Modifié par Ranger1337, 20 février 2014 - 06:06 .
MASS EFFECT 4 General Discussion
#151
Posté 20 février 2014 - 06:05
#152
Posté 20 février 2014 - 06:14
Yeah, I know what you meant, and I agree that it is impractical or even impossible.Ranger1337 wrote...
As I recall, the people aren't exactly fans of BioWare's "artistic integrity".caldas wrote...
That's their artistic problem to solve.
I Think everyone (likers, haters, etc.) should ask for the events of the previous trilogy strongly impact on the next games.
Do you like how ME ended?
Good, have more of it.
Do you hate how ME ended?
Good, live with it.
Are you a Destroyer/Controller/Shiiter?
Good, have yor cannon imported.
Furthermore, I did not say that the player's options should not carry over to ME4. Just that it should not have too large of an impact on the story. There are way too many variables now and the company will drown themselves in an ocean of choices and different branching storylines. It is impractical and irrelevant seeing how Shepard himself is no longer making an appearance, nor does his squadmates. What I meant was that small references to them should be made depending on how they died (if they died) in the original trilogy.
But as a renegade destroyer I would be happy with this "revenge".
#153
Posté 20 février 2014 - 08:40
Whatever that means, lol.
#154
Posté 20 février 2014 - 08:59
That's a good thing, whoever did ME3 never played ME1 e 2.TurianRebel212 wrote...
The Lead Game Designer for ME4 or whatever it's gonna be called, is playing the Trilogy again. Doing "Research" while playing.....
Whatever that means, lol.
They exploded the relays
Forgot Patriarc, Anto, The clinic's owner (mordins friend) in Omega DLC
Revived the Batarian that you killed on the first game
Didin't know that the Claymore and Widow were just shot by super human strenght characters
Forgot the Reapers as a whole and Harbinger
Didin't know why everyone liked the series
Didin't know the rachni queen could be dead
Didin't know that the reapers had an above compreention existance
and so on
They did know, however, how to make a briliant MP, go figure
#155
Guest_starlitegirlx_*
Posté 20 février 2014 - 09:21
Guest_starlitegirlx_*
TurianRebel212 wrote...
The Lead Game Designer for ME4 or whatever it's gonna be called, is playing the Trilogy again. Doing "Research" while playing.....
Whatever that means, lol.
Probably means they are trying desperately to come up with a story for ME4 because I cannot imagine what kind of reasearch that they would need to do.
#156
Posté 20 février 2014 - 09:49
This ^caldas wrote...
That's a good thing, whoever did ME3 never played ME1 e 2.TurianRebel212 wrote...
The Lead Game Designer for ME4 or whatever it's gonna be called, is playing the Trilogy again. Doing "Research" while playing.....
Whatever that means, lol.
They exploded the relays
Forgot Patriarc, Anto, The clinic's owner (mordins friend) in Omega DLC
Revived the Batarian that you killed on the first game
Didin't know that the Claymore and Widow were just shot by super human strenght characters
Forgot the Reapers as a whole and Harbinger
Didin't know why everyone liked the series
Didin't know the rachni queen could be dead
Didin't know that the reapers had an above compreention existance
and so on
They did know, however, how to make a briliant MP, go figure
#157
Posté 20 février 2014 - 10:11
R4ZOR GHO5T wrote...
This ^caldas wrote...
That's a good thing, whoever did ME3 never played ME1 e 2.TurianRebel212 wrote...
The Lead Game Designer for ME4 or whatever it's gonna be called, is playing the Trilogy again. Doing "Research" while playing.....
Whatever that means, lol.
They exploded the relays
Forgot Patriarc, Anto, The clinic's owner (mordins friend) in Omega DLC
Revived the Batarian that you killed on the first game
Didin't know that the Claymore and Widow were just shot by super human strenght characters
Forgot the Reapers as a whole and Harbinger
Didin't know why everyone liked the series
Didin't know the rachni queen could be dead
Didin't know that the reapers had an above compreention existance
and so on
They did know, however, how to make a briliant MP, go figure
Sort of have to agree with this
#158
Posté 20 février 2014 - 10:24
caldas wrote...
Revived the Batarian that you killed on the first game
Balak? ME3 handles the flag right, but sometimes the imported save is wrong or the player just thinks it's wrong -- you have to actually finish him off in BtdS. I have a save where the flag was set wrong, but I don't know what causes the glitch. But it's an ME1 glitch, not an ME3 design oversight.
Forgot the Reapers as a whole and Harbinger
They remembered. What they remembered is that people thought ME2 Harbinger was a joke because of all his silly trash-talk. So they shut him up.
Didin't know the rachni queen could be dead
That's just silly. The outcome of the mission depends on whether or not you saved the queen in ME1.
Didin't know that the reapers had an above compreention existance
Bio never intended to leave the Reapers incomprehensible in the first place. Maybe they should have? I would have hated that, but you would have liked it, so that's a wash. Anyway, from the interviews it sounds like they never even considered leaving them incomprehensible, just as they never considered ending the game with a conventional military victory.
Modifié par AlanC9, 20 février 2014 - 10:25 .
#159
Posté 21 février 2014 - 12:41
I still am disappoint.
Modifié par DoomsdayDevice, 21 février 2014 - 12:42 .
#160
Posté 21 février 2014 - 04:14
#161
Posté 22 février 2014 - 04:43
#162
Posté 22 février 2014 - 05:10
Given all the controversy surrounding the ending of the series and the news that the 4th game would not involve the characters we came to love, I decided to take a step back. I haven't been active on these forums for a year, but now I think I'm far enough removed to give a reasoned opinion on the state of this series.
I thought as time went on, I'd be more willing to accept a whole new story with whole new characters. But I'm actually feeling the opposite. I want nothing less than for Bioware to accept "Destroy" as the canon ending (even though it's not what I chose), for Shepard to survive, and for us to continue Shepard's story.
Can they duplicate the same success with a completely different story, protagonist and characters? Maybe. But even if they pull it off, I'm going to miss those amazing original characters.
#163
Posté 22 février 2014 - 08:15
I'm half-expecting our new main character to be a sort of rogue. Perhaps a veteran in the Terminus Systems. Does not have a leadership role at first unlike Shepard who was already established as a sort of famous figure in the military.Degs29 wrote...
So it's been nearly 2 years since I first finished Mass Effect 3.
Given all the controversy surrounding the ending of the series and the news that the 4th game would not involve the characters we came to love, I decided to take a step back. I haven't been active on these forums for a year, but now I think I'm far enough removed to give a reasoned opinion on the state of this series.
I thought as time went on, I'd be more willing to accept a whole new story with whole new characters. But I'm actually feeling the opposite. I want nothing less than for Bioware to accept "Destroy" as the canon ending (even though it's not what I chose), for Shepard to survive, and for us to continue Shepard's story.
Can they duplicate the same success with a completely different story, protagonist and characters? Maybe. But even if they pull it off, I'm going to miss those amazing original characters.
#164
Posté 22 février 2014 - 08:50
I actually liked the fact that shepard was a known figure among the alliance military & by humans in general (or so it seemed). it was a nice break from the build your reputation from nothing approach that I've done a little too often as of late. and I wouldn't mind something similar again, though I think several background selections from both military & non-military sources would work better. I had some other thing to add though I can't recall. it was a very nice post when I first tried to post it. *sigh*
#165
Posté 22 février 2014 - 01:23
Shooting lasers is more productive than trash talking.DoomsdayDevice wrote...
Harbinger's trash talk is the single best thing about the Reapers. I wasn't around for all the hate. To me it's one of those things that define the series. It's iconic. It was so awesome to finally meet Harbinger "in the flesh" in London. I couldn't believe he didn't say anything when I charged at the beam.
I still am disappoint.
#166
Posté 22 février 2014 - 02:41
DarkDeceit wrote...
R4ZOR GHO5T wrote...
This ^caldas wrote...
That's a good thing, whoever did ME3 never played ME1 e 2.TurianRebel212 wrote...
The Lead Game Designer for ME4 or whatever it's gonna be called, is playing the Trilogy again. Doing "Research" while playing.....
Whatever that means, lol.
They exploded the relays
Forgot Patriarc, Anto, The clinic's owner (mordins friend) in Omega DLC
Revived the Batarian that you killed on the first game
Didin't know that the Claymore and Widow were just shot by super human strenght characters
Forgot the Reapers as a whole and Harbinger
Didin't know why everyone liked the series
Didin't know the rachni queen could be dead
Didin't know that the reapers had an above compreention existance
and so on
They did know, however, how to make a briliant MP, go figure
Sort of have to agree with this
Hopefully they will also clock that ME1's Ash was mannish and tough while also being hot. Rather then her ME3 makeover where she was passive aggressive, daft and wore to much lip gloss.
It's okay to 'Not' oversexualise your characters. Ash's makeover took her away from her 'grunt on the field' aura and put her above that.
Uniform.
Buns Hairstyle
Sensible Boots.
All an Ash, and any other soldier class in service to the miitary ever needs.
#167
Posté 22 février 2014 - 03:46
Douglas n7 wrote...
if bethesda can do six endings (daggerfall) and make it work im sure bioware can do four
It's not so much the endings, they can easily put all 3 main endings(obviously refuse can't imort, it's a glorified game over screen) by just having the Reapers gone, are they controlled/destroyed/green, doesn't matter they're gone.
It's about the fact that Geth can be killed, Quarians can be killed, Krogan can be booming population with the Genophage cured, the Rachni can be alive(though I guess that doesn't really matter since they can just be created again if they're dead)
Point is, a Mass Effect 4 post Reaper War, can't be done unless they decide on a canon ending, nobody is going to be importing anything. It can work, and I would prefer that to anysort of Human prequel(First Contact War)
An idea for a different type of prequel came to mind the other day though, we play as a Prothean(either as a true Prothean like Javik, or one of the serveant races that call themselves Prothean) during their war with the Reapers, in which during the war we play a role in which we uplift the races of the current generation of Mass Effect warriors, the Asari, Salarian, Turian, Human. And with the all the new races being created, they can show us Quarian and Volus faces.
Would be better if the whole trilogy took place during the Reaper war, it always felt kind of off destroying the Reapers as fast as we did in ME3.
#168
Posté 22 février 2014 - 04:32
mayby your right its most likey canon or something like kotor 2 did and say was revan a man or a women dark or light what was your lightsaber color and it all played out on what we said our lightsaber color what atris had was the color we said. Or it can play out tell the story or shep and we make the decisions whst matterd like the krogan mainly genesis 3Big Mac Heart Attack wrote...
Douglas n7 wrote...
if bethesda can do six endings (daggerfall) and make it work im sure bioware can do four
It's not so much the endings, they can easily put all 3 main endings(obviously refuse can't imort, it's a glorified game over screen) by just having the Reapers gone, are they controlled/destroyed/green, doesn't matter they're gone.
It's about the fact that Geth can be killed, Quarians can be killed, Krogan can be booming population with the Genophage cured, the Rachni can be alive(though I guess that doesn't really matter since they can just be created again if they're dead)
Point is, a Mass Effect 4 post Reaper War, can't be done unless they decide on a canon ending, nobody is going to be importing anything. It can work, and I would prefer that to anysort of Human prequel(First Contact War)
An idea for a different type of prequel came to mind the other day though, we play as a Prothean(either as a true Prothean like Javik, or one of the serveant races that call themselves Prothean) during their war with the Reapers, in which during the war we play a role in which we uplift the races of the current generation of Mass Effect warriors, the Asari, Salarian, Turian, Human. And with the all the new races being created, they can show us Quarian and Volus faces.
Would be better if the whole trilogy took place during the Reaper war, it always felt kind of off destroying the Reapers as fast as we did in ME3.
#169
Posté 22 février 2014 - 05:16
starlitegirlx wrote...
TurianRebel212 wrote...
The Lead Game Designer for ME4 or whatever it's gonna be called, is playing the Trilogy again. Doing "Research" while playing.....
Whatever that means, lol.
Probably means they are trying desperately to come up with a story for ME4 because I cannot imagine what kind of reasearch that they would need to do.
Maybe the lead was unfamiliar with the trilogy. He might not have never played a Mass Effect game before.
#170
Posté 22 février 2014 - 06:26
Modifié par AlanC9, 22 février 2014 - 06:30 .
#171
Posté 22 février 2014 - 07:10
maybe try actually checking the source firsthand before injecting some wild pessimistic speculation. You lack proper context otherwise.starlitegirlx wrote...
TurianRebel212 wrote...
The Lead Game Designer for ME4 or whatever it's gonna be called, is playing the Trilogy again. Doing "Research" while playing.....
Whatever that means, lol.
Probably means they are trying desperately to come up with a story for ME4 because I cannot imagine what kind of reasearch that they would need to do.
He's playing all 3 games and taking into account what worked and what didn't or what people enjoyed most. He even responds to the guy who tweeted him about being able to holster our weapons in ME1 (whenever we liked) and not being able to do that in ME3.
Contrary to popular belief, a videogame doesn't depend solely on a story.
Modifié par Mcfly616, 22 février 2014 - 07:27 .
#172
Posté 22 février 2014 - 09:25
This new game won't be about Shepard, won't feature the Reapers, and will be made by another design team that has no experience making single player Bioware RPGs. So what exactly makes it Mass Effect then? The name on the box and blue alien chicks?
#173
Posté 22 février 2014 - 09:32
But if ME is all about Shepard and the Reapers for you, then maybe you shouldn't care about the new game.
#174
Posté 22 février 2014 - 09:53
dan109 wrote...
I don't know about anyone else but when I think Mass Effect, I think Shepard, Reapers, and Bioware story.
This new game won't be about Shepard, won't feature the Reapers, and will be made by another design team that has no experience making single player Bioware RPGs. So what exactly makes it Mass Effect then? The name on the box and blue alien chicks?
Well they could have it related to shepard and reapers. That could be the background story. IF they do a direct sequel then it has to be related. As to the inexperience of creating a singleplayer game then I think that there would be people with experience of doing that.
#175
Posté 22 février 2014 - 10:26





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