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MASS EFFECT 4 General Discussion


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#251
Mcfly616

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@McFly616 Unfortunately, a number of people here disagree with that sentiment. For me, a prequel would be the worst decision they could make. But again, that's subjective on my part.
 
My reason for not wanting a prequel is the fact that no matter how good the story is, or how good the characters are, you have the reaper war hanging over the whole plot. No matter what you do in this "prequel", the reapers are still going to come and ruin the party later on. I would not be opposed to the idea of a prequel later on, but I'd rather have the next game be a sequel just to deal with that ugly can of worms known as the reaper plot.
 
I could deal with an AU as well however, or possibly turning the current trilogy into a story within a story like Iakus suggested not too long ago. I actually toyed with that idea months ago, but never bothered to post it.

the Reaper plot has already been dealt with. It's over. We stopped them. The end.

Who cares if they tell another story before that particular arc? I can't seem to remember anybody saying "The Hobbit is totally gonna blow balls because the War for the One Ring will be hanging over the whole plot".

Not to mention whether it's set before or during the events of the Shepard Trilogy, it doesn't have to have any connections to it's characters or plot, whatsoever. Only Shepard and a handful of people know that there are actually Reapers and that they're coming. Otherwise, there's trillions of other beings in the galaxy that are going about their own business and have their own story to tell (before the Reapers ever arrive)

Setting the story within the current timeline (2157-2185) gives us the established universe we know and love, but with a new adventure and cast of fresh faces.

A sequel on the other hand is the epitome of the metaphorical "can of worms". Most people agree that the importation of our ME3 choices is impossible (I disagree, but we've been down that road). So, if they were to do this "sequel", they would either have to canonize a choice (there's a can of worms) OR completely ignore the choices and essentially the entire previous game (that's another can)......raising the question again: what exactly is the point of a sequel?

#252
Tevinter Soldier

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I could deal with a prequel done right prequels are great....but AU I wouldn't even buy it complete cop-out slash cash in, insulting........ ahhh who am I kidding id buy it and complain about it.



#253
SwobyJ

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I'm looking forward to the next Mass game and what it will contain.

 

Those hoping for AU, reboot, etc, imo won't get what they're looking for. But I could be wrong.



#254
LeandroBraz

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I thought I remembered hearing somewhere that someone from BW said it would be a good idea to keep the saves from the previous 3 meaning the decisions would have something to do with the new one. Could be carried over via the council, dealing with the genophage, etc. That could be done and still get away from other main things. Be gentle, there's a lot of speculation from many fronts lol. But just the idea that some things can still carry over yet start a new story. Someone replaces Cerberus maybe, continued story with the Shadow Broker, a lot can be continued or started anew without losing all the things worked on before.

Michael Gamble said that. If you go back and watch the interview, you can clearly see that he is saying that more as a precaution than as a fact. He didn't wanted to say that it won't be used, then Bioware decide that they will use and a lot of people will be p*ssed because they erased their saves based on what he said. So he asked to keep it to avoid future issues, but it's clear that he didn't have any idea at the time if they would import the save. 

 

 I think it's a huge mistake to import it, unless they try to only import things that doesn't necessarily affect the plot, like the witcher 2 do. If they try to import the whole thing, with ending, genophage and everything, we will end up with extremely generic differences between each possible scenario, to fit everything in something that they can work on, something that they can realistic do. Just take what they did with the Rachni Queen on ME3 and apply for every variable that the save bring. 

 

 Choosing a canon is by far the wiser choice. They can't develop all this possibilities with quality, they just can't, people need to understand that and move on. The save import mechanic was fun through the trilogy, now will only mess things up.


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#255
marcelo caldas

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Michael Gamble said that. If you go back and watch the interview, you can clearly see that he is saying that more as a precaution than as a fact. He didn't wanted to say that it won't be used, then Bioware decide that they will use and a lot of people will be p*ssed because they erased their saves based on what he said. So he asked to keep it to avoid future issues, but it's clear that he didn't have any idea at the time if they would import the save. 

 

 I think it's a huge mistake to import it, unless they try to only import things that doesn't necessarily affect the plot, like the witcher 2 do. If they try to import the whole thing, with ending, genophage and everything, we will end up with extremely generic differences between each possible scenario, to fit everything in something that they can work on, something that they can realistic do. Just take what they did with the Rachni Queen on ME3 and apply for every variable that the save bring. 

 

 Choosing a canon is by far the wiser choice. They can't develop all this possibilities with quality, they just can't, people need to understand that and move on. The save import mechanic was fun through the trilogy, now will only mess things up.

 

I agree, and destroy as cannon



#256
von uber

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Unless you do, as noted, a canon which just registers from your save which characters lived / died etc.

 

Anyway, I suspect that ME4 will be Gears of War with slightly interactive cut scenes, skills replaced with 'perks' etc.

And that would be a crying shame - but it would sell by the bucketload unfortunately due to the brand image.



#257
SwobyJ

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Unless you do, as noted, a canon which just registers from your save which characters lived / died etc.

 

Anyway, I suspect that ME4 will be Gears of War with slightly interactive cut scenes, skills replaced with 'perks' etc.

And that would be a crying shame - but it would sell by the bucketload unfortunately due to the brand image.

 

I know I'd be gone if that was the case.

 

People ragged on ME3 though, and I didn't agree with them. I feel (though I know I could be wrong) that the way the narrative worked was more primarily an artistic (oh god) design decision, and that while there was a pumped up effort to attract shooter fans, it didn't damage the game in a way that personally wrecked my experience.

 

It was more the seeming shortcuts (blatant stock images, Journal UI that seems *worse* than ME1, so on), lack of what I view as commercial integrity (Allers, Day 1 Prothian paid DLC), and the bizarre way of ending things that hurt things for me, not any 'GoWness'.

 

I know the next game could tip that over to disgusting and alienating me. I'm prepared for that. I just hope it doesn't happen.



#258
LeandroBraz

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I agree, and destroy as cannon

Actually I think control is a better choice XD You don't lose the Geth, you have the Shepard controlled reapers helping to rebuild everything, then he can just decide that it's better to take the reapers back to dark space and let the galaxy develop by itself. Aside from preserving synthetic life and making it easier to rebuild, this scenario create some interesting situations. For example, we could see a religion created around Shepard, that believe he will come back with the Reapers. 



#259
Invisible Man

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I just want a sequel set max 30 years in the future

 

 

my thoughts exactly.

 

---edit

what is wrong with this forum? it won't let me make quotes anymore, nor copy/paste highlighted text.



#260
durasteel

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You got a source for EA moving up the release date? They're known to have delayed the game for a few months, but I never heard any plan where it was supposed to come out any later than it actually did come out.

 

Honestly can't remember where I read that. It had something to do with SWTOR being pushed back, so ME3 got pushed up for the bean counters. Maybe it was that BW wanted to push ME3 back and EA wouldn't go for it because of SWTOR. This was back when both games were still in development. 



#261
von uber

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Yes some of the shortcuts are a bit worrying for the next game. Even something as simple as the removal of holstering your weapon was a removal of player agency, no matter how small.

However like you I like me3 (although I prefer me2's locations and missions, with lotsb the highlight along with jack's missions) but I fear for the next installment.

#262
katamuro

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I have to say that I would have forgiven ME3 its flaws if not for how it ended. However that together with the numerous flaws in the game is a dangerous precedent. Such shortcuts are not liked by players and begs the question of why they were allowed when the previous game using a previous iteration of the same engine would not have those shortcuts. 

 

However this is going to be a new game on a new engine with more than 2 years of development time so I have a tiny bit of hope for it.



#263
Darks1d3

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Meh, we'll see. While "Super Mac" is still in charge(more or less), I'm somewhat hopeful(perhaps naively) that the Montreal studio will give a somewhat fresh perspective on the MEU. However, like you said Von, it's also possible that the next ME might be a mirror image GOW. I hope not, but like I said, we'll see. We won't know anything until later this year(possibly). No point in worrying about it.



#264
Invisible Man

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@katamuro

 

i was/am following the same logic. i just hope after the me3 ending + other stuff we now have a lore-monger with a very long stick to keep the lead writer/s in check. and ea too for that matter.



#265
von uber

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It's not so much the lore for me but the simplification of game play and mechanics. Obviously simple doesn't mean bad but often (for example me2 lack of weapon customisation) it leads to a decrease in quality.
What you do notice is that the polish of the game has increased but this has gone in hand with feature loss (for example only one hub world in me3 which is largely superfluous when you can purchase everything off the ship once you unlock the presidium).

However I found the dlc of me3 to be strong which is also a worrying precedent.

#266
zXArmyOf1Xz

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The bad thing about a prequel, at least for me, is that there are no surprises. I want a game like mass effect 1, where discover plays a key role in the game and story. It was awesome to first encounter these races and learn there history an culture. To brave the unknown! With a prequel we already expect the same old with a new cover... boooring. The better do a sequel set in the distant future, its the best choice. This is all my opinion of course but I feel like I laid down some valid points. Also if you try to rebuttal saying a prequel can take place in a different cycle and still have the same discovery as a sequel, you would be wrong. Why? Because BW is never going to make a prequel without the human race, it wouldnt appeal to the casual gaming community. Sorry but thats the truth.



#267
Mcfly616

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There's "no surprises" left to be had in the current MEU? I guess I missed the part where we heard every secret of every story that every being ever told....


Wait.....that never happened. What are you talking about?

#268
Guest_Rubios_*

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They should canonize:

  • Sheploo
  • Kills Rachni
  • Sacrifices council
  • Everyone but Grunt, Mordin and Zaeed dies in ME2.
  • Sabotages genophage
  • Shoots Mordin
  • Shoots Wrex
  • Romance Steve
  • Liara killed by Harbinger
  • Synthesis

What do you think?



#269
von uber

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I think you've been drinking :D

#270
Steelcan

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They should canonize:

  • Liara killed by Harbinger

What do you think?

I approve of this and only this



#271
katamuro

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I think you've been drinking :D

 

I think he has been smoking, the wrong kind of weed. The Very Wrong kind. :blink:



#272
SPARTANbornKILA

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They could have only his voice, or hers voice, maybe simply as some legend. It has to be something vague. 

well... I guess: "I'm Commander Shepard and this is my favorite store on the citadel" is out window



#273
SwobyJ

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They should canonize:

  • Sheploo
  • Kills Rachni
  • Sacrifices council
  • Everyone but Grunt, Mordin and Zaeed dies in ME2.
  • Sabotages genophage
  • Shoots Mordin
  • Shoots Wrex
  • Romance Steve
  • Liara killed by Harbinger
  • Synthesis

What do you think?

 

  • Sheploo
  • Rachni saved
  • Saved Council
  • Not sure about ME2 characters
  • Cured Genophage, with Wrex!, not sure about Eve
  • Mordin dies curing Genophage cure
  • Romance no one
  • Geth+Quarian Peace
  • Control

Not even joking.

1)Turn it on its head, for fun (assume Blue instead of Red, overall)

2)Turn the 'good' resolutions of ME3 into huge problems in the next game, and have us tackle that (even internally struggling whether to play ME3 again and try more 'suboptimal' scenarios)



#274
themikefest

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They should canonize:

 

  • Sacrifices council
  • Liara killed by Harbinger

What do you think?

I have no problem with this being "canon"



#275
Star fury

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Is it wrong that I'm mostly hoping for a good multiplayer in the next ME?