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I killed off too many! :'-(


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#51
robbo316

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[quote]CrutchCricket wrote...

[quote]robbo316 wrote...
I have to pull you up here. The Batarian race was not already dead at the time when you were locked up, you seem to forget that you had been in lockup for nigh on a year when ME3 begins. If, of course, you play the Arrival DLC in ME2, the reason for being locked up is much easier to understand.[/quote]
Actually isn't it closer to six months? A year between ME2 and 3 perhaps, but six months between Arrival and ME3. Regardless, the batarians weren't taken out in a day. They went dark long before ME3 starts.

No, they weren't taken out totally. If they were, how in the name of all that's holy could they send fleets to support the war?

In any case it doesn't matter. Stopping the Reapers > 300,000 batarians. I'm sorry but that's what it is. You think if the situations were reversed, the batarians would hesitate? Hell Hackett even agrees and admits it's all political. And none of this changes the fact that you had the capability to ignore the call and build everyone up in secret. Hell, if the batarians were actually that stupid that they launched some fleets at Earth, some of those might still have been kicking in ME3 to fight the Reapers.

[quote]As for the SR2, if you ever bother to actually look at the war assets, you would discover that all the upgrades are still there, even the minerals from planet scanning in 2 are handed over to the Alliance and give you war assets points (not many, but, every little helps!).
[/quote]You're back down to 30 probes instead of 60 and your fuel is 1000 instead of 1500. You also have zero indication that the shields or armor is still there and until the final battle where it's used a whopping total of one time, you have no idea if the thanix is still installed. And why should the minerals be given to the Alliance? I busted my ass orbiting each planet in each system I visited to get those minerals for my upgrades. Upgrades that I now have to spend cash for.

Funny, but I didn't see where the probe amount was listed in ME3. Or, indeed, anywhere to buy any. Could you please tell me where?
As for the shields and the cannon, I refer you to the point I made that you ignored: "...look at the war assets..." It really is very clear, and is all under Alliance/Normandy SR-2. Just scroll down, and you will find the shields and Thanix cannon are listed along with the minerals you mined.


[quote]
As for the squadmates:
Zaeed - He is, after all, a merc. He takes cheques - no cheque, no Zaeed.[/quote]
Oh so can I use any of the credits I had during ME2 to keep him on? Or the credits in ME3 to hire him back? No? Well so much for that idea. PS. mercs like him usually take cash.

As for the cheques, I'm quoting Joker: "Zaeed is like you, but takes checks. As long as it's not my money, we're good." Seriously, nobody uses cash in the ME universe. That is in the codex of the FIRST game.

[quote]
Samara - She is commited to fighting for the weak, so her own Justicar code demands that she must travel the galaxy.[/quote]
And I'm doing what, sipping Bacardi's on the terrace?

That's sarcastic enough to give me a grin. Me, I'd be a bit like Donnelly, mine's a scotch - if you're buying.

[quote]
Kasumi - Well, she's a thief. One can only assume that she's gone back to what she does best. She is, after all, wanted by several governments AND Spectre Jondum Bau. AND she has Keijis Greybox which "contains information that could start a war".[/quote]
So much wrong with this statement I don't even know where to begin. First off if you saved the graybox she does nothing but mope around playing with it and refuses to care about the galactic extinction going on outside her window. Second of all, she clearly doesn't give a damn about her wanted level since she's right under Bau's nose with him being none the wiser and actively helps him while she's at it. And should I even mention Jack, whose heinous crimes far outweigh Kasumi's but who's apparently allowed to teach at one of the most important human facilities, seemingly on little more than Shepard's good word? Thirdly, while in ME2 Kasumi displayed a concern for the helpless and an ability to do more than steal (rescuing an artistic prodigy from slavers), also known as character depth, in ME3 you claim she's nothing more than a thief and Bioware itself seems utterly incapable of not beating that drum, even though in her casino scene in Citadel she says "Raiding Cerberus bases and Reaper-held locations is fun!" a contradiction to this bull**** after all, but apparently not enough of one to remove the moment of utter cowardice in the main game where she simply refuses to join up, not because she has something better to do but because she just doesn't want to... The amount of fail in all this is making me unable to end sentences properly so I'll just leave it there.

[quote]
Grunt - He went back to Tuchanka, he is a Krogan after all. You do get a message in ME2 from the Urdnot Shaman that he is needed on Tuchanka, because he is the best hope for their race.[/quote]
And the "best hope on Tuchanka" is... leading a random commando unit on a different planet altogether. Right...

Because of reports of the rachni. Really, seriously, read the damn codex. You might be able to understand the things going on in the 3 games a little better.

[quote]
Thane - Cut the guy some slack, he's dying and wants to spend time with his son.[/quote]
Funny, he seemed fine at the end of ME2 with no indication that in 6 months he'd be useless. That's no one's fault but the writers'.

I didn't realise that Kepral's syndrome was real, and that you were the leading expert on it. Any illness can accelerate. Also, you appear not to have spoken to him at the hospital, where he states that his favorite doctor gave him 3 months to live, 9 months previously. So, he was expecting to be dead either on or after the collector base.

[quote]
Miranda - She's on the run and in hiding, she does explain this to you when you meet up with her on the dock.[/quote]
Even ignoring the massive amounts of fail in this, where's the safest place from assassins, if not on a stealth warship that regularly goes behind enemy lines?

Maybe, she may possibly be wanting to find out what the hell is happening with her sister?

[quote]
Tali - She has become an admiral of the Migrant Fleet. Quarians are not liked in the galaxy and I seriously doubt she could have done anything to help you. Besides, thanks to Xen and Gerrel, the Quarians have been dragged into their own war with the Geth.[/quote]
*facepalm*

[quote]
Jacob - He's guarding the defected scientists.
Garrus - Has been working to shore up the defenses on Palaven.
Jack - Works for the Alliance at Grissom Academy.[/quote]
*headdesk*

I'll take your point from Jack from your dissertation on Kasumi and put my response here. Jack, if, once again, you read the codex or the intel in the Shadow Brokers base, is quite possibly the greatest human biotic. Have you never heard of pardons? And, she NEVER once is shown to have attacked humans, apart from cerberus or f**kwits.

[quote]
Legion - Has been trying to sort things out with the Geth to try to avoid the inevitable war with the Quarians so as to be ready when the Reapers arrive.
Mordin - Back on Sur'Kesh, working with the STG as an advisor.

So, I think your statement about them "...apart from two notable examples appear to be doing ****-all of use while refusing to join you...", is a little off.

All in all, you seem to be someone who doesn't read anything that is available in the game, fast skips through all the conversations, and pays absolutely no attention to anything in the game.

[/quote]
*repeated headdesk until passed out.*

You seem to miss (or intentionally ignore) the fact that at the end of ME2 you were primely set-up to prevent all non-Reaper related bull**** that happens in ME3:
Cerberus? Use a combination of geth, Aria's forces, Shadow Broker resources and insider info to wipe them out. You would need to do this to secure the space beyond the Omega 4 relay for yourself since EDI no doubt sent the IFF back there before being unshackled. A space where you are untouchable until the Reapers arrive.
Omega- with Cerberus taken out, Aria is never unseated, merc army assembled that much faster.
Geth-quarian- Force quarian idiots to back off on making war on the geth by supporting the geth if necessary. Broker peace with no loss of resources, this also means geth don't go running to the Reapers and you have both at full strength ready to face the Reapers. Also means Legion can join you.
Genophage- force/broker early resolution of genophage. Geth on hand to help with logistics of having the krogan ready to fight. Also have time/resources to trick salarians into thinking cure is sabotaged so you get their support as well. Also leads to Mordin surviving and being able to join you.

The rest: You have an in with the asari government with Samara, given their culture's reverence of Justicars (Liara's perspective and newfound power also a plus), the same, to a lesser extent with the Turians via Garrus and his father. That just leaves the Alliance and batarians. The Alliance again going political will be on a witch hunt for you (and they can be subtly encouraged to make a show of it), the batarians will be genuinely on a witch hunt for you and perhaps arming up to finally wage war on the humans. And it all comes to a head when the Reapers finally show up. If they take out the batarians, that sucks but at least they were slightly more prepared (and as I said any forces away from Batarian space will still be useful in the war). At that point all you have to do is reveal your hand and bring the full might of the galaxy to bear on the Reapers. If we're true to what the Reapers are supposed to be you still won't win but you'll have better cover to build and deploy the Crucible where the Catalyst isn't a bull**** holokid Reaper overlord but some separate entity that offers you the choices. Or if the Reaper are actually smart, they take the Citadel right away and shut down the relays at which point we're either wiped out because we tried defending or it's just a matter of time. But at least everyone was smart about it.

Once again, you miss the point with the catalyst. I don't know if you played the Leviathan DLC, but during the conversation with the Leviathan, it's voice appears as Ann Bryson, Garrett Brysons assistant and possibly some others too. Now, if you actually look closely and listen, you will see that the catalyst looks exactly like the kid you fail to save at the very beginning of the game, and it's vopice is a compound of about 4 different voices. It is an ethereal intelligence that gives a form for you to recognize, and that seems familiar.

There. A better ME3, one fitting for a Shepard that does everything right. What we got though... a series of failures on teh way to the biggest failure ever wrote, coded, animated and voice acted (not that the latter three had any fault, apart maybe from tech bugs), worthy of a failShep. And overall it's still a decently good game. That's what's so crazy about all this.
[/quote]

My whole point has been that you said that nobody apart from 2 old squadmates have been doing anything. Like I said, you need to read the codex's and intels, instead of just playing the game to get to the end. You may actually begin to understand it.

#52
CrutchCricket

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robbo316 wrote...

No, they weren't taken out totally. If they were, how in the name of all that's holy could they send fleets to support the war?

The point is they're not a problem anymore, the same way all petty bull**** (or most of it, at least where stupidity wasn't involved) went out the window when the Reapers showed up.

As for the cheques, I'm quoting Joker: "Zaeed is like you, but takes checks. As long as it's not my money, we're good." Seriously, nobody uses cash in the ME universe. That is in the codex of the FIRST game.

Joke remark= non-serious non-accurate description of situation. And if you honestly believe the second part, I can't help you... Cash isn't used as in "paper money being handed back and forth". But every SF that has a fringe element always makes reference to "unmarked/untraceable credits" to denote teh same concept. But by all means, continue believing that people still use pieces of paper with writing on them that have less inherent value than money.

I didn't realise that Kepral's syndrome was real, and that you were the leading expert on it. Any illness can accelerate. Also, you appear not to have spoken to him at the hospital, where he states that his favorite doctor gave him 3 months to live, 9 months previously. So, he was expecting to be dead either on or after the collector base.

What part of "they wrote it that way only to get rid of him" do you not understand? I can throw the underlined right back in your face if I have to. How the hell would you know  that the disease was this fast acting or that that doctor wasn't talking out of his ass (when clearly he is). Kerpal's may not be real but people with say, cancer exceed their terminal time limits all the time and live life to the fullest while doing so. Look it up.

Maybe, she may possibly be wanting to find out what the hell is happening with her sister?

So ignoring her her relevance to the main plot in order to rehash the loyalty mission is an acceptable use of resources to you?


I'll take your point from Jack from your dissertation on Kasumi and put my response here. Jack, if, once again, you read the codex or the intel in the Shadow Brokers base, is quite possibly the greatest human biotic. Have you never heard of pardons? And, she NEVER once is shown to have attacked humans, apart from cerberus or f**kwits.

If you get pardoned and your stance is still "everyone I killed ****ing deserved it and I hope they burn in hell" tends to make the powers that be rethink that pardon. Even more poignant is the stance of a school hiring a person with such criminal background, pardon or no, especially when mental stability is questionable to boot. Since you like research so much, why don't you actually do some and see what difficulties real convicts have, even those with pardons finding basic employment, let alone one where they're near children or sharp objects.

But that aside I have a bigger question for you. Lower intelligence or certain professional affiliation make one an acceptable target and somehow beneath the rest of society and it's ok to kill them? By extension does that mean that high intelligence or the right affiliations make one better then the rest? What if we got those people together? Would they be a master class, or perhaps...a master race?

Yeah, that's what I thought.

Now, if you actually look closely and listen, you will see that the catalyst looks exactly like the kid you fail to save at the very beginning of the game, and it's vopice is a compound of about 4 different voices. It is an ethereal intelligence that gives a form for you to recognize, and that seems familiar.

And that's an absolutely retarded choice, eclipsed only by the nonsense it spouts, by the fact that it's the enemy and by the derp Shepard exhibits thereof. I just love how you insult my intelligence by explaining the obvious while being yourself oblivious to the points I'm making.

Really, seriously, read the damn codex. You might be able to understand the things going on in the 3 games a little better.

That is in the codex of the FIRST game.

Like I said, you need to read the codex's and intels, instead of just playing the game to get to the end. You may actually begin to understand it.

So your idea of good and engaging story in a game is... reading.

Now I know I'm wasting my time.

Modifié par CrutchCricket, 12 janvier 2014 - 07:55 .


#53
robbo316

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[quote]CrutchCricket wrote...

[quote]robbo316 wrote...

But that aside I have a bigger question for you. Lower intelligence or certain professional affiliation make one an acceptable target and somehow beneath the rest of society and it's ok to kill them? By extension does that mean that high intelligence or the right affiliations make one better then the rest? What if we got those people together? Would they be a master class, or perhaps...a master race?

Yeah, that's what I thought.

So, the Second World War German "professional affiliation" didn't make them an "acceptable target"? If, and I know I'm flogging a dead horse here, you actually LISTEN to what she says, at least one of the bunch of people Jack ran with, did nothing but use her for sex. What about how she was treated as a little kid? Do the people who did that AND the people who sanctioned it not deserve a large, sharp, and very hot object inserted into their fundament? Or do you agree with people like that?


[quote]
Really, seriously, read the damn codex. You might be able to understand the things going on in the 3 games a little better.

That is in the codex of the FIRST game.

Like I said, you need to read the codex's and intels, instead of just playing the game to get to the end. You may actually begin to understand it.

[/quote]
So your idea of good and engaging story in a game is... reading.

Now I know I'm wasting my time.

[/quote]

So, you want a game to hold your hand and tell you everything? You don't want to invest any time whatsoever in understanding the universe of the game your playing? I suggest you stop playing games made for people with a modicum of patience and stick to Tonka or Playmobil; They're more your level.
S
i tacuisses philosophus mansisses.

Modifié par robbo316, 12 janvier 2014 - 09:40 .


#54
CrutchCricket

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robbo316 wrote...
So, the Second World War German "professional affiliation" didn't make them an "acceptable target"? If, and I know I'm flogging a dead horse here, you actually LISTEN to what she says, at least one of the bunch of people Jack ran with, did nothing but use her for sex. What about how she was treated as a little kid? Do the people who did that AND the people who sanctioned it not deserve a large, sharp, and very hot object inserted into their fundament? Or do you agree with people like that?[/b]

As it turns out, outside of Wolfenstein and related fanfics, no it doesn't. For the same reasons only 10 out of the 23 tried at Nuremberg were given death, for the same reason ****s like Manson still draw breath and for the same reason why most civilized judicial systems have abolished the death penalty or only break it out for the most heinous of crimes and even there, it takes a little more than someone flinging accusations to start lopping off heads. As in, lengthy trials held by people who've read more than game manuals. You should try it. The reading, I mean. Since you're such a fan of it. In the meantime I'll just be glad you're not in any position of authority, or if you are that I'm nowhere near the blast radius.

So, you want a game to hold your hand and tell you everything? You don't want to invest any time whatsoever in understanding the universe of the game your playing? I suggest you stop playing games made for people with a modicum of patience and stick to Tonka or Playmobil; They're more your level.
S
i tacuisses philosophus mansisses.

You want to lecture me on understanding games when you can't even understand forum posts? That's funny. Now go troll someone else. Oh and pro tip: quoting Latin when you fail this hard at engaging someone's arguments doesn't make you smart. It doesn't even make you pretentious. It just makes you... sad.

This exchange is over.

Modifié par CrutchCricket, 13 janvier 2014 - 06:20 .


#55
BronzTrooper

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This reminds me of the first time I went through ME1 with a Renegade Shep and I decided to wipe out the colonists on Feros. I killed 15 of them and missed the 16th somehow. All I could think was, "Damn! I missed one!" lol

#56
Comrade Wakizashi

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johnnythao89 wrote...

I make saves in Mass Effect 2 that are just right before the Suicide Mission. So my save had:
-Garrus
-Grunt
-Miranda
-Jacob
-Thane
-Mordin
-Kasumi
-Tali
-Jack
-Legion

Dead in Mass Effect 2 with Kaidan dead in Mass Effect 1. The remaining ones that lived were Zaeed and Samara, both unloyal. In Mass Effect 3, I let Samara take her own life, and Zaeed dies protecting the Volus Ambassador. Ashley dies durig the Citadel coup, and Wrex dies in the gun fight with Shepard. Eve dies by the Turian Bomb, and Wiks dies by being shot by Shepard. Anderson is shot by Illusive Man(dies regardless), and EDI is killed by Destroy. Cortez is shot down, and Liara and James die during the run to the beam. 

So in the end, the dead ones were:

-Garrus
-Grunt
-Miranda
-Jacob
-Thane
-Mordin
-Kasumi
-Tali
-Jack
-Legion
-Samara
-Zaeed
-Wrex
-Kaidan
-Ashley
-EDI
-Liara
-James
-Cortez
-Anderson
-Eve
-Padok Wiks

I was so sad, but I wanted to see how much people could I kill off. This was low to medium EMS Destroy, and so, Earth is devastated but not destroyed. Normandy crew lives as well.:crying:



Respect for your sacrifice. No way I could ever do that. I get way too attached to games I play to take any chances with their lives. I lost Mordin and Jack in my first ME2 run because I didn't know about the defence strength ratio stuff. Took me a while to get over that alone :P 

#57
themikefest

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@johnnythao89
Its not that you killed off too many, its that you didn't kill enoughdevil.png

I call this playthrough, 'I'm Commander Shepard and you will die' playthrough.This is a playthrough(only did it once) I did shortly after Citadel dlc came out.

ME1

when doing any side missions that can lead to the death of anyone I killed them all
when scanning the keepers kill Chorban, Here's how
on Feros kill all the colonists and Shiala
I didn't help Rita's sister, Jenna
Noveria--have Anoleis and Gianna Parasini kill each other. Here's the video to do this. Kill the Rachni Queen
On Virmire, kill Rana Thanopolis and let Kirrahe and Kaidan die. Keep Wrex and Ashley alive
Kill Balak in Bring Down the Sky dlc causing the hostages to die
let the council die

ME2

On Omega make the Batarian drink his poison. Let the Patriarch die fighting the killers. When going to recruit archangel, let the kid join the mercs only to watch him be killed by Garrus a few minutes later. On Mordin's recruitment misson don't give medigel to the Batarian and when you encounter Mordin's assistant, kill the Batarians.
let Jack kill Aresh on her loyalty mission
let Garrus kill Sidonis on his loyalty mission
have Jacob's father die at the hands of his crew
let Mordin kill Maelon and save the data
On Samara's recruitment mission kill Elnora and on her loyalty mission, let Samara kill Morinth(never did a playthrough siding with Morinth. I know she turns into a Banshee and killed on Earth)
On Thane's recruitment mission, don't give medigel to the salarian, push the merc out the window and on his loyalty missionkill Joram Talid
On the suicide mission send no escort for the crew. They will die
After the suicide mission, kill Zaeed during his loyalty mission
Samara, Tali and Legion live to be in ME3
Do the Arrival dlc to kill 300,000 Batarians

ME3

have General Oraka killed
let Jondam Bau (the salarian spectre) die
Conrad Verner dies because Jenna isn't there to help
Sabotage the genephage by shooting Paddok Wiks in the back. Don't do Turian Bomb causing Eve to die with other Krogan. Later on kill Wrex on the Citadel.
the Salarian Councillor dies because Kirrahe and Thane are dead

let Captain Aaron Summers kill the prisoner
on Rannoch pick the Geth(I could've made peace) letting the Quarians die and watch Tali commit suicide. Legion dies uploading the code.
let Anne Bryson die
shoot Brooks in Citadel dlc
let Samara kill herself and then kill Falere
let Oriana(Miranda's sister) and father die. Here's how to.
don't talk to Ashley when she's in the hospital, then shoot her and she will say "she hopes you go to he**". Here's the video. If you want to make it more interesting kill her while wearing Cerberus armor.
after saving the Volus Ambassador take the Volus fleet and ignore the Turian colony
don't talk to Steve, he will die in London
don't do the From Ashes dlc
let TIM kill Anderson
pick destroy causing the robot to fry along with the Geth

At the memorial scene I had Samantha, Joker, T'soni and James in attendance. I had over 3100 ems, so femshep isn't dead. On the wall I had both columns filled with names(48) and Anderson in the middle(49) and Kasuni and Zaeed were dead and their names weren't on the wall giving me 51 dead

I did a new game plus with the same charcter, but I went for low ems. James and T'soni were killed on the beam run(ems 1750-1900) and femshep dead when picking destroy. The memoral scene only had Samantha and Joker present. On the wall I had 50 names(including femshep) and 4 names not on the wall giving me 54 dead

If your ems is below 1750 the doors to the Normandy don't open.

That's what I did for that playthrough. Of course I could've done it different ways, but I'm content with this playthrough.


Modifié par themikefest, 28 juin 2014 - 12:56 .

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#58
Supremocognito

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@johnnythao89
Its not that you killed off too many, its that you didn't kill enoughdevil.png

I call this playthrough, 'I'm Commander Shepard and you will die' playthrough.This is a playthrough(only did it once) I did shortly after Citadel dlc came out.

That's what I did for that playthrough. Of course I could've done it different ways, but I'm content with this playthrough.

 

Impressive, but you forgot to add in killed Salarian Councilor in ME3, if Thane and Kirrahe are dead as Kai Leng has no resistance. 


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#59
shepskisaac

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Hmm, "not playing From Ashes" is kinda cheating, you're not really "killing" Javik :P With Javik included, there's always gonna be Joker+Traynor+1 more squadmate during the memorial scene. Javik, Liara, Vega & EDI have plot armor till the ending. EDI can be killed in Destroy but only 2 more can be killed in Harby's beam



#60
themikefest

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Impressive, but you forgot to add in killed Salarian Councilor in ME3, if Thane and Kirrahe are dead as Kai Leng has no resistance. 

Thanks for pointing that out. I added it to my post



#61
Excella Gionne

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Hmm, "not playing From Ashes" is kinda cheating, you're not really "killing" Javik :P With Javik included, there's always gonna be Joker+Traynor+1 more squadmate during the memorial scene. Javik, Liara, Vega & EDI have plot armor till the ending. EDI can be killed in Destroy but only 2 more can be killed in Harby's beam

Not really, Javik will still die or remain in stasis forever. Either way, he's dead. If I brought Javik along, it would be impossible to kill him off since there aren't enough death scenarios.



#62
MassivelyEffective0730

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NECRO! KILL IT!



#63
MassivelyEffective0730

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Not really, Javik will still die or remain in stasis forever. Either way, he's dead. If I brought Javik along, it would be impossible to kill him off since there aren't enough death scenarios.

 

Eventually, his power supply will fail, and without Shepard to understand how to operate the retrieval system, any attempt to revive him will probably kill him.

 

The worst playthrough I ever did had a few survivors.

 

Miranda

Liara (I really wish I could've killed her)

James

 

It was a high EMS Destroy ending.

 

Wrex and Kaidan died in ME1.

 

Everyone sans Miranda, Thane, and Tali survived ME2.

 

In ME3, I never recovered Javik, Tali died when I sided with the Geth, Thane died on the Citadel, Ashley died on the Citadel, and EDI died in the destroy wave.

 

Cortez also died. Personally, I think Cortez's death should have been mandatory unless you're in a romance with him.



#64
Excella Gionne

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NECRO! KILL IT!

It's an old thread since legendary BSN.



#65
Guest_Magick_*

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I understand why others like/dislike squadmates, but if they all died my shepard would start drinking...a lot.



#66
Excella Gionne

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Eventually, his power supply will fail, and without Shepard to understand how to operate the retrieval system, any attempt to revive him will probably kill him.

 

The worst playthrough I ever did had a few survivors.

 

Miranda

Liara (I really wish I could've killed her)

James

 

It was a high EMS Destroy ending.

 

Wrex and Kaidan died in ME1.

 

Everyone sans Miranda, Thane, and Tali survived ME2.

 

In ME3, I never recovered Javik, Tali died when I sided with the Geth, Thane died on the Citadel, Ashley died on the Citadel, and EDI died in the destroy wave.

 

Cortez also died. Personally, I think Cortez's death should have been mandatory unless you're in a romance with him.

Cortez's death was quite sloppy. I didn't know if I was sad or just amazed by how tasteless it was...



#67
MassivelyEffective0730

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Cortez's death was quite sloppy. I didn't know if I was sad or just amazed by how tasteless it was...

 

Eh, I was alright with it being sudden and meaningless. That has more realism to me. It demonstrated the random chaos of war very well.

 

But yeah, it was done rather poorly. Everything at that point in the game was more of a 'let's slog through this and finish it so that we can meet our deadline/budget' rather than 'let's do the best we can do with all the resources at our disposal'.



#68
Guest_Magick_*

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I don't think I have it in me to kill off everyone. Except liara, nobody likes her.



#69
themikefest

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I don't think I have it in me to kill off everyone. Except liara, nobody likes her.

I have done a playthrough with Liara being the only squadmate(besides Kaidan on Virmire)  to die and edi is fried when I pick destroy. Unfortunately Shepard dies as well.



#70
Guest_Magick_*

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I hate how if liara dies Shepard has to die too. Curse you Bioware & its addiction to the color blue. Everything in Mass effect is centered around that color. The asari, biotics, mass relays, Normandy in ME1 & ME3 (I prefer ME2 Normandy), Reapers, etc. Anything and everything blue hints indoctrination. I blame EA!



#71
Shahadem

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I didn't know that any characters actually could die in ME3 because I never lost any.

 

The only people that die (every single time) in my Mass Effect playthroughs are: Kaidan (I leave him for dead on Virmire), Zaeed (I personally kill him during his loyalty mission), and Jacob (aka Carth who coincidentally always dies during my KOTOR playthroughs, who dies trying to get the doors closed during the Suicide Mission).



#72
themikefest

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I didn't know that any characters actually could die in ME3 because I never lost any.

 

Yes. And depending on your playthrough you could have every squadmate die in ME3



#73
shepskisaac

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Yes. And depending on your playthrough you could have every squadmate die in ME3

Not every. Javik, EDI, Liara and Vega have plot armors and you can only kill 2 of them in Harby's beam (+EDI in destroy).



#74
themikefest

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Not every. Javik, EDI, Liara and Vega have plot armors and you can only kill 2 of them in Harby's beam (+EDI in destroy).

Yes. Don't recruit Javik.  On the beam run T'soni and Vega are killed  and edi is fried when choosing destroy



#75
Farangbaa

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I don't think I have it in me to kill off everyone. Except liara, nobody likes her.

 

Lies.