankind after all and thus like everything else, needs its food source, Anyway this topic is completely diverging from the main point of the thread; Although i personally don't mind it much considering the topic is...Revelant somewhat considering its comparable to some of DA in how the masses view certain plot points with apathy, hatred or disgust only for it to make sense in certain in universe levels.

#22
Kikidori

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Not sure how I got a double post... Wow. Sorry. 

Modifié par Kikidori, 04 janvier 2014 - 01:31 .


#23
Kikidori

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Deflagratio wrote...

Definitely a refreshing change in my opinion. I'm assuming Health automatically regenerates to thresholds like in Mass Effect, with the lowest difficulty probably allowing 100%-75% Regeneration, and Nightmare disabling it outright.

I'm sure Healing spells will exist, and spending a lot of time playing Skyrim, pondering how one can even have a non-regenerating health system in a game with Regenerating magick points in conjunction with Healing spells made me consider the options.

First you have to accept that, with any measure of Mana regeneration and some form of Healing that utilizes mana, Non-regenerating health is essentially an unnecessary burden. An added step... Instead of just waiting for the health to regenerate, you wait for mana, cast an appropriate spell, then wait some more.


I think there will be alot more timed quests, where you simply don't have the time to wait.

#24
wolfsite

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How about we wait for the game to actually come out before jumping to conclusions on what the game will be like.

#25
Guest_The Mad Hanar_*

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I wasn't joking. From the sound of things, this series is too hardcore for me. I barely get by on Normal DAO, and they want to make it harder?! I guess they really do want a niche market.