the Reaper plot has already been dealt with. It's over. We stopped them. The end.@McFly616 Unfortunately, a number of people here disagree with that sentiment. For me, a prequel would be the worst decision they could make. But again, that's subjective on my part.
My reason for not wanting a prequel is the fact that no matter how good the story is, or how good the characters are, you have the reaper war hanging over the whole plot. No matter what you do in this "prequel", the reapers are still going to come and ruin the party later on. I would not be opposed to the idea of a prequel later on, but I'd rather have the next game be a sequel just to deal with that ugly can of worms known as the reaper plot.
I could deal with an AU as well however, or possibly turning the current trilogy into a story within a story like Iakus suggested not too long ago. I actually toyed with that idea months ago, but never bothered to post it.
Who cares if they tell another story before that particular arc? I can't seem to remember anybody saying "The Hobbit is totally gonna blow balls because the War for the One Ring will be hanging over the whole plot".
Not to mention whether it's set before or during the events of the Shepard Trilogy, it doesn't have to have any connections to it's characters or plot, whatsoever. Only Shepard and a handful of people know that there are actually Reapers and that they're coming. Otherwise, there's trillions of other beings in the galaxy that are going about their own business and have their own story to tell (before the Reapers ever arrive)
Setting the story within the current timeline (2157-2185) gives us the established universe we know and love, but with a new adventure and cast of fresh faces.
A sequel on the other hand is the epitome of the metaphorical "can of worms". Most people agree that the importation of our ME3 choices is impossible (I disagree, but we've been down that road). So, if they were to do this "sequel", they would either have to canonize a choice (there's a can of worms) OR completely ignore the choices and essentially the entire previous game (that's another can)......raising the question again: what exactly is the point of a sequel?





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