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Do strong women scare gamers?


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#301
Bootsykk

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Aradace wrote...

Juneya wrote...

She's not so much strong as aberrated.

She looks very powerful, has a feminine face yet dresses herself up in a way that's loud and masculine, she doesn't seem to care much about anything but destroying whats in her way, she may be a hermaphrodite (as rumors say... but I'm not so sure on that one)

She's a very different kind of character. That's what freaks people out. They aren't sure what to think of her.


A hermie?  Wow...and people actually claimed this? Why? because she has a full body tatt and/or piercings/or short hair/andor tiny bewbs?  I'll almost bet the folks who started that rumor were guys too lol.  Wait wait wait....I have a face full of piercings and my wife has a full back tatt of a dragon...Does that make us hermies too? Not hating on your Juneya, just those that you have quoted as saying she's a hermie lol.

Heh, no offense taken, because I **agree completely. Image IPB
As a matter a fact, I'm a little disappointed in the people who do support and believe that rumor without fact. It's like calling a woman who is muscular a transexual. It's like calling a woman with a small chest gay. It's like calling a woman with tattoos white trash.

Modifié par Juneya, 22 janvier 2010 - 12:53 .


#302
Arrtis

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sometimes people who are different are more different then you think.

opposite is true also

and some inbetween

gotta do it each situation by itself.

#303
Never

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XyleJKH wrote...

Jesse Houston wrote...

My fiance can beat me up. :(

mine too... in fact she will hit me again if she finds out im writing this


Lol.  The title of the tread interested me, but then I found out it was about SuZe...  I'm a woman, and certainly have strengths, but I wasn't aware that my tattoos contributed to them. Image IPB 

#304
FlintlockJazz

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Ragabul the Ontarah wrote...

Mister Mage wrote...

The character is simple, but so are a lot of Bioware's characters and stories are simple. Anybody who says otherwise is a moron. Bioware's characters and story are not engaging because they're COMPLEX, they're engaging and entertaining because they take something simple and execute it very well.


Dude, are you seriously taking this to town?  I could write a ten page paper analyzing the complexity of MANY Bioware characters.  Just because you don't ever dig beyond what's on the surface doesn't mean there ain't anything there.  I have yet to get to the bottom of figuring out some Bioware characters.  Now the plot point I'll actually give you.  Most Bioware games are structured on that whole "fetch thus-and-such from four different areas" thing, but it's still very well done.


He didn't say all, he said some.  And he's right, and for a prime example I give you Minsc, whose personality is that he got hit on the head and now thinks his hamster talks to him and he must right wrongs and bring the boot to evil's arse.