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What would be the most overpowered / useless 3-power combination?


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52 réponses à ce sujet

#1
Garrus1138

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If you could pick 3 active powers available in multiplayer and put them onto a (new) character, which combination would be the most overpovered and which one the most useless?

Most overpowered in my opinion: TacCloak, Hunter Mode and Devastator Mode.
Maybe also: Flamer, TacCloak from Asari Huntress and Tech Armor

Most useless: Supply Pylon, Hex Shield and Pull

#2
IllusiveManJr

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Is survivability overpowered? Does having Repair Matrix make a kit OP?

Modifié par IllusiveManJr, 07 janvier 2014 - 05:30 .


#3
Sulaco_7

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Hunter mode, devastator mode, marksman

#4
IllusiveManJr

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Also Tactical Cloak + Marksman is ridiculous in SP. In MP I imagine it would make short work of anything.

#5
Wizard of Ox

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Overpowered / Underpowered

Tactical Cloak / Biotic Orbs
Snap Cheese / Hex Shield
Arc Grenades / Hawk Missile Launcher

#6
JumboWheat01

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When I was "designing" a Quarian Setinel before the last character wave, I had her with Tech Armor, Flamer and Snap Freeze, as sort of a CQC version of the Quarian Female Engineer. Many considered that Overpowered when I posted it.

#7
DisturbedPsic0

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Overpowered, there could be a few:
1) TacCloak, Annihilation Field, and Nova.
2) Hunter Mode, Devastator Mode, Marksman (that accuracy and rate of fire would be scary)
3) Fortification, Tech Armor, Annihilation Field

Underpowered:
Decoy, Supply Pylon, Pull (it's not that great without a detonator)

#8
NuclearTech76

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Most useful Multifrags, Shockwave, Recon Mine because reasons.

#9
Tokenusername

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Charge/Nova/AF

Dem BEs, dat regen.

#10
N7 Panda

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IllusiveManJr wrote...

Also Tactical Cloak + Marksman is ridiculous in SP. In MP I imagine it would make short work of anything.


Long have I dreamed of Marksman replacing Proxy Mine on the GI.

#11
dudemacha

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AR/MM/Arc nades...super high deeps+accuracy+cd independent cc

#12
tetsutsuru

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Tokenusername wrote...

Charge/Nova/AF

Dem BEs, dat regen.


^This x11tybillion.

#13
Pearl (rip bioware)

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Courtesy of a friend

Quarian Kamikaze Infiltrator
-Tac Cloak
-Flamer
-Arc Grenades
-Geth Passives
-Drell Fitness

Modifié par FatherOfPearl, 07 janvier 2014 - 06:00 .


#14
NuclearTech76

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Geth Juggernaut with Biotic Charge, Cain Mines, Hunter Mode

#15
FuriousFelicia

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NuclearTech76 wrote...

Geth Juggernaut with Biotic Charge, Cain Mines, Hunter Mode


:lol:

#16
ZuzuAmandi

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Biotic Charge, Lift Nades, third power optional because you won't be speccing into it.

#17
HardcoreSalmon

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Most Useless- Defense Drone, Decoy and Pull.

Most overpowered- Tactical Cloak, Tech Armor and Reave.

#18
Kenadian

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DisturbedPsic0 wrote...

Overpowered, there could be a few:
1) TacCloak, Annihilation Field, and Nova.
2) Hunter Mode, Devastator Mode, Marksman (that accuracy and rate of fire would be scary)
3) Fortification, Tech Armor, Annihilation Field

Underpowered:
Decoy, Supply Pylon, Pull (it's not that great without a detonator)


Switch AF out for Blood Lust, Fortificaton for Blade Armour and slap that all on a Krogan. Imagine the carnage.:ph34r:

Modifié par Kenadian, 07 janvier 2014 - 06:55 .


#19
Argent Xero

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Volus with Cain Mines, Supply Pylon and Shield Boost.

#20
jrm_ayun

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Tokenusername wrote...

Charge/Nova/AF

Dem BEs, dat regen.


Ok now that's the first time I've seen that. Spawn nuking galore

#21
NuclearTech76

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ArgentN7 wrote...

Volus with Cain Mines, Supply Pylon and Shield Boost.

That would actually make sense if Cain's didn't explode when you spammed them. A Volus running around laying traps for the enemy would make complete sense lore wise.

#22
NuclearTech76

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Inferno Nades, Phase Disruptor, Shield Boost.

Boom. What do I win?

#23
chcknwng

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Tac Cloak, MM and AR.

#24
DisturbedPsic0

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Kenadian wrote...

DisturbedPsic0 wrote...

Overpowered, there could be a few:
1) TacCloak, Annihilation Field, and Nova.
2) Hunter Mode, Devastator Mode, Marksman (that accuracy and rate of fire would be scary)
3) Fortification, Tech Armor, Annihilation Field

Underpowered:
Decoy, Supply Pylon, Pull (it's not that great without a detonator)


Switch AF out for Blood Lust, Fortificaton for Blade Armour and slap that all on a Krogan. Imagine the carnage.:ph34r:


Sounds quite fun. But we can agree Krogan should have some time of heath regen in their passives, so we'll assume that and leave AF for more damage and debuff :D. I'm down for swapping Fortification for Blade Armor though.

#25
megabeast37215

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Most useful: Tech Armor, Fortification, Blade Armor/Bloodlust - Checkmate... You can't die unless synced.

Stupidest: Hex Shield, Supply Pylon, Pull