Aller au contenu

Photo

MASS EFFECT 4 General Discussion


  • Veuillez vous connecter pour répondre
285 réponses à ce sujet

#26
shodiswe

shodiswe
  • Members
  • 4 999 messages
I would be ok with a Spinoff or something completely new set in the Aftermath of the Reaper war.

All that matters is how good that new game will be.

If they pick Synthesis or Cotnrol or Destroy then you can tell yourself that it's an alternate universe where that happend.
Just keep telling yourself that somewhere else something different happend.

What does it matter, it's a new story and none of the old matters.

If people need to be right then make it all Synthesis but have different stories of how it happend.

Destroy, the technology was salvaged after the Reaper war.

Control, the technology was shared with those who wanted it and in the end everyone wanted it.

Synthesis, it simply happend and ended the Reaper war.

Then what does it matter because this new game or series has nothing to do with the Reaper war, it's nothing but a footnote like the Krogan rebellions or the Morning war. People got other things to worry about, like everyday life.

Modifié par shodiswe, 08 janvier 2014 - 05:09 .


#27
OriginalTibs

OriginalTibs
  • Members
  • 454 messages
If the story is of the superb quality we were used to and not truncated by budget concerns I could strongly go for such a spinoff.

#28
Guest_StreetMagic_*

Guest_StreetMagic_*
  • Guests

shodiswe wrote...

I would be ok with a Spinoff or something completely new set in the Aftermath of the Reaper war.

All that matters is how good that new game will be.

If they pick Synthesis or Cotnrol or Destroy then you can tell yourself that it's an alternate universe where that happend.

What does it matter, it's a new story and none of the old matters.


It matters quite a bit for me. It's the setting/world and characters I liked. The platform where many types of stories could exist. If they can't keep an entire galaxy in tact, then I don't care how many stories they tell. Stories don't mean anything when the ground changes out from under you. They might as well make an entirely different game series if they're going that far.

Modifié par StreetMagic, 08 janvier 2014 - 05:14 .


#29
AlanC9

AlanC9
  • Members
  • 35 624 messages
I'm just fine with no more relays, myself. Star Trek worked fine when crossing the galaxy would take decades. So would Mass Effect.

#30
I Xandra I

I Xandra I
  • Members
  • 57 messages
Well, I think it'll probably not be a prequel but a sequel. I don't know how they'll manage to do this while still having it fit in the mass effect universe and the reaper aftermath, but BW hopefully does know.

Also, a sequel would be so much more fun in my opinion. A prequel could be interesting, but it would get boring fast, especially if you played the trilogy (which I assume all of us here did). So if I could choose, I'd go for a sequel for one hundred percent.

And the rumours that are going around sound totally epic. I would love to have extreme customization in regards to race, armour, class and even powers and weapons. The two new races are more than welcome (I wonder if one of them is the Raloi?).

Modifié par I Xandra I, 08 janvier 2014 - 06:06 .


#31
Finlandiaprkl

Finlandiaprkl
  • Members
  • 306 messages

shodiswe wrote...

I would be ok with a Spinoff or something completely new set in the Aftermath of the Reaper war.

All that matters is how good that new game will be.

If they pick Synthesis or Cotnrol or Destroy then you can tell yourself that it's an alternate universe where that happend.
Just keep telling yourself that somewhere else something different happend.

What does it matter, it's a new story and none of the old matters.

If people need to be right then make it all Synthesis but have different stories of how it happend.

Destroy, the technology was salvaged after the Reaper war.

Control, the technology was shared with those who wanted it and in the end everyone wanted it.

Synthesis, it simply happend and ended the Reaper war.

Then what does it matter because this new game or series has nothing to do with the Reaper war, it's nothing but a footnote like the Krogan rebellions or the Morning war. People got other things to worry about, like everyday life.


Or they just simply state that the reapers were defeated. No explaining. That way they don't have to canonise the ending.

#32
TheMyron

TheMyron
  • Members
  • 1 802 messages
Have a squadmate whose voice and appearance is based off of Daniella Kertesz.

The girl from World War Z.

#33
Maximillion46

Maximillion46
  • Members
  • 147 messages

Finlandiaprkl wrote...

shodiswe wrote...

I would be ok with a Spinoff or something completely new set in the Aftermath of the Reaper war.

All that matters is how good that new game will be.

If they pick Synthesis or Cotnrol or Destroy then you can tell yourself that it's an alternate universe where that happend.
Just keep telling yourself that somewhere else something different happend.

What does it matter, it's a new story and none of the old matters.

If people need to be right then make it all Synthesis but have different stories of how it happend.

Destroy, the technology was salvaged after the Reaper war.

Control, the technology was shared with those who wanted it and in the end everyone wanted it.

Synthesis, it simply happend and ended the Reaper war.

Then what does it matter because this new game or series has nothing to do with the Reaper war, it's nothing but a footnote like the Krogan rebellions or the Morning war. People got other things to worry about, like everyday life.


Or they just simply state that the reapers were defeated. No explaining. That way they don't have to canonise the ending.


Except if people want krogan, quarian and/or geth to appear as MP characters and they do (and in SP as well), you acknowledge some Shepard choices being canon. Geth would mean the ME3 ending wasn't Destroy (probably can't be Refuse if ME NEXT is post-ME3 and with our same beloved races)... I guess you could just 'ignore' whether people where part synthetic and part organic or not (and not show green lines) and the Reapers are 'gone' (destroyed or they left (Control or Synthesis).

Geth could just not be in the next game at all or a replacement race is made... They could just be worked into quarian equipment or something xD doesn't even matter if peace was made or not, quarians could make new VIs:p Still, if there are quarians (and a lot of fans REALLY want them in the next game 'or else no buy'), some stuff is canon. I guess I'm okay with that... but most of the fans aren't, if I understand correctly?

But working in the different outcomes of all Shepard's major choices (and cleaning up the ending choices as discussed above) in a fourth game would be... problematically huge? Even if players would be okay with picking their 'preferred' possible timeline branching off after ME3, it's too vast (as far as I know).

Just for fun, though I do try to make a point: You want ME NEXT Red or ME NEXT Blue? Or Green? Now, which of the following versions of Red or Blue do you want? Or Green?

We have... dozens of possible post-ME3 galactic societies, so... dozens of versions, aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaah!

Modifié par Maximillion46, 08 janvier 2014 - 08:32 .


#34
shodiswe

shodiswe
  • Members
  • 4 999 messages

Maximillion46 wrote...

Finlandiaprkl wrote...

shodiswe wrote...

I would be ok with a Spinoff or something completely new set in the Aftermath of the Reaper war.

All that matters is how good that new game will be.

If they pick Synthesis or Cotnrol or Destroy then you can tell yourself that it's an alternate universe where that happend.
Just keep telling yourself that somewhere else something different happend.

What does it matter, it's a new story and none of the old matters.

If people need to be right then make it all Synthesis but have different stories of how it happend.

Destroy, the technology was salvaged after the Reaper war.

Control, the technology was shared with those who wanted it and in the end everyone wanted it.

Synthesis, it simply happend and ended the Reaper war.

Then what does it matter because this new game or series has nothing to do with the Reaper war, it's nothing but a footnote like the Krogan rebellions or the Morning war. People got other things to worry about, like everyday life.


Or they just simply state that the reapers were defeated. No explaining. That way they don't have to canonise the ending.


Except if people want krogan, quarian and/or geth to appear as MP characters and they do (and in SP as well), you acknowledge some Shepard choices being canon. Geth would mean the ME3 ending wasn't Destroy (probably can't be Refuse if ME NEXT is post-ME3 and with our same beloved races)... I guess you could just 'ignore' whether people where part synthetic and part organic or not (and not show green lines) and the Reapers are 'gone' (destroyed or they left (Control or Synthesis).

Geth could just not be in the next game at all or a replacement race is made... They could just be worked into quarian equipment or something xD doesn't even matter if peace was made or not, quarians could make new VIs:p Still, if there are quarians (and a lot of fans REALLY want them in the next game 'or else no buy'), some stuff is canon. I guess I'm okay with that... but most of the fans aren't, if I understand correctly?

But working in the different outcomes of all Shepard's major choices (and cleaning up the ending choices as discussed above) in a fourth game would be... problematically huge? Even if players would be okay with picking their 'preferred' possible timeline branching off after ME3, it's too vast (as far as I know).

Just for fun, though I do try to make a point: You want ME NEXT Red or ME NEXT Blue? Or Green? Now, which of the following versions of Red or Blue do you want? Or Green?

We have... dozens of possible post-ME3 galactic societies, so... dozens of versions, aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaah!


The largest plurality of the fanbase killed of the Quarians, that much BW told us, but they didn't tell us the ratios on which endings people picked.
Maybe it was too sensitive. Or maybe they didn't want to throw it out there before they know what they will do with the Universe in the future, if ever.

Modifié par shodiswe, 08 janvier 2014 - 09:20 .


#35
jamesp81

jamesp81
  • Members
  • 4 051 messages

Helios969 wrote...

Doesn't necessarily have to be a prequel or sequel. You can go parallel reality route...or have it occurring in parallel to Shepard's actions. You could do the "lost in space" theme having the Alliance R&Ding alternative FTL travel that goes wrong pulling a science vessel or fleet of ships into our nearest neighboring galaxy. Mass Effect: Andromeda. You keep humans in the loop and introduce a whole new world full of aliens and assorted conflicts. Maybe a few different factions vying for power wooing the humans to tip the balance...that would create some great RPG elements. Lots of things you can do without canonizing ME3 ending I guess is my point.

Not that it really matters. We'll get what we get, and most of us will step up to play...and probably grow to love it like most all other Bioware games. I think ultimately...eventually, Shepard's story will get reset. Hopefully with a tighter and more consistent story and better overall game play through the entire series (just can't play ME1 anymore.)


I think you could make a sequel, but you'd have to canonize one of the 3 endings.  I don't have a problem with that in principle.

I thought it would be interesting to play as a civilian running a start up company in the aftermath of the Reaper war.  Only about 1% of the galaxy was explored in the events of the trilogy anyway, so you could bring the fun of exploration back.  The premise could be that you're a contractor helping the Council races rebuild post war by finding new worlds to settle and salvaging old tech left over from the previous harvesting cycles.  You could write all manner of villains into that backdrop and make it work nicely.

#36
Venom man4

Venom man4
  • Members
  • 194 messages
Problem with sequels is it will most likely have to canon a ending, which would anger some people. But the problem with prequels is some people will feel the franchise isn't moving forward, also some people won't let the ending go and say things like, ''what's the point if we know how it all ends anyway?'' So both sequels and prequels will have pros and cons looks like. I myself would like to see an sequel.

#37
Soccer FeverMan

Soccer FeverMan
  • Members
  • 483 messages

Funkier_Than_Thou wrote...

 I am not underestimating the talents at bioware. They are all great writers and very talented storytellers.

HA!

#38
chris2365

chris2365
  • Members
  • 2 048 messages

Soccer FeverMan wrote...

Funkier_Than_Thou wrote...

 I am not underestimating the talents at bioware. They are all great writers and very talented storytellers.

HA!


Think of it this way: Bioware may have screwed up in it's fanbase's eyes, but there wouldn't have been such a massive outrage if the fans didn't care about the story and it's characters. Making us care about the end of the story requires good writing, and I think Bioware generally (no one's perfect) had to have excellent writing in all 3 games to make us react like we did.

#39
MrMrPendragon

MrMrPendragon
  • Members
  • 1 445 messages
I want it to be a sequel.

Prequel seems like a bad idea because any conflict in the prequel would just seem insignificant compared the trilogy's conflict - which is extinction and the Reapers.

But a sequel may also be problematic given how ME3 ended. I still want more Mass Effect though. I hope I get to see Shepard one last time with his/her LI.

#40
Sion1138

Sion1138
  • Members
  • 1 159 messages
A spin-off would feel like "War in the North", if any of you have played that game.

While Frodo is taking the ring to The Crack of Doom and battle is raging on the Fields of Pelennor, you are off hunting some guy somewhere in the North.

Modifié par Sion1138, 09 janvier 2014 - 12:49 .


#41
TheMyron

TheMyron
  • Members
  • 1 802 messages
The solution is simple; make the Geth survival of the destroy ending depend on your number of assets...

#42
AlanC9

AlanC9
  • Members
  • 35 624 messages

TheMyron wrote...

The solution is simple; make the Geth survival of the destroy ending depend on your number of assets...


What problem is this a solution to?

#43
Massa FX

Massa FX
  • Members
  • 1 930 messages
My hope is: Anything except a prequel as long as they don't vilify Shepard.

I'm mainly hoping they take their time and wont bow to fan or publisher pressure in getting the game out before it's ready. I also hope they don't drop hints or teases that have no relevance in the released product.

I want to be shocked and awed when I play ME4 without any preconception from the team or media so that when I play I'm not comparing everything that's ever been said to the reality of the experience.

Hoping everyone understands why I feel this way... but I'm pretty sure you all understand.

Modifié par Massa FX, 09 janvier 2014 - 05:20 .


#44
Massa FX

Massa FX
  • Members
  • 1 930 messages

shodiswe wrote...

I would be ok with a Spinoff or something completely new set in the Aftermath of the Reaper war.

All that matters is how good that new game will be.

If they pick Synthesis or Cotnrol or Destroy then you can tell yourself that it's an alternate universe where that happend.
Just keep telling yourself that somewhere else something different happend.

What does it matter, it's a new story and none of the old matters.

If people need to be right then make it all Synthesis but have different stories of how it happend.

Destroy, the technology was salvaged after the Reaper war.

Control, the technology was shared with those who wanted it and in the end everyone wanted it.

Synthesis, it simply happend and ended the Reaper war.

Then what does it matter because this new game or series has nothing to do with the Reaper war, it's nothing but a footnote like the Krogan rebellions or the Morning war. People got other things to worry about, like everyday life.


I like the alter-universe direction. Like the show Fringe, there could be alternate / parallel universes or timelines. For example, all the characters exist in each universe, but in 1 universe Shepard died and stayed dead @ the beginning of ME2. In the universe/timeline we played, Shepard was re-animated.

So.. stepping back to ME2, what would the galaxy be like without Shepard leading the Reaper resistance?

#45
TheMyron

TheMyron
  • Members
  • 1 802 messages

AlanC9 wrote...

TheMyron wrote...

The solution is simple; make the Geth survival of the destroy ending depend on your number of assets...


What problem is this a solution to?


For those who absolutely refuse to choose Destroy because they don't want the Geth and/or EDI to be destroyed...

#46
Sion1138

Sion1138
  • Members
  • 1 159 messages

TheMyron wrote...

AlanC9 wrote...

TheMyron wrote...

The solution is simple; make the Geth survival of the destroy ending depend on your number of assets...


What problem is this a solution to?


For those who absolutely refuse to choose Destroy because they don't want the Geth and/or EDI to be destroyed...


Or introduce a story-arc in the next game, which has you searching for a way to reactivate them. 

Make it a rogue agent sort of thing where you secretly work to bring them back, against official prohibition. 

#47
shodiswe

shodiswe
  • Members
  • 4 999 messages

Massa FX wrote...

shodiswe wrote...

I would be ok with a Spinoff or something completely new set in the Aftermath of the Reaper war.

All that matters is how good that new game will be.

If they pick Synthesis or Cotnrol or Destroy then you can tell yourself that it's an alternate universe where that happend.
Just keep telling yourself that somewhere else something different happend.

What does it matter, it's a new story and none of the old matters.

If people need to be right then make it all Synthesis but have different stories of how it happend.

Destroy, the technology was salvaged after the Reaper war.

Control, the technology was shared with those who wanted it and in the end everyone wanted it.

Synthesis, it simply happend and ended the Reaper war.

Then what does it matter because this new game or series has nothing to do with the Reaper war, it's nothing but a footnote like the Krogan rebellions or the Morning war. People got other things to worry about, like everyday life.


I like the alter-universe direction. Like the show Fringe, there could be alternate / parallel universes or timelines. For example, all the characters exist in each universe, but in 1 universe Shepard died and stayed dead @ the beginning of ME2. In the universe/timeline we played, Shepard was re-animated.

So.. stepping back to ME2, what would the galaxy be like without Shepard leading the Reaper resistance?


I think I'm done with the Reapers for now, if it's good I might be ok with it, but I would prefer something more "mundane", something new.

#48
Invisible Man

Invisible Man
  • Members
  • 1 072 messages

Massa FX wrote...

I like the alter-universe direction. Like the show Fringe, there could be alternate / parallel universes or timelines. For example, all the characters exist in each universe, but in 1 universe Shepard died and stayed dead @ the beginning of ME2. In the universe/timeline we played, Shepard was re-animated.

So.. stepping back to ME2, what would the galaxy be like without Shepard leading the Reaper resistance?


I think the galaxy would be even more screwed then it was in me3.Image IPB


---edit
unless you also turn the reapers into a bunch of soft cute cuddly cuttlefish.

Modifié par Invisible Man, 09 janvier 2014 - 03:50 .


#49
dead_goon

dead_goon
  • Members
  • 522 messages

Sion1138 wrote...

TheMyron wrote...

AlanC9 wrote...

TheMyron wrote...

The solution is simple; make the Geth survival of the destroy ending depend on your number of assets...


What problem is this a solution to?


For those who absolutely refuse to choose Destroy because they don't want the Geth and/or EDI to be destroyed...


Or introduce a story-arc in the next game, which has you searching for a way to reactivate them. 

Make it a rogue agent sort of thing where you secretly work to bring them back, against official prohibition. 


Or they could just side step the problem & re-introduce them in an easy and pain free manner via Codex entry along the lines of:

Because there were more Geth than mobile platforms to house them all, the Geth took there own measures to ensure continuity of the Geth race by placing specially adapted "carrier" Geth primes in shielded bunkers, on long dormant or inhospitable worlds, where they escaped the effects of the Crucible weapons discharge thru the Mass Relay network.

Et voila, Geth back in the MEU.
 

 

Modifié par dead_goon, 09 janvier 2014 - 06:17 .


#50
Iakus

Iakus
  • Members
  • 30 285 messages

dead_goon wrote...

Or they could just side step the problem & re-introduce them in an easy and pain free manner via Codex entry along the lines of:

Because there were more Geth than mobile platforms to house them all, the Geth took there own measures to ensure continuity of the Geth race by placing specially adapted "carrier" Geth primes in shielded bunkers, on long dormant or inhospitable worlds, where they escaped the effects of the Crucible weapons discharge thru the Mass Relay network.

Et voila, Geth back in the MEU.


Codex Entry: Commander Shepard "The First Human Spectre" is a fictional character and the subject of several interactive films published by Tethras Enterprises. These films were wildly popular due at least in part to the player being able to customize Shepard, from gender to appearance. Shepard could even have romances with several of the colorful cast of characters. The viewer was able to experience the adventures using Shepard as an avatar, making choices for Shepard and customizing the story to suit individual tastes

Over its five year run, numerous adventures where made available for Shepard's fans to experience. Though the central plot invovled foiling the "Reapers" a mythological race of sentient AIs the films credited for the extinction of the Protheans.

Shepard's run ended with the so-called "Shepard Incident". The conclusion of the final film was considered so controversial that it caused an unprecedented uproar which even a rereleased ending could not quell.

Currently Tethras Enterprises has no plans to bring back Shepard for other stories. However, they are looking into the liscensing Blasto for a new series.


Image IPB

Modifié par iakus, 09 janvier 2014 - 06:42 .