It is almost the classic "I like RPGs because they are supposed to be involving and 'smart' and stuffs and I like this game, therefore this game is an RPG."
Like, I am perfectly happy with genre melding if done right, but Seival is basically saying the way to make better RPGs is to make them linear action games with mo-cap animation and cutting edge graphics. Instead of simply releasing that linear action games with mo-cap animation and cutting edge graphics aren't RPGs at all, they are linear action games with mo-cap animation and cutting edge graphics.
Rudimentary skill trees an RPG doesn't make, otherwise it is completely legitimate to claim that Call of Duty is an RPG, instead of throwing that around as a joke.
Then again, we are talking about someone who feels that gameplay is the least important part of games.
"The sound is the least important part of music"
"The writing is the least important part of books"
And so on.
Modifié par CrustyBot, 08 janvier 2014 - 06:57 .