If someone wants to take a look at the offending models and their textures I have put them into a 7z and popped it into my db public folder here. Any and all help gratefully accepted.
TR
Modifié par Tarot Redhand, 08 janvier 2014 - 02:35 .
Modifié par Tarot Redhand, 08 janvier 2014 - 02:35 .
Modifié par Valthrendir, 08 janvier 2014 - 01:40 .
Modifié par Tarot Redhand, 08 janvier 2014 - 01:41 .
Tarot Redhand wrote...
The weird thing is that in gmax they look fine. Unfortunately I can't seem to get them to export back out again.
Modifié par Valthrendir, 08 janvier 2014 - 02:28 .
Tarot Redhand wrote...
I may have fixed it now. Originally I used the gimp 2.8 to rotate original images to get the ones with the problems. I just now went back and used paint.net to do the same. When it came to saving the result I was offered the choice (unlike in gimp) of 24 or 32 bit colour depth with 24 bit automatically selected. I chose 32 bit, saved and tested. It seems to have fixed it. Whether it was a colour depth problem or something the gimp did, I don't know. All I do know is that it seems to work fine now.
TR