Vanilla Humans on Platinum?
#51
Posté 06 janvier 2014 - 06:29
Only the novaguard seems to jump out of that lot, though I think Invader or caineghis prooved they can even solo with them.
I guess it all comes down to weapons.
#52
Guest_Jack989_*
Posté 06 janvier 2014 - 06:33
Guest_Jack989_*
No adrenaline build human soldier w/ harrier and incendiary ammo
Droneless human engie w/ Lancer
Other kits are meh at best.
#53
Posté 06 janvier 2014 - 06:55
Wrong.Jack989 wrote...
Claymore human infiltrator
No adrenaline build human soldier w/ harrier and incendiary ammo
Droneless human engie w/ Lancer
Other kits are meh at best.
#54
Posté 06 janvier 2014 - 06:59
Jack989 wrote...
Claymore human infiltrator
No adrenaline build human soldier w/ harrier and incendiary ammo
Droneless human engie w/ Lancer
Other kits are meh at best.
Lol no.
Your soldier and engie suggestions are meh though.
#55
Posté 06 janvier 2014 - 07:27
Ferocious Panda wrote...
Every character in the game is good on platinum
QFT
I'm not entirely sure I've ever used Novaguard on plat, but at least all the other vanillla kits rock just as much as they do on gold.
#56
Posté 06 janvier 2014 - 07:27
I suspect the sentinel can be played aswell but i generall use the asari adept. Novagaurd only on host
#57
Guest_Lusty Argonian Maid_*
Posté 06 janvier 2014 - 08:44
Guest_Lusty Argonian Maid_*
XxproknifaxX wrote...
GrimShepherd wrote...
I've used all vanilla humans on UUP except for the vanguard. All great.
I usually run 66653 on Adept and Engineer. The difference between 3 ranks in Fitness and 6 is neglible since their base shields are relatively low - Cyclonic IV will do ya good if you still get shot up. I still like throwing the drone out there, myself - Plays games with the Geth.
Tchock's builds are how I run my soldier (usually with a Wraith, though I've used Claymore with success too) and the Infiltrator (Claymore, here) with success.
The Sentinel is a BE beast - 66644 - though you could easily go Clyde's route and go 0 fitness for some more weapon damage. Just like with the Adept, a power amp is a waste here, so a Cyclonic or Adrenaline amp are solid choices here.
Do not listen to anyone who says putting points in the passive is a good build, the best is 6/6/6/0/6 as your strength as a Human Sentinel Is your biotic explosions, not raw power damage. Besides the passive only really affects warp in power damage, you shouldn't be detonating Tech Armor.
lol , use your GUN. Vanilla Sentinel 46664 with wraith with all weapon passives will be much more effective than some no passives "insert pos gun here" sentinel only detonating BE's. For plat take adrenaline module or cyclonic and you're tanky enough.
And as someone said all the characters are viable for plat and especially vanilla humans.
Modifié par Ares_GoW, 06 janvier 2014 - 08:44 .
#58
Posté 06 janvier 2014 - 09:09
Aedolon wrote...
Ferocious Panda wrote...
Every character in the game is good on platinum
QFT
I'm not entirely sure I've ever used Novaguard on plat, but at least all the other vanillla kits rock just as much as they do on gold.
^this
not a great fan of the Novaguard, but happily use any of the other vanilla kits on plat
Widow human infiltrator is currently my fave class on any difficulty
#59
Posté 06 janvier 2014 - 09:12
Claymore HSoldier is a true problem solver, Infiltrators get their job always done and the Sent has Warp. HAdept HMelee is not very viable but they got Singularity, what else do you need?
The only kit of the Vanilla guys I think will cause some headaches might be the HVanguard if you want to play power heavy. When in doubt, take a Claymore.
#60
Guest_Headless Nemesis_*
Posté 06 janvier 2014 - 09:38
Guest_Headless Nemesis_*
Adept You can take recharge at warp rank 6 instead of pierce, but even without it the cooldown would be pretty low (3.14s)
Soldier you can skip CS if you want. I prefer Hardening because 40% DR > 20% additive weapon damage.
Engineer you can skip the drone, or put another rank into it (detonate) skipping the last 10% weapon damage (shield recharge is too important), I prefer AP ammo because it doesn't screw my lv12 FEs, CSMG because really you can keep shooting forever and it does good armor damage on its own, plus I can recover some power damage I lost with the weapon damage upgrades in the passive, no acolyte, seriously you have overload for that. 195% cooldown because without incendiary ammo you have a short window to detonate FEs.
Sentinel You can use Incendiary Rounds instead of warp, if you want. Last rank in fitness is better than 10% DR with cyclonic 4, skip the passive entirely if you want both. 1000N throw is important.
Infiltrator. Raider instead of Claymore to make him different from the Soldier, geth scanner can be good, but I'd avoid to use it every time.
I have no particular suggestion for the vanguard though, as I never played it on platinum.
As you can see I'm suggesting you to take Cyclonics because that's what I'd do, but if you feel confidant you can use Adrenaline modules instead. I'd not suggest that off host though.
Also, rank 5 shield recharge is a must, imho, where possible; on platinum means 2/3 of a second faster shield recharge.
Modifié par Headless Nemesis, 06 janvier 2014 - 11:42 .
#61
Posté 06 janvier 2014 - 09:54
I use my gun, the CSMG so no, I don't just detonate biotic explosions. Oh and with your build you get 60% recharge speed penalty and a loss of power damage from no tech Armor rank 5 unless you spec for power in your passive.
Modifié par XxproknifaxX, 06 janvier 2014 - 09:55 .
#62
Posté 06 janvier 2014 - 11:15
Headless Nemesis wrote...
Adept (the ULM cancels the weight of the heavy barrel out).
ULM also prevents the Wraith from benefitting from the weight bug. Much better to use mag and HCB on the Acolyte, this effectively gives you +130% recharge speed instead of +65%, taking 0.8 seconds off your cooldowns.
EDIT: I just realized that with your build, Acolyte with HCB can't take out plat Phantom's barriers... I'd switch to 66644 and take the 4A evolution.
Modifié par Aedolon, 06 janvier 2014 - 11:23 .
#63
Guest_Headless Nemesis_*
Posté 06 janvier 2014 - 11:24
Guest_Headless Nemesis_*
Aedolon wrote...
Headless Nemesis wrote...
Adept (the ULM cancels the weight of the heavy barrel out).
ULM also prevents the Wraith from benefitting from the weight bug. Much better to use mag and HCB on the Acolyte, this effectively gives you +130% recharge speed instead of +65%, taking 0.8 seconds off your cooldowns.
Somehow with all these abbreviations I thought HCB was the heavy barrel, I apologize.
Modifié par Headless Nemesis, 06 janvier 2014 - 11:50 .
#64
Posté 06 janvier 2014 - 11:30
Headless Nemesis wrote...
The build I was using with them on Platinum
Adept (the ULM cancels the weight of the heavy barrel out).
Soldier you can skip CS if you want. I prefer Hardening because 40% DR > 20% additive weapon damage.
Engineer you can skip the drone, or put another rank into it (detonate) skipping the last 10% weapon damage (shield recharge is too important), I prefer AP ammo because it doesn't screw my lv12 FEs, CSMG because really you can keep shooting forever and it does good armor damage on its own, plus I can recover some power damage I lost with the weapon damage upgrades in the passive, no acolyte, seriously you have overload for that. 195% cooldown because without incendiary ammo you have a short window to detonate FEs.
Sentinel You can use Incendiary Rounds instead of warp, if you want. Last rank in fitness is better than 10% DR with cyclonic 4, skip the passive entirely if you want both. 1000N throw is important.
Infiltrator. Raider instead of Claymore to make him different from the Soldier, geth scanner can be good, but I'd avoid to use it every time.
I have no particular suggestion for the vanguard though, as I never played it on platinum.
As you can see I'm suggesting you to take Cyclonics because that's what I'd do, but if you feel confidant you can use Adrenaline modules instead. I'd not suggest that off host though.
Also, rank 5 shield recharge is a must, imho, where possible; on platinum means 2/3 of a second faster shield recharge.
Theese seem pretty decent.
HA: Prefer CSMG/Acolyte, but have pretty much the same build.. Try without fitness if you're running Cyclonic 4. Both HA and the Smashdept are really good for Platinum.
HS: Try him with the Typhoon. In my opinion the best kit for this weapon and fun as h***.
HE: Not played much beyond Gold but the drone is a good distraction for Phantoms and Primes. Maybe 4 in Drone and Fitness, or 5/3.
HSent: Very good in Plat. My preferred setup: kalence.drupalgardens.com/me3-builder#41!4706525!!24N54384!DFD45G
HI: Same as Headless, Wraith as a good alt.
I suck with Vanguards.
Edit:
On the HS I would go for max damage as the main tools for staying alive are Geth Scanner, Health/Shield gate and AR. If you get jumped by a couple of Marauders you'll probably get dropped anyway.
Something like this (might need cyclonics for pugging): kalence.drupalgardens.com/me3-builder#21!1F04515!!63N51314!F.0AGG
I'm not a fan of ULM as most mods do not actually add the weight, and there are more useful mods.... damage/pierce/ext mag/pow amp.....pick one.
Modifié par hellman77, 06 janvier 2014 - 03:04 .
#65
Posté 06 janvier 2014 - 11:31
Kislitsin wrote...
Jack989 wrote...
Claymore human infiltrator
No adrenaline build human soldier w/ harrier and incendiary ammo
Droneless human engie w/ Lancer
Other kits are meh at best.
Lol no.
Your soldier and engie suggestions are meh though.
AR-less soldier is brutal.
Adept
Soldier 1
Soldier 2
Engineer
Sentinel
#66
Guest_Headless Nemesis_*
Posté 06 janvier 2014 - 11:39
Guest_Headless Nemesis_*
Aedolon wrote...
Headless Nemesis wrote...
Adept (the ULM cancels the weight of the heavy barrel out).
ULM also prevents the Wraith from benefitting from the weight bug. Much better to use mag and HCB on the Acolyte, this effectively gives you +130% recharge speed instead of +65%, taking 0.8 seconds off your cooldowns.
EDIT: I just realized that with your build, Acolyte with HCB can't take out plat Phantom's barriers... I'd switch to 66644 and take the 4A evolution.
You were right about the ULM, edited the build with 4/4 passive/fitness
I'm a bit sad about the -15% shield recharge delay loss though
Modifié par Headless Nemesis, 06 janvier 2014 - 11:51 .
#67
Posté 06 janvier 2014 - 11:50
XxproknifaxX wrote...
@Ares_GOW
I use my gun, the CSMG so no, I don't just detonate biotic explosions. Oh and with your build you get 60% recharge speed penalty and a loss of power damage from no tech Armor rank 5 unless you spec for power in your passive.
As you were so quick to point out in my post, you don't need power damage as a HSent. The 4 in passives on mine was actually meant to increase your weight threshold to cut the cooldowns on BEs as low as possible - not for the damage.
@Ares - Not sure why I haven't tried the 46664, but I like the sound of that better. A lot easier to knock something over with a Wraith/Talon shot than a BE combo.
#69
Posté 06 janvier 2014 - 11:59
#70
Posté 06 janvier 2014 - 12:03
XxproknifaxX wrote...
GrimShepherd wrote...
-snip-
The Sentinel is a BE beast - 66644 - though you could easily go Clyde's route and go 0 fitness for some more weapon damage. Just like with the Adept, a power amp is a waste here, so a Cyclonic or Adrenaline amp are solid choices here.
Do not listen to anyone who says putting points in the passive is a good build, the best is 6/6/6/0/6 as your strength as a Human Sentinel Is your biotic explosions, not raw power damage. Besides the passive only really affects warp in power damage, you shouldn't be detonating Tech Armor.
This is pretty terrible advice. While the 66606 build is viable, going 46664 is also a very powerful set-up for platinum. Putting points in the passives for full weapon damage...which doesn't affect warp at all.
After all, we have 2 human sentinels.
#71
Posté 06 janvier 2014 - 12:06
#73
Guest_Lusty Argonian Maid_*
Posté 06 janvier 2014 - 12:19
Guest_Lusty Argonian Maid_*
First who gives a crap about cooldown on a power like throw... it's 2,2 sec with tech armor on using wraith with HVB (actually 1,8 sec with weight glitch). For mooks I don't need BE it's shoot -> if it didn't die then throw (I would use inc rounds when playing). I only use BE for bosses and situational ground control, the cooldown for warp is 4,5 sec (weight glitch again makes it 3,5 sec) and it's more then good. There will be enough boom boom going on with my build so there's no need to worry about tech armors power recharge penalty.
Also taking power passives would be waste because throw and warp don't really gain anything from those and those don't affect BE's. Rather take some weapon bonuses which makes killing mooks easier.
For fitness. I don't need full fitness because 4 evolutions in tech armor give you 40% DR + 4 evolutions in fittness = tanky enough for platinum (700/700 + tech armor DR)
#74
Posté 06 janvier 2014 - 12:30
#75
Posté 06 janvier 2014 - 12:32
GrimShepherd wrote...
KroGan_eRRanT wrote...
AR-less soldier is brutal.
Soldier 1
Haven't tried that build on Plat, but it's fun as hell on Gold. FEs everywhere. Played mine with a Talon - Krysae would give more range though...
Talon's a great choice. And so is the Venom and Wraith. All wrecks on platinum. Plus it's really fun.





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