CrutchCricket wrote...
The problem is you can't actually be the "hero that does everything right" in ME3.StreetMagic wrote...
It's
consistent for me with just Garrus gone. Add in a couple of others,
plus the people who are forced to die in ME3, and you're already looking
at 5 or 6 deaths. If you take too long rescuing the Cerberus crew too,
then Ken Donnelly is depressed if you bring him back. It's not the same
atmosphere without Gabby or Garrus chatting away.
I'd never kill a
love interest though, for sure. That's basically what happened to
Thane. His wife was killed because of his stupidity and he was forever
messed up by it. I don't think Shepard would be any different. The tone
of ME3 is depressing, but not to the point where Shepard isn't
functional or seeking his own death.
If
you do everything right at the end of ME2 you finish with a full crew
of the galaxy's best badasses on a ship that's OP against anything short
of a Reaper, in one of the most impregnable positions in the galaxy,
and being backed by a private network of spies and informants that would
make even Palpatine envious. In other words you have the makings of
your own empire, as well as ties and leverage into just about every
government. You could if you were allowed to that is, give everyone a
gun and point them in the direction the Reapers will be coming from,
without them being any the wiser.
Cue ME3... you're in jail on
bull**** charges so some ****s can gain political points with a race
that's already dead, your ship's impounded and its upgrades gutted, your
badasses are scattered, and apart from two notable examples appear to
be doing ****-all of use while refusing to join you, your would-be
sanctuary has been taken and thus sped up/enabled the launch of the
worst stormtooper homage to date and your vaunted Shadow Broker is
crawling through vents because she's mildly menaced by two mooks.
No,
I think it's easier to reconcile a failShep with this reality. If
Shepard didn't do everything right, if he's an insufferable ****** and a
moron to boot, who got everyone killed, and any survivors are wary and
mistrustful, where he starts in ME3 and how it unfolds from there starts
to flow a lot more smoothly. You can also play up the realistically
shellshocked soldier angle, say it's all getting to him, the war, the
losses. He's coming apart at the seams. Even those stupid nightmare
sequences would have a place, though the damnable kid still doesn't.
I doubt it's the story any of us wanted. But... it is what it is.
I didn't say I wanted to be the hero who does everything right. I'm just saying going to extremes does me no good. At the end of the day, I'll take more survivors simply for aesthetic reasons. It looks like **** not to do so.
Is the story a stupid continuation from what came before? Of course. The way ME2 ends, you finally feel emboldened in an independent sort of way.. this is truly your own crew and you don't answer to anyone. Your favorite squadmates give you that nod and you finally feel ready for anything. Cue end credits.
I don't know what possessed them to make Shep strictly an Alliance type again and have everyone scattered to the four winds and giving Shep PTSD to boot. I almost have to wonder what kind of traumatic sh*t was going on in Walters' and Hudson's real lives for them to make the series such a downer. To me, there's no excuse other than that maybe they were having a hard time in life. lol. Kind of like when your favorite band occassionally goes emo and starts writing about suicide.
Modifié par StreetMagic, 09 janvier 2014 - 10:34 .




Ce sujet est fermé
Guest_StreetMagic_*
Retour en haut







