Calling it DAI was a good start. And it'll interesting to see how the game and marketing strikes that balance between trying attract new players, bring back those who skipped DA2 and trying to win back the ones who played DA2, but felt Bioware dropped the ball.andar91 wrote...
Hrungr wrote...
While I'm excited for DAI, I do worry sometimes about how it will be received by the general gaming public, even if the game itself turns out be amazing.
Will people who didn't buy DA2 find that a psychological barrier to buying DAI? What if serious competition, like W3, is released in the same timeframe? Can DAI attract significant new players to the franchise? What if DAI turns out to be a great game marred by serious game-breaking bugs at release?
From what we've seen, I think DAI has the potential to be the best in the franchise. I just hope they can get the sales to reflect that if it is...
Actually, I think they've already taken some good steps. For one, they're calling it Dragon Age Inquisition instead of Dragon Age 3, which will help it stand aside from the previous games. New players will likely feel more comfortable and less like they had to play the previous games to pick it up.
Most of the rest of it is up to marketing. Hopefully, they'll do a good job of getting info out there. If the game's released in Fall 2014, that means they'll be able to show off a lot (I would think at this point) at the next E3, which will certainly create a buzz.
One of the larger stumbling blocks it will have, I think, is that it's a fantasy game. I think fantasy is a harder sell to the audience at-large than sci-fi, which is why there are so many sci-fi games but not as many fantasy games. This is just a general perception, I don't have numbers to back this up.
But I think the fantasy genre itself is quite alive and well as other AAA titles have shown - Skyrim, Diablo, etc.




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